Your YouTube Channel

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Serza5
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Re: Your YouTube Channel

Post by Serza5 »

OldClassicGamer wrote:To be safe, I removed every single episode of anything ever uploaded. 2 Strikes are no good. Now I need to think of the way how to gain back those views. Just doing Let's Plays and Walkthroughs of old games is not gonna be enough. Anyone have some suggestion?
How about doing game and/or anime reviews?
saerleiya
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Re: Your YouTube Channel

Post by saerleiya »

Created my own channel some days ago, there isn't a lot of stuff on it yet, and one of my vids got blocked thx to Shakaponk xd.
OldClassicGamer wrote:To be safe, I removed every single episode of anything ever uploaded. 2 Strikes are no good. Now I need to think of the way how to gain back those views. Just doing Let's Plays and Walkthroughs of old games is not gonna be enough. Anyone have some suggestion?
I'm trying the concept of putting a nice song in Sony Vegas and usng it with a game I think it fits a lot with. Just getting started tho, haven't posted a vid yet about that.
Cairnie
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Re: Your YouTube Channel

Post by Cairnie »

Wow er, Youtube are actually displaying when strikes finish up now. Apparently my one expires next Monday so I'll check back then.

Edit: one way we've been trying to push views on our Lucky hit videos is to post certain ones into certain subreddits (eg our Silent Hill Dog song parody on the Silent Hill subreddit), otherwise just keep plugging and if you haven't got a Tumblr I'd try making one if just for the ability to reblog.
OCG
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Re: Your YouTube Channel

Post by OCG »

I am moving to Vimeo with Tatsunoko uploads but I will upload on YT informative videos with links to each episode. I'll start with that in December
Haruka
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Re: Your YouTube Channel

Post by Haruka »

You guys saw what happened with me before, and how I barely could do anything since these "rights" of claiming are 98% made up in benefit for them and not for the victims. And the worst is that I do not profit with my channel and got the strike and restrictions for 6 months anyway. Thanks, Google.
Cairnie
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Re: Your YouTube Channel

Post by Cairnie »

FINALLY all clear for me!

Now to even think about what kind of videos to upload to that channel again.
OCG
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Re: Your YouTube Channel

Post by OCG »

Thats great to know. I on the other hand submitted counter-notification with fake address (I am not giving out real info to anyone) and it should be gone in 15-20 days unless they do not want to file a lawsuit against me which they will obviously never do.
Snagglebee
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Re: Your YouTube Channel

Post by Snagglebee »

I hope everything will work out good for you OCG! I wish you best luck!! :)
technology4617
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Re: Your YouTube Channel

Post by technology4617 »

Cairnie wrote:(eg our Silent Hill Dog song parody on the Silent Hill subreddit)
We have a lot to talk about apparently. ;)
OCG
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Re: Your YouTube Channel

Post by OCG »

Snagglebee
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Re: Your YouTube Channel

Post by Snagglebee »

Ah very nice! I thought YouTube plays only up to 30FPS though.
sonicbrawler182
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Re: Your YouTube Channel

Post by sonicbrawler182 »

FUUUUUUUUUUUUU-

Now I have a dilemma when it comes to 60FPS games - sacrifice clarity for frame rate, or sacrifice frame rate for clarity.

EDIT: YouTube have allowed EA to upload a 60FPS trailer of Battlefield Hardline. Some parts are not in 60FPS though, simply because the pre-rendered parts are at 30FPS anyway, but the gameplay footage is at 60FPS.

saerleiya
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Re: Your YouTube Channel

Post by saerleiya »

The difference between 30 FPS and 60 FPS is not that big for me in video games, it's just about yourself thinking it's worth it or not.

Personnally, 60 FPS is very good for some slow motion action and cinematics in video games, as it is in sports. I always loved slow motion sequences in sports, particularly swimming and tennis. Of course, it's very weird to watch a slow-mo sequence in soccer where a player is hurt badly, as you can watch it completely (already happened to me. Erf, so hard to watch somebody getting hurt over and over...).

Anyway, YT allows very few videos to be played in more than 30 FPS because it would way harder to handle for them, I guess. For now...
Master
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Re: Your YouTube Channel

Post by Master »

I do like being able to play in 60FPS, I prefer the responsiveness and greater fluidity out of it. It's actually pretty noticeable to me when Rayman 2 PC fluctuates between 60 and 30.
Snagglebee
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Re: Your YouTube Channel

Post by Snagglebee »

60FPS footage will be nice but the only issue I am seeing here is that the video file size will get doubled.
sonicbrawler182
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Re: Your YouTube Channel

Post by sonicbrawler182 »

emshomar wrote:60FPS footage will be nice but the only issue I am seeing here is that the video file size will get doubled.
For me personally, this isn't an issue, so retaining my current video quality, with 60FPS and all, greatly interests me.
Snagglebee
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Re: Your YouTube Channel

Post by Snagglebee »

My only complain will be that the upload will take longer. I have already more than enough storage to save all my videos.
sonicbrawler182
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Re: Your YouTube Channel

Post by sonicbrawler182 »

That's what I mean, uploading only takes me a few minutes with a 20Mb upload speed! :V

Youtube can be slow at making the highest resolution available though, after I've uploaded, but it's a non-issue, since I plan to build up a stockpile of footage before putting much out.
Snagglebee
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Re: Your YouTube Channel

Post by Snagglebee »

What kind of internet connection allows uploading with 20Mb per second? Wait are we talking about Megabytes or Megabits?
sonicbrawler182
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Re: Your YouTube Channel

Post by sonicbrawler182 »

I did another speed run in Super Mario 3D World. Hope y'all like it.

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