Great news for Rayman 3 fans!!!

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Jona
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Re: Great news for Rayman 3 fans!!!

Post by Jona »

Because they can't come up with something original to put there.

Oh wait, you don't necessarily need to put something there...
Ogre
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Re: Great news for Rayman 3 fans!!!

Post by Ogre »

I started it, with quoting Hunchman, ffs.
Matyuv
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Re: Great news for Rayman 3 fans!!!

Post by Matyuv »

no...
Droolie
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Re: Great news for Rayman 3 fans!!!

Post by Droolie »

I wrote:On topic please!
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Re: Great news for Rayman 3 fans!!!

Post by Ogre »

Matyuv wrote:no...
Yes! :grrrrrr:
And on topic, has anyone else checked that TGA files?
Matyuv
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Re: Great news for Rayman 3 fans!!!

Post by Matyuv »

I have Rayman 3 for PS2. owned
Droolie
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Re: Great news for Rayman 3 fans!!!

Post by Droolie »

Well, now, I think I COULD modify the files to get the rayman textures on the teensies or other such things ) :lol:
Gigaman
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Re: Great news for Rayman 3 fans!!!

Post by Gigaman »

Nice... :?


Ogre wrote:What an amusing language! :fou:
ROFL.
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Re: Great news for Rayman 3 fans!!!

Post by Guest »

Drolpiraat wrote:Hi hi hi!

I'm so happy!
I just covered Rayman 3 uses .TGA files but compressed. You can see that yourself if you open the .lvl ( in Gamedatabin ) files with Notepad!
And TGA files are easy to write and open, right? Examples:

Bonustxt.lvl:

engmenu.tga
lightmap\lm.tga
l1.tga
l2.tga
l3.tga
l4.tga

endgame.lvl:

overlight.tga

fact_22.lvl:

factory\fac_fusion00.tga
factory\beam2.tga
factory\fac_machine4.tga
factory\fac_wbridge.tga
factory\fac_floorborder.tga
factory\fac_wall.tga
factory\fac_flame.tga
factory\fac_oillamp.tga
charact\cagbaffe.tga
sfx\gold_txy_reflect02.tga
charact\cagbomb_bottle.tga
sfx\trans_ray.tga
charact\lum_red.tga
charact\grapmachine.tga
charact\newredlum.tga
sfx\trans_boule.tga
factory\fac_railings2.tga

Looks like these are textures from the red lum and the HHQ! :lol: :lol: :lol:

And, the sound files are compressed too, each .HXC got some sound files in it ( or maybe each .bnh ). Look at some words I got out of it:

WOOD_50.HXC:

Play_RFr_FistShootLong01
Play_RFr_FistShootShort01
Play_VOr_GloDrinking01
Play_VO_GloSuperHappySpe
Play_OVr_BalloonExplode01
Play_VDr_GENE_Lums_01_06b
Play_OI_SuperHelicoCan
Play_OI_CanPowerOn01
Play_OI_ForceFistCan
Play_OI_GrapnelCan

TOWER_40.HXC:

Play_BDr_CarHornJingle01

And this is the command to set another music in the area where you are ( I think ):

OnIsTheme GetThemeVolume GetFadeLength GetNextPart GetOutroPart OnStop oThemeManager SetNewTheme

DROOLIE

I think ( for the textures ) that the .lvl files say WHAT to use from the tex32.cnt or tex16.cnt files in Gamedatabin. tex16.cnt if you have 16 bits, and tex32 if you have 32 bits! :D These cnt files are compressed. And when I found the compression, you will see that the .cnt files contain folders and files:

folder /factory/
and other things.

And now really,
Bye,
Drool
Someone's a smart ass.
Droolie
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Re: Great news for Rayman 3 fans!!!

Post by Droolie »

Me??
And there's the mysterious guest again... Matyuv or Jona?
Ogre
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Re: Great news for Rayman 3 fans!!!

Post by Ogre »

Don't ask stupid questions. ^^
Matyuv
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Re: Great news for Rayman 3 fans!!!

Post by Matyuv »

It's angel most likely.
Hunchman801
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Re: Great news for Rayman 3 fans!!!

Post by Hunchman801 »

Try to find interesting mods, Droolie.
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Re: Great news for Rayman 3 fans!!!

Post by Droolie »

YAY YAY YAY YAY! I have all the Rayman 3 sounds in wav format with no codec needed! Yeah! ( Not all YET, first I need to bypass the 30 files extract protection and you know how ;) )

@ Hunch
Okay okay okay I will not replace the textures from the teensies with the ones from the Knaarens :D LOLMAO
Hunchman801
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Re: Great news for Rayman 3 fans!!!

Post by Hunchman801 »

Could we get the musics?
Droolie
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Re: Great news for Rayman 3 fans!!!

Post by Droolie »

Not yet, since I covered that the musics and dialogues use other codecs and/or compression than the normal sounds... :(
Droolie
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Re: Great news for Rayman 3 fans!!!

Post by Droolie »

I bypassed the protection of the program now :wink:

And... I think I found the dialogues and/or the music...
But now I need to find out how to open ADPCM sound files... ( they seem to be a format used in BG&E, but they can't play in the same Media Player, so... I/We need to find out how to play them...

EDIT -> I also covered some things in Rayman M...

The music is not difficult, it's in *a -bin folder*\World\Sound\Musiques\
The SFX is located in the .hxc files. I could rip some for anybody if they ask me ( I also accept tings lol )

BTW: Menubin is for the menu, Tribebin is for the race, and Fishbin is for the battle :wink:
Hunchman801
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Re: Great news for Rayman 3 fans!!!

Post by Hunchman801 »

You're allowed to edit your posts... Well, you double posted and then edited, that makes no sense.
th3()ne
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Re: Great news for Rayman 3 fans!!!

Post by th3()ne »

He bumped the topic so people would notice that the topic has had a change.
Hunchman801
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Re: Great news for Rayman 3 fans!!!

Post by Hunchman801 »

OK, I still wonder if it was so useful, the topic was maybe the second one... :P
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