Rayman 2

For discussions about the Rayman series.
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Which version is your favourite?

PC
116
37%
Nintendo 64
20
6%
Dreamcast
49
16%
PlayStation 1
22
7%
Revolution (PlayStation 2)
94
30%
Forever (GBC)
3
1%
DS
2
1%
iOS
1
0%
3DS
4
1%
 
Total votes: 311

Master
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Re: Rayman 2

Post by Master »

Hmm, my apologies in advance if it does turn out to be the case.

I guess it'd be best to back things up if we're messing this deeply.
PluMGMK
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Re: Rayman 2

Post by PluMGMK »

No, it's grand! :P

So just swapping the folders is a no-no then. There are probably a number of reasons for this.
Master
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Re: Rayman 2

Post by Master »

Ah well, it was a cheap shot anyways. But it'd been nice to have worked.

So, back to square one then.
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Re: Rayman 2

Post by Shrooblord »

Non-humanly readable? Is this because it's encrypted?

I wonder if there's a way to find out the decryption method... I mean, there's people hacking stuff like banks and military facilities, so surely one simple game shouldn't be that hard.
Master
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Re: Rayman 2

Post by Master »

I don't deny that there's people who probably have the skill to pull this off, but despite our best efforts, I don't think we're up to scratch.
PluMGMK
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Re: Rayman 2

Post by PluMGMK »

I don't know if compiling a map is comparable to encryption. Or maybe it's just a potato/potahto thing! :P

Let's see, Half-Life was made about the same time and decompiling its maps produces obfuscated files that need to be extensively manually edited to turn them back into something that will recompile cleanly. Rayman 2 had the added restriction of needing to fit on an N64 cartridge, so maybe its maps are even less decompile-able.
GOT4N
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Re: Rayman 2

Post by GOT4N »

What are you trying to do?
Master
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Re: Rayman 2

Post by Master »

I think we're trying to find a way into the models?
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Re: Rayman 2

Post by PluMGMK »

I'm trying to figure out what kind of level format they had. Getting into it would be another matter, but it would be nice if it were possible.
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Re: Rayman 2

Post by GOT4N »

PluMGMK wrote:I'm trying to figure out what kind of level format they had. Getting into it would be another matter, but it would be nice if it were possible.
Would you mind adding me skype: got4n123, we'll probably be helpful
Master
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Re: Rayman 2

Post by Master »

Hmm, this is all getting rather interesting indeed, I do wish I could be of more use though. But even so, you have my support.
PluMGMK
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Re: Rayman 2

Post by PluMGMK »

WeshKanapesh wrote:
PluMGMK wrote:I'm trying to figure out what kind of level format they had. Getting into it would be another matter, but it would be nice if it were possible.
Would you mind adding me skype: got4n123, we'll probably be helpful
Done. (Even though I'm not a huge fan of either Microsoft or instant messaging. :P)
Lagrogne
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Re: Rayman 2

Post by Lagrogne »

Barbe-Tranchante (Razorbeard) version Rayman Revolution !

Image
Master
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Re: Rayman 2

Post by Master »

Neat, you were able to get out of bounds and find where the chamber cutscene is?
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Re: Rayman 2

Post by PluMGMK »

Actually he teleported there by accident while trying to make Rayman fly. :mrgreen:
Master
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Re: Rayman 2

Post by Master »

I see, I vaguely remember something to do with the Crow's Nest being a source of inspiration for Beyond Good and Evil.
GOT4N
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Re: Rayman 2

Post by GOT4N »

I think IMHO that there is nothing "neat". Excuse me guys, but he just accessed a "cutscene-map". It's just the map used for the Razorbeard cutscenes, it's possible even in Rayman 2 to get to that cutscene with a moonjump.
Adsolution
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Re: Rayman 2

Post by Adsolution »

Well you don't have to go about ruining new members' fun.
GOT4N
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Re: Rayman 2

Post by GOT4N »

Adsolution wrote:Well you don't have to go about ruining new members' fun.
I know :mrgreen:. It's just my opinion lol...
Also he is not new techinically. It's his first posts but he is older that this account (not that my old one) :hehe:
(Excuse-moi Lagrogne, si tu lis ce message :mrgreen: )
Master
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Re: Rayman 2

Post by Master »

WeshKanapesh wrote:I think IMHO that there is nothing "neat". Excuse me guys, but he just accessed a "cutscene-map". It's just the map used for the Razorbeard cutscenes, it's possible even in Rayman 2 to get to that cutscene with a moonjump.
I'm aware of the fact, what I found "neat" was the fact that it was done in Revolution.
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