Rayman 1

For discussions about the Rayman series.
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Which version is your favourite?

Jaguar
10
4%
PC
56
23%
PlayStation
143
59%
Saturn
15
6%
Game Boy Colour
4
2%
Game Boy Advance
6
2%
DSi
9
4%
 
Total votes: 243

Bradandez
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Re: Rayman 1

Post by Bradandez »

dartofthedavros wrote: (he GBC, DS, and iOS versions are utter horseshit).
I actually loved the iOS port.
Shrooblord wrote:
Bradandez wrote:You caught me betch! I think they look pretty good if only the GAMEPLAY WASN'T FUCKING HORRIBLE!!!!!
fuk Ramen 1 I'm LEACING THIS PALCE ITS FUCKIGK HORRIBEL
Jeez, use your damn inside voice
Shrooblord
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Re: Rayman 1

Post by Shrooblord »

Bradandez wrote:
dartofthedavros wrote: (he GBC, DS, and iOS versions are utter horseshit).
I actually loved the iOS port.
Could you control it? I tried once, but I couldn't get the hang of it! ... should I mention the screen was broken?
THEdragon
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Re: Rayman 1

Post by THEdragon »

I liked Rayman Advance... It was the second Rayman game I ever played, the first being Rayman 3 for GBA. Of course, I was really young back then so it was probably good that Advance was so easy.
Rayrobi
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Re: Rayman 1

Post by Rayrobi »

Shrooblord wrote:
Bradandez wrote:
dartofthedavros wrote: (he GBC, DS, and iOS versions are utter horseshit).
I actually loved the iOS port.
Could you control it? I tried once, but I couldn't get the hang of it! ... should I mention the screen was broken?
I don't see why people have problems with the controls, they were working fine for me. It is just a matter of getting used to the "joystick-like" touchscreen controls.
Dart
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Re: Rayman 1

Post by Dart »

Rayrobi wrote:
Shrooblord wrote:
Bradandez wrote:
dartofthedavros wrote: (he GBC, DS, and iOS versions are utter horseshit).
I actually loved the iOS port.
Could you control it? I tried once, but I couldn't get the hang of it! ... should I mention the screen was broken?
I don't see why people have problems with the controls, they were working fine for me. It is just a matter of getting used to the "joystick-like" touchscreen controls.
I've played so many iOS games that feature the joystick, but I could never seem to get used to it. What also bugged me is that I wanted to see the game, which my giant thumbs were blocking :lol:
Adsolution
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Re: Rayman 1

Post by Adsolution »

I have no problem with touch controls either, I could play the game fine. Not quite as well as I could on PC, but fine.
Fifo
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Re: Rayman 1

Post by Fifo »

PluMGMK, in an early post, wrote:The original, 1.0 PC version also had 50 tracks.
Really? Wow!

EDIT: Click on the quote to jump to the original post.
Last edited by Fifo on Tue Aug 05, 2014 7:37 am, edited 1 time in total.
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Re: Rayman 1

Post by beebo44 »

I hate games that have joystick-like controls on touch screens. It just doesn't feel right to me and I always end up fumbling with the controls. I haven't played the port, but I've played games that use similar control setups. I guess that's why I should stick with simpler games on phones.
technology4617
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Re: Rayman 1

Post by technology4617 »

Fifo wrote:
PluMGMK, in an early post, wrote:The original, 1.0 PC version also had 50 tracks.
Really? Wow!
No, it bloody doesn't. It makes no sense that it would have had the original music at one point and had it taken out later, and the absurd hypothesis was only based on a playthrough Adsolution did when he was younger that had edited-in music.
beebo44 wrote:I hate games that have joystick-like controls on touch screens. It just doesn't feel right to me and I always end up fumbling with the controls. I haven't played the port, but I've played games that use similar control setups. I guess that's why I should stick with simpler games on phones.
Agreed, but you can simply circumvent that by just getting a gamepad for your phone. ;)
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Re: Rayman 1

Post by beebo44 »

technology4617 wrote:
beebo44 wrote:I hate games that have joystick-like controls on touch screens. It just doesn't feel right to me and I always end up fumbling with the controls. I haven't played the port, but I've played games that use similar control setups. I guess that's why I should stick with simpler games on phones.
Agreed, but you can simply circumvent that by just getting a gamepad for your phone. ;)
I guess I could, but I don't play on my phone enough to make it a worthwhile purchase anyway. I've got a console for games with gamepads.
PluMGMK
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Re: Rayman 1

Post by PluMGMK »

technology4617 wrote:No, it bloody doesn't. It makes no sense that it would have had the original music at one point and had it taken out later, and the absurd hypothesis was only based on a playthrough Adsolution did when he was younger that had edited-in music.
Haha yeah! :P Although things UbiSoft did in general didn't always make sense, so that was the premise on which I based my thinking back then.
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Re: Rayman 1

Post by raymandesigner »

Rayman Sega Saturn Version And Playstation Version Candy Chateau Tileset Used Orange Juice Reason ??
PC And Junior Normal Drink Used I'm curious
Image
OCG
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Re: Rayman 1

Post by OCG »

Never got to Candy Chateau in PC version so can't confirm sadly. Hopefully, PC players will be able to help you.
PluMGMK
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Re: Rayman 1

Post by PluMGMK »

No, he's asking about non-PC versions. :P
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Re: Rayman 1

Post by Snagglebee »

I didn't quite get what you were asking for... If you mean what color the water has in the PC version, it's some green-blueish.

Btw. I got stuck here when going through Candy Chateaux just to see myself:
Image
PluMGMK
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Re: Rayman 1

Post by PluMGMK »

No, he's asking what colour it is in non-PC versions.
EDIT: Actually he's asking why it's orange in non-PC versions.
technology4617
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Re: Rayman 1

Post by technology4617 »

PluMGMK wrote:No, he's asking what colour it is in non-PC versions.
EDIT: Actually he's asking why it's orange in non-PC versions.
Clown piss was too edgy for MS-DOS.
Shrooblord
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Re: Rayman 1

Post by Shrooblord »

I like how Rayman's basically calling out like "You gonna get help or what?"
technology4617
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Re: Rayman 1

Post by technology4617 »

Also, missed this:
PluMGMK wrote:
technology4617 wrote:No, it bloody doesn't. It makes no sense that it would have had the original music at one point and had it taken out later, and the absurd hypothesis was only based on a playthrough Adsolution did when he was younger that had edited-in music.
Haha yeah! :P Although things UbiSoft did in general didn't always make sense, so that was the premise on which I based my thinking back then.
Well, that's admittedly true, but I don't think they'd go to that level of Konami. :P
Adsolution
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Re: Rayman 1

Post by Adsolution »

Fifo wrote:Someone lock this temporarily.
:tssk:
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