Also, are you trying to say Layton games have different actors in US and different in UK?
What games are you currently playing?
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Re: What games are you currently playing?
LOL I had no idea a girl voiced Pit in Brawl 
Also, are you trying to say Layton games have different actors in US and different in UK?
Also, are you trying to say Layton games have different actors in US and different in UK?
-
Master

- Posts: 53542
- Joined: Sun Aug 21, 2011 10:14 am
- Location: Somewhere specific, I'd assume.
- Tings: 468310
Re: What games are you currently playing?
I know Luke Triton has different actors, though Layton has the same VA of Christopher Robin Miller.
Re: What games are you currently playing?
I just watched comparison videos on YouTube and EU version is way better of Luke. Japanese voices in Layton games are very unfitting btw due to game's setting.
Re: What games are you currently playing?
What. The voice acting was what made the game have character to it. Something that Nintendo doesn't do often.OldClassicGamer wrote:I also like it very much.
Aside from cheesy voice acting. Thank god there is option to turn voices off or else game would be ruined for me.
Re: What games are you currently playing?
That game proved in my opinion that Nintendo first party games are better off without full voice acting. I don't disrespect people who enjoyed it though. My main voice problem was Pit's voice. The guy was annoying me so much.
Although I always liked Star Fox voice acting when it came to Nintendo voice acting, and I would like to play Mario and Luigi title with full voice acting since I think that would rock.
Although I always liked Star Fox voice acting when it came to Nintendo voice acting, and I would like to play Mario and Luigi title with full voice acting since I think that would rock.
Re: What games are you currently playing?
I dunno man. I enjoyed most if not all the voice acting and personalities that Uprising presented.
-
sonicbrawler182

- Posts: 2150
- Joined: Sat Sep 21, 2013 4:09 pm
- Location: Ireland
- Tings: 11810
Re: What games are you currently playing?
Well, I just beat the main story of Uprising. Definitely made the last weekend an exciting one.
Eh, I feel like if you can enjoy Star Fox's voice acting and dialogue, you should love Uprising's. In Star Fox, it was just icing on the cake, and while it was good, they didn't do much with it (one or two missions in Assault used it well, though). In Uprising, it was an integral part of the game, and was actually used to cleverly convey the plot (which actually did have quite a bit of depth to it), and of course, allow for so many hilarious character interactions.
I honestly think it's less Pit's voice that annoys people, and just his personality. Because his voice actor is dead on, and portrays the character perfectly. I personally love the little guy, though.
Also, I definitely want Palutena in Smash 4 now. She's a definite part of my wishlist now (though I wouldn't mind Hades too because GOOD LORD he is fabulous!).
Eh, I feel like if you can enjoy Star Fox's voice acting and dialogue, you should love Uprising's. In Star Fox, it was just icing on the cake, and while it was good, they didn't do much with it (one or two missions in Assault used it well, though). In Uprising, it was an integral part of the game, and was actually used to cleverly convey the plot (which actually did have quite a bit of depth to it), and of course, allow for so many hilarious character interactions.
I honestly think it's less Pit's voice that annoys people, and just his personality. Because his voice actor is dead on, and portrays the character perfectly. I personally love the little guy, though.
Also, I definitely want Palutena in Smash 4 now. She's a definite part of my wishlist now (though I wouldn't mind Hades too because GOOD LORD he is fabulous!).
-
SegaNintendoUbisoft

- Posts: 642
- Joined: Sat Sep 14, 2013 1:40 am
- Tings: 3390
Re: What games are you currently playing?
I personally think more Nintendo games should take cues from Uprising in terms of both dialogue, voice acting, and story. There wasn't a single character in the game that I didn't like. As far as Pit goes, he's a really good character, very likable, though one thing he did absolutely made me cringe, and that's his little victory song in Chapter 13. God damn, that was probably the only time I cringed in the game.
-
sonicbrawler182

- Posts: 2150
- Joined: Sat Sep 21, 2013 4:09 pm
- Location: Ireland
- Tings: 11810
Re: What games are you currently playing?
I thought the victory song was absolutely adorable, and I actually sung along to it! If it was any other game I probably would have cringed, but I couldn't help but love it because of how the game had set itself up until that point.
I'm with you though on loving every single character, though, they were all really entertaining. I also really find it amazing how despite the game almost always breaking the fourth wall and being light hearted overall, it still managed to drum up some legitimate emotional tension around the end, even taking somewhat of a mood swing. It also managed to touch upon some serious themes, even if it did approach them whimsically.
I'm with you though on loving every single character, though, they were all really entertaining. I also really find it amazing how despite the game almost always breaking the fourth wall and being light hearted overall, it still managed to drum up some legitimate emotional tension around the end, even taking somewhat of a mood swing. It also managed to touch upon some serious themes, even if it did approach them whimsically.
Re: What games are you currently playing?
I actually completed Kid Icarus: Uprising around two months ago. I enjoyed the game quite well. I liked the voiceovers, though it can tend to be a bit obnoxious (while still entertaining) when the characters repeated break the fourth wall and it realty it lightened the emotional effect of particular moments. Also, I actually found myself laughing during Pit's victory song. Overall though, Uprising is probably the best game I've played on the 3DS.
On another note, I completed Okami last night. It just might be one of my favorite games of all time. The atmosphere was amazing, the soundtrack was amazing, the characters were great, in other words, pretty much everything contained in the game was exceptional. My only real complaint with it is the tedious, boring mini-games that are repeated throughout (the digging game anyone?), these just aren't that great and are made marginally worse as you play them over and over again through your adventure. I really wish Issun's backstory would have been made more compelling as well. Also, the final form of Yami is one of the most emotionally invigorating boss fights I've ever played in a video game. Okami is indeed something special.
On another note, I completed Okami last night. It just might be one of my favorite games of all time. The atmosphere was amazing, the soundtrack was amazing, the characters were great, in other words, pretty much everything contained in the game was exceptional. My only real complaint with it is the tedious, boring mini-games that are repeated throughout (the digging game anyone?), these just aren't that great and are made marginally worse as you play them over and over again through your adventure. I really wish Issun's backstory would have been made more compelling as well. Also, the final form of Yami is one of the most emotionally invigorating boss fights I've ever played in a video game. Okami is indeed something special.
-
SegaNintendoUbisoft

- Posts: 642
- Joined: Sat Sep 14, 2013 1:40 am
- Tings: 3390
Re: What games are you currently playing?
To each his own, I get that Pit is an "adorkable" character, and I do like that about him, but I couldn't help but feel that moment was a little flanderized, however, it's just a really small moment. I really enjoy Uprising, heck, I'm still playing it right now trying to complete the treasure hunt missions.sonicbrawler182 wrote:I thought the victory song was absolutely adorable, and I actually sung along to it! If it was any other game I probably would have cringed, but I couldn't help but love it because of how the game had set itself up until that point.
Re: What games are you currently playing?
I wish Sakurai makes sequel to Uprising but it will probably happen in next 20 or so years 
-
sonicbrawler182

- Posts: 2150
- Joined: Sat Sep 21, 2013 4:09 pm
- Location: Ireland
- Tings: 11810
Re: What games are you currently playing?
Sakurai has answered a question regarding this. The short answer is, no, he has no intentions to make a sequel. The long answer:OldClassicGamer wrote:I wish Sakurai makes sequel to Uprising but it will probably happen in next 20 or so years
He never outright denies that a sequel could be made, and even jokingly says that someone else might make one in 25 years, but if a new Kid Icarus is to be made, Sakurai likely will have little to no involvement. This is expected though, since he is currently working on two Smash Bros games, while also dealing with a serious case of calcific tendonitis.When asked if he and his Project Sora team had created such a rich, lasting universe so that it could easily be returned to in future projects, Sakurai said, “If by ‘lasting universe’ you mean to ask if there's a sequel, the answer is no.” Sakurai went on to explain that the reason is “because we pushed a lot into the game in order to let people have this short yet deep experience, but the novelty of that would likely grow thin in the next game. For now, my thought is that perhaps we'll see someone else besides me make another Kid Icarus in another 25 years.”
I do hope for a Wii U game though, or at the very least, a HD remaster of Uprising for Wii U.
-
Master

- Posts: 53542
- Joined: Sun Aug 21, 2011 10:14 am
- Location: Somewhere specific, I'd assume.
- Tings: 468310
Re: What games are you currently playing?
Well, who knows? Ninty does have a history of giving franchises to devs who seem pretty distant to said franchises origins, and yet, make something good.
Re: What games are you currently playing?
Just bought Wind Waker HD today, very excited, can't wait to get home and try it.
Cel Shaded graphics really appeal to me for whatever reason, and I loved ALBW.
In the meantime I've been playing Mass Effect 2 again, I'm starting to think that trilogy might be my favourite story from the previous generation.
Cel Shaded graphics really appeal to me for whatever reason, and I loved ALBW.
In the meantime I've been playing Mass Effect 2 again, I'm starting to think that trilogy might be my favourite story from the previous generation.
-
Adsolution

- Posts: 22233
- Joined: Sat Aug 22, 2009 4:55 pm
- Contact:
- Tings: 110541
Re: What games are you currently playing?
I got Kirby Triple Deluxe yesterday, and I've beat the first two worlds so far. I like it! It's very traditional-Kirby, and the graphics/music are beautiful too. If anything, I would say that it's too easy (I've only lost more than half my health maybe twice, and haven't died yet), and that it really doesn't seem to matter very much what power you use, there's little incentive to swap out the one you currently have aside from curiosity, which I didn't find to be the case in earlier games. I think one of the reasons for this is that each power has like fifteen different moves you can execute with it, which, while neat, makes each one less unique and far too overpowered.
Regardless, I'd still recommend it, it's an awesome hybrid between Kirby 64 and Nightmare in Dreamland. I think Kirby 64 will still be my favourite though, since combining powers was my favourite thing ever, and the only other time they attempted that (Squeak Squad), they screwed it up.
Regardless, I'd still recommend it, it's an awesome hybrid between Kirby 64 and Nightmare in Dreamland. I think Kirby 64 will still be my favourite though, since combining powers was my favourite thing ever, and the only other time they attempted that (Squeak Squad), they screwed it up.
-
Reese Riverson

- Posts: 40213
- Joined: Wed Sep 03, 2003 5:32 pm
- Location: R̸̨̧̛̝͎͔̹͉̫̞͚͎͈̫̲̘͕̞͔̼̣͍̞̤̹̫̘̼͚̤̮̟͍̺̯͍̜̹͓̤͖͎͌̀̿͗̍͌̈́̿̿͑̄̀͌̒̅͛̄̾̈͠ͅayman Pirate-Community Lodge
- Contact:
- Tings: 533712
Re: What games are you currently playing?
I've recently started Tales of Xillia. Didn't get far yet, but I like it so far. 
-
Rayfist

- Posts: 12553
- Joined: Wed Jul 07, 2010 8:36 pm
- Location: Right here, right now!
- Tings: 176605
Re: What games are you currently playing?
I just beat Kirby Triple Deluxe (with Kirby) recently, I got all the sun stones but I'm still working on getting all those keychains which will take me some time. Also Dedede's drum dash minigame, the final level, holy fucking shit...
Re: What games are you currently playing?
Let me guess? Hard? 
-
Rayfist

- Posts: 12553
- Joined: Wed Jul 07, 2010 8:36 pm
- Location: Right here, right now!
- Tings: 176605
Re: What games are you currently playing?
Alright, I'll do a short little 'review' of my take on Kirby Triple Deluxe. I'm up to 96% on the game (100% on the story mode, but the remaining 4% will be a bitch to get), I think it's alright at this point to now share my thoughts and whether I recommend or not. It's nice to see we finally got a Kirby game on the 3DS (Not counting the Kirby's Adventure NES 3D remake on Eshop). Story is certainly nothing special, as it is a Kirby game, so I won't really care to tell the story, only thing you really need to know is the games new villain, Daranza. I will post spoiler-related stuff like bosses here, so don't read any further if you don't want that. Anyways gameplay is like your standard Kirby, however there is a catch. Abilities like Beam, or Parasol which we usually know to have just one basic attack, is filled to the brim with new movesets. Seriously, movesets all over the place, which is a really cool thing, you can pull off really interesting combo moves and such using these new attacks, with the sword for example there is a pretty sick combo I like to often use on enemies where I sweep dash them, fling them into the air, while airborne finish them off. It does feel pretty awesome to say the least
. Anyways gameplay while same as always, is the way it should be, only major change is the new graphical overlook (which still is a bit like Kirby Return to Dreamland, only on the go.) It's nice to see more 3D Kirby games which we rarely get (or 2.5D I mean to say, however it's a shame that Gamecube one got cancelled). Anyways graphics indeed look really nice on the 3DS of course (I can't judge the 3D since I barely use it, but I hear it's implemented pretty well). You're given a pretty 60 frames per second which looks and feels very nice. Everything controls very tight just the way it should. So honestly I really can't list any cons for the gameplay, again, it's Kirby, plays like we've always known. Forgot to mention there are a LOT of new powerups in this game, however, a lot of old favorites sadly don't return. It is nice to see some new Power ups such as Bell, Whip, or Circus for that matter. And of course the Hypernova ability which allows Kirby to be pretty much invincible (Well, not really), but this ability practically lets you suck up the entire fucking environment, of course the ability isn't used forever in every level, but you'll still see it often nonetheless. Of course you'll still have to fight some tough enemies even with this overpowered ability and solve some puzzles here and there. The hypernova was pretty cool... only problem I had was just seeing that as the only 'big' ability in Triple Deluxe, whileas in Return to Dreamland we saw multiple versions of those.
Now I want to get to level design as my thoughts on this are very mixed... The whole game has 6 worlds (including bonus 'EX' levels for collecting all the sun stones in that world). Of course, the worlds vary sometimes, like in World 3, Old Odyssey, you're given your standard 'Kirby' type world when halfway through it mixes up into a snow world. This concept is pretty cool. The worlds overall though, eh, let's say I certainly have seen better in Kirby games. There are some levels that just felt... lacking, a bit. The environments in some levels are really nice, but other few levels might have a particular section that will be a tad boring. You might just have your casual 'egypt' themed level. Honestly in some of the levels barely much action goes on, even with the brand new background/foreground system, which I'll explain in a minute. I do think this was an occasional problems with the levels being rather bland at times, but it's worth noting. I think this game really should have took lessons from Kirby 64 and The Crystal Shards level design, which was absolutely stunning. Anyways, I'll mention the new background/foreground system now. This serves to be kind of the main thing for Triple Deluxe, you'll have enemies trying to jump from the background to foreground towards you. This whole new 'system' added to Kirby will be used VERY often, especially in puzzle solving. The question is if I find this concept annoying? Honestly, I can't think of a time it really annoyed me, I think it's very well used and feels pretty well placed rather than a 'gimmick'. Speaking of gimmicks, you have forced gyroscope controls at times. However, part of me feels this isn't really a complaint, yes the whole forced gyroscope felt a bit gimmicky, but to be truly honest, I've never seen the 3DS gyroscope used so well. It felt tight, and I never got frustrated with it (Sonic Lost World 3DS Special stages *cough*) Anyways, in order to obtain 100% on the story, you need to hunt down all the sun stones. I don't know whether I'm just really good at games, or if it's really that easy, but I found all the sun stones on my first run (occasionally I'd pass by one but I'd go back for it immediately.) Considering the limited level design using the foreground/background, in my personal opinion hunting down these sun stones I found to be fairly easy actually, not unfairly easy I should mention, like I said, I don't know whether it's me just being good at the game or if it's just the game itself. It is worth mentioning though if you do play through the game normally, you likely won't struggle at all.
The bosses on this game were actually really awesome, even the sub bosses, with some pretty kickass music to often accompany the fight. Casual bosses like Whispy Woods who we've seen in the past will seem easy at first, but down there halfway mark they'll pull a trick such moving into the background and jumping into the foreground. It adds for interesting challenge, despite still being easy for me, they were a lot of fun. The final boss especially was actually pretty epic, and for a game that's mostly easy, somewhat difficult. However the TRUE final boss of Kirby Triple Deluxe can only be fought in an unlockable. Which is something I'll get to now, the unlockables. I'll start with the subgames first. What kind of sucks is that you're only given 2 subgames as opposed to 3 which we often get in Kirby games. Kirby Fighters is the first one we get, which is actually a lot of fun, it's a Smash Bros type subgame where you are fighting against 2-4 players in an Arena to drop your opponent down to there health. There will be stage hazards here and there, it's certainly not what I'd call competitive, but it is fun. Dedede's Drum Dash is the second subgame, which is also a lot of fun. It's basically a rhythm game where you have to avoid hazard while jumping on drums and tap to the rhythm of the music while airborne. The first unlockable you get for beating the game, is the Arena, which pits you against all the bosses of the game using any ability of your liking. Second unlockable is Dedede Tour, where you play pretty much the same game only with King Dedede, however there is a bit of a catch here, rather than collecting sun stones, playing King Dedede is all about speedrunning, you'll have the option of finding secret shortcuts which you can jump in which will progress you further into that world. This can be pretty fun, but in my opinion kind of a lazy way of making the game last longer, I mean it is the same only with King Dedede... oh except the final boss, being completely different actually, Dark Meta Knight from The Amazing Mirror returns as the Final boss for King Dedede. Once you've completed all 5 of the modes on the main menu, Story Mode, Kirby Fighters, King Dedede's Drum Dash, Dedede Tour, and the Arena, you're given a final mode to play.
This final mode is the True Arena, and trust me when I say it is fucking hard. Forget what I said about Triple Deluxe being easy, the true difficulty shines right here, the bosses will kick your ass. If you manage to actually make it through the sweep of really difficult bosses you'll fight the true final boss of the game. This is a pretty rewarding thing to me since I love seeing really cool bosses like this hidden in the game. Once you've beaten these modes... you're practically done with the game. The reason for my 96% is because I missed some keychains that I still need to collect.
Overall I'd have to say Triple Deluxe and trying to 100% complete it can be good fun, however it truly doesn't compare to past Kirby titles. If not going for 100%, it will be very short, and very easy. Only cons I can say for the game is some of the environments lacking at times. Otherwise it's a very fun game, I just wish it could have took more from Kirby 64 with the 2.5D environments. And the lack of one subgame.
I'll have to give it a 7.5/10, this title in the Kirby franchise had me bored rather quickly, which is pretty normal after beating a game, but I usually always want to come back to a Kirby game, this one doesn't have me wanting to come back to it so quickly, of course for now, that doesn't mean I won't in the future. For the price of $35, (Whatever currency that is for you) it's totally worth the price and very cheap for a new 3DS game.
Now I want to get to level design as my thoughts on this are very mixed... The whole game has 6 worlds (including bonus 'EX' levels for collecting all the sun stones in that world). Of course, the worlds vary sometimes, like in World 3, Old Odyssey, you're given your standard 'Kirby' type world when halfway through it mixes up into a snow world. This concept is pretty cool. The worlds overall though, eh, let's say I certainly have seen better in Kirby games. There are some levels that just felt... lacking, a bit. The environments in some levels are really nice, but other few levels might have a particular section that will be a tad boring. You might just have your casual 'egypt' themed level. Honestly in some of the levels barely much action goes on, even with the brand new background/foreground system, which I'll explain in a minute. I do think this was an occasional problems with the levels being rather bland at times, but it's worth noting. I think this game really should have took lessons from Kirby 64 and The Crystal Shards level design, which was absolutely stunning. Anyways, I'll mention the new background/foreground system now. This serves to be kind of the main thing for Triple Deluxe, you'll have enemies trying to jump from the background to foreground towards you. This whole new 'system' added to Kirby will be used VERY often, especially in puzzle solving. The question is if I find this concept annoying? Honestly, I can't think of a time it really annoyed me, I think it's very well used and feels pretty well placed rather than a 'gimmick'. Speaking of gimmicks, you have forced gyroscope controls at times. However, part of me feels this isn't really a complaint, yes the whole forced gyroscope felt a bit gimmicky, but to be truly honest, I've never seen the 3DS gyroscope used so well. It felt tight, and I never got frustrated with it (Sonic Lost World 3DS Special stages *cough*) Anyways, in order to obtain 100% on the story, you need to hunt down all the sun stones. I don't know whether I'm just really good at games, or if it's really that easy, but I found all the sun stones on my first run (occasionally I'd pass by one but I'd go back for it immediately.) Considering the limited level design using the foreground/background, in my personal opinion hunting down these sun stones I found to be fairly easy actually, not unfairly easy I should mention, like I said, I don't know whether it's me just being good at the game or if it's just the game itself. It is worth mentioning though if you do play through the game normally, you likely won't struggle at all.
The bosses on this game were actually really awesome, even the sub bosses, with some pretty kickass music to often accompany the fight. Casual bosses like Whispy Woods who we've seen in the past will seem easy at first, but down there halfway mark they'll pull a trick such moving into the background and jumping into the foreground. It adds for interesting challenge, despite still being easy for me, they were a lot of fun. The final boss especially was actually pretty epic, and for a game that's mostly easy, somewhat difficult. However the TRUE final boss of Kirby Triple Deluxe can only be fought in an unlockable. Which is something I'll get to now, the unlockables. I'll start with the subgames first. What kind of sucks is that you're only given 2 subgames as opposed to 3 which we often get in Kirby games. Kirby Fighters is the first one we get, which is actually a lot of fun, it's a Smash Bros type subgame where you are fighting against 2-4 players in an Arena to drop your opponent down to there health. There will be stage hazards here and there, it's certainly not what I'd call competitive, but it is fun. Dedede's Drum Dash is the second subgame, which is also a lot of fun. It's basically a rhythm game where you have to avoid hazard while jumping on drums and tap to the rhythm of the music while airborne. The first unlockable you get for beating the game, is the Arena, which pits you against all the bosses of the game using any ability of your liking. Second unlockable is Dedede Tour, where you play pretty much the same game only with King Dedede, however there is a bit of a catch here, rather than collecting sun stones, playing King Dedede is all about speedrunning, you'll have the option of finding secret shortcuts which you can jump in which will progress you further into that world. This can be pretty fun, but in my opinion kind of a lazy way of making the game last longer, I mean it is the same only with King Dedede... oh except the final boss, being completely different actually, Dark Meta Knight from The Amazing Mirror returns as the Final boss for King Dedede. Once you've completed all 5 of the modes on the main menu, Story Mode, Kirby Fighters, King Dedede's Drum Dash, Dedede Tour, and the Arena, you're given a final mode to play.
This final mode is the True Arena, and trust me when I say it is fucking hard. Forget what I said about Triple Deluxe being easy, the true difficulty shines right here, the bosses will kick your ass. If you manage to actually make it through the sweep of really difficult bosses you'll fight the true final boss of the game. This is a pretty rewarding thing to me since I love seeing really cool bosses like this hidden in the game. Once you've beaten these modes... you're practically done with the game. The reason for my 96% is because I missed some keychains that I still need to collect.
Overall I'd have to say Triple Deluxe and trying to 100% complete it can be good fun, however it truly doesn't compare to past Kirby titles. If not going for 100%, it will be very short, and very easy. Only cons I can say for the game is some of the environments lacking at times. Otherwise it's a very fun game, I just wish it could have took more from Kirby 64 with the 2.5D environments. And the lack of one subgame.
I'll have to give it a 7.5/10, this title in the Kirby franchise had me bored rather quickly, which is pretty normal after beating a game, but I usually always want to come back to a Kirby game, this one doesn't have me wanting to come back to it so quickly, of course for now, that doesn't mean I won't in the future. For the price of $35, (Whatever currency that is for you) it's totally worth the price and very cheap for a new 3DS game.



