Rayman walkthroughs

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OCG
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Re: Rayman walkthroughs

Post by OCG »

Cool. So basically nobody can tell that your channel had strike in past :D

I did reupload the video you got strike for on my troll channel and nobody flagged it there which makes me wonder was the person who flagged it on your channel a personal hater of you. Although I see no reason why would anybody hate you. You do not seem like a person who would do any bad to anyone.
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Re: Rayman walkthroughs

Post by Haruka »

I've just uploaded all the Invaded levels and I'm uploading the first ones of Back to Origins that will be viewable in few hours.

And it is all for now. I have a month remaining of school and because of this I have lots of schoolwork to do so as a consequence, I will continue the walkthrough in June only.
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Re: Rayman walkthroughs

Post by technology4617 »

*bump*

Not that anyone cares, but I'm working on a 'lil thing related to R1. ;)
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Re: Rayman walkthroughs

Post by Haruka »

What is it, if we may know? :D
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Re: Rayman walkthroughs

Post by OCG »

I bet it is speedrun.
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Re: Rayman walkthroughs

Post by technology4617 »

Haruka wrote:What is it, if we may know? :D
Meh, I don't really want to give it away yet, since it'll be pretty cool if I manage to pull it off, and a bit of a milestone for me in terms of my skill level.

All I'll say for now is that, yes, it is a run, and it'll be on console.
OldClassicGamer wrote:I bet it is speedrun.
Not exactly.
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Re: Rayman walkthroughs

Post by Disionity »

I was wondering, would there be any interest for a walkthrough of the PS Vita version of Rayman Legends? Even if there was, I can't really do it justice as I don't have the equipment to directly capture footage, thus it would just be filmed off the actual Vita screen. Would that suffice or is directly-captured footage a must?
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Re: Rayman walkthroughs

Post by Haruka »

As long the external camera could capture minimally the detail of the game, it could be used for a walkthrough. :)
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Re: Rayman walkthroughs

Post by Master »

Hmm, perhaps my memory is wrong, but doesn't the Vita have a TV Out?
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Re: Rayman walkthroughs

Post by OCG »

Master wrote:Hmm, perhaps my memory is wrong, but doesn't the Vita have a TV Out?
There is special version of Vita for TV but that one is very limited and does not use touch.

I myself will one day install capture cards in my 3DS and Vita. I found local service that can help me.
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Re: Rayman walkthroughs

Post by Disionity »

Master wrote:Hmm, perhaps my memory is wrong, but doesn't the Vita have a TV Out?


Unfortunately, no, the Vita does not support TV Out. The unused "mystery port" on the original model was meant for TV Out, but a cable was never produced.
Haruka wrote:As long the external camera could capture minimally the detail of the game, it could be used for a walkthrough. :)
Thank you. I will run test later today with the various cameras we have in the house, and see if I can record decent quality footage. Also, out of curiosity, would it be more desirable to use the rear-touchpad during the Murfy sections of the walkthrough, so it doesn't obscure the view of the screen, like using my finger on the front-touchscreen would?
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Re: Rayman walkthroughs

Post by OCG »

Disionity wrote:Unfortunately, no, the Vita does not support TV Out. The unused "mystery port" on the original model was meant for TV Out, but a cable was never produced.
Hackers should produce cable.
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Re: Rayman walkthroughs

Post by Master »

Hmm, I'd assume that if it were that simple, such a cable would already exist. Another thing to add to my "google sometime" list, I guess.
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Re: Rayman walkthroughs

Post by Snagglebee »

OldClassicGamer wrote:
Disionity wrote:Unfortunately, no, the Vita does not support TV Out. The unused "mystery port" on the original model was meant for TV Out, but a cable was never produced.
Hackers should produce cable.
Actually you can mod your Vita, look:
http://www.eurogamer.net/articles/digit ... mod-review
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Re: Rayman walkthroughs

Post by Master »

It's the same way people mod the 3DS, by implementing a USB output, if I remember right. Wonder if this special port makes this implementation any easier?
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Re: Rayman walkthroughs

Post by Snagglebee »

I believe it is the only way to get any picture out the Vita. Sony confirmed that the Vita doesn't originally support AV-Out.
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Re: Rayman walkthroughs

Post by OCG »

I want to mod 3DS and Vita so bad. It could mean many great Let's Plays.
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Re: Rayman walkthroughs

Post by Haruka »

Since I'm not very far from ending the walkthrough of Rayman Legends (Its actually missing to record half of the Sea of Serendipity, half of the Mystical Pique and the whole Land of the Livid Dead Party; I'm obviously excluding the Extra videos but these are less prioritary to make), I am opened for suggestions for the next Rayman walkthrough. What you guys would like to see next? I'm going to be honest and say that I'm more turned to do Rayman Arena for GameCube.
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Re: Rayman walkthroughs

Post by OCG »

Rayman Arena sounds like a good idea, but I would also like to see more educational spin-offs, possibly different language versions such as Korean. I think you should open poll so that people can vote for your next walkthorugh but that is just my suggestion.
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Re: Rayman walkthroughs

Post by Snagglebee »

Haruka wrote:I'm going to be honest and say that I'm more turned to do Rayman Arena for GameCube.
Cool idea. I am very keen in seeing the differences between the versions.
OldClassicGamer wrote:Rayman Arena sounds like a good idea, but I would also like to see more educational spin-offs, possibly different language versions such as Korean. I think you should open poll so that people can vote for your next walkthorugh but that is just my suggestion.
That's a better idea, in my opinion! Putting game footage which was never shown before would be a very good idea, I think.
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