Shrooblord wrote:Hello Pingu! Welcome to the RPC!
No, I believe there aren't any topics regarding the fastest times achieved in the Rayman 2 races - I assume you mean the Walks of Power & Life and the end-of-level bonus levels? It may be a nice topic to create to inspire some community competition. Don't be shy - you can create the topic yourself if you want!
Thanks , I am still trying to complete the game 100% , but I am getting some trouble finding some boxes, the same levels are different depending on the platform atleast of what I saw and I just have for ps1 so I only can only compete there
Where I could create that thread here ?
haruka penso já te ter visto no croc forum pena ter acabado
If you're in trouble in completing the PlayStation 1 version of Rayman 2, I invite you to check my walkthrough. It covers everything including cages and Lums:
Haruka wrote:If you're in trouble in completing the PlayStation 1 version of Rayman 2, I invite you to check my walkthrough. It covers everything including cages and Lums:
Thanks!
I saw those videos yesterday and it helped me in the one you have to throw a barrel to a door and the other was to climb a structure but I didn't know where
So now I just need more 14 looms but they are in the same level, which at start I thought it was cool to have a new power but as soon as I started I realized that is my nightmare so I don't really wanna return
I will try to make the races topic tomorrow, does the ps1 have bonus levels?
I recently played and beat Rayman 2: Revolution. Excellent game, one of my all-time favorites. After hearing about the Dreamcast version and how amazing it sounded, I almost bought one just for this game. I ended up nixing the idea (due to the hassle of getting a VGA cable compatible), and bought it on PSN.
I was under the impression that Revolution was supposed to run choppy compared to past versions, but it actually ran pretty well; much better than I was expecting. Maybe it's because I played PS2 growing up, and am therefore used to the usual PS2 framerate for ports, but I suffered very little slowdown ever (and it was only ever in the PS2 exclusive areas), and it ran consistently smooth, even though it was 30fps instead of 60.
One feature I really liked about this version was the ability to save during levels. These levels are very (gracefully) long, and very hard, so it's very nice not to have to play through it in one long burst. The hub world is nice, seamless, but sometimes confusing. I like how this version had an extra boss towards the end, instead of just a cutscene like the original.
Overall, I adored this game, and it's now one of my favorite games of all-time, and one of my top 10 platformers ever. I kinda want to buy the PS1 version from PSN, as well. I understand that the levels are significantly shortened and simplified, but watching a short 30 minute playthrough of it, it still looks excellent, and after examining each version, I like its graphics by far the best; PS1 polygons are always so charming. So, should I splurge another $6 on this one? Also, which version do you guys think is the best overall, and why? I'd really like to know.
Hmm, I'm tempted to make a poll on this topic for favourite version, seeing as it's quite a common topic.
Anyways, from what I've seen, it's either the Dreamcast version or Revolution.
Dreamcast is liked for being the biggest package of mostly classic Rayman 2, it's the only version with a solid 60 FPS, it has the Globox Village and some unique graphical details here and there. However, there is one major point of contention for some; the change from the Hall of Doors to Isle of Doors.
The remade and expanded Revolution does take quite a few liberties in changes, I'm not fond of how it mixed and mashed levels from the Echoing Caves, Top of the World and Precipice together, I'd have rather they kept their own levels to themselves. However, there's no doubt that in terms of graphics, it's probably the best looking version of Rayman 2. The change to hub worlds is liked by some, but, much like the Isle of Doors, can be a point of contention.
As for the PS1 version, do get it. I know some consider it to be watered down, but it does have some exclusive tid-bits here and there that no other Rayman 2 version has, such as cutscenes for talking to the guardians, antitoons, or just individual level segments.
Master wrote:Hmm, I'm tempted to make a poll on this topic for favourite version, seeing as it's quite a common topic.
Anyways, from what I've seen, it's either the Dreamcast version or Revolution.
Dreamcast is liked for being the biggest package of mostly classic Rayman 2, it's the only version with a solid 60 FPS, it has the Globox Village and some unique graphical details here and there. However, there is one major point of contention for some; the change from the Hall of Doors to Isle of Doors.
The remade and expanded Revolution does take quite a few liberties in changes, I'm not fond of how it mixed and mashed levels from the Echoing Caves, Top of the World and Precipice together, I'd have rather they kept their own levels to themselves. However, there's no doubt that in terms of graphics, it's probably the best looking version of Rayman 2. The change to hub worlds is liked by some, but, much like the Isle of Doors, can be a point of contention.
As for the PS1 version, do get it. I know some consider it to be watered down, but it does have some exclusive tid-bits here and there that no other Rayman 2 version has, such as cutscenes for talking to the guardians, antitoons, or just individual level segments.
Sounds like a plan. While it does simplified, it seems more like a remake of the other versions, modified to better fit the PS1 hardware. Others could wager it streamlines the more superfluous parts of the level design, though I'll have to see for myself how true that is. From the 30 minutes I saw of it, I really liked the changes to cutscenes and graphics, so I'm going to go ahead and buy it. Maybe it'll knock Crash Bandicoot: Warped off its pedestal as my favorite PS1 platformer (that reminds me, I really need to play Oddworld: Abe's Odyssey and the original Spyro trilogy).
Embryonic Hoodbrain wrote:the original Spyro trilogy
Yes. So much motherfucking yes. Those games are my whole childhood.
Those I'm getting to immediately, this Wednesday when I have cash to spend, so I'm excited. As a kid, I had only played A Hero's Tail, and never finished it, so it'll be great to see what Insomniac was up to before Ratchet & Clank, which incidentally is what my childhood consisted of. Along with the Sly Cooper trilogy, Crash Bandicoot: The Wrath of Cortex, Sonic Adventure 2: Battle, Mario Party 5 and 7, and Jak II.
I agree with a Master. DC version has the best quality. Looks just wonderfull in nullDC, better than PS2 (even PCSX2) and more stable, native widescreen, but in emulator has some graphical glitches, maybe they're not exist in XP sys. PSX has just a little another content. For connoisseurs. And I can't imagine to play it on native console. Seriously. Only ePSXe. Native version looks squarely.
Embryonic Hoodbrain wrote:Crash Bandicoot: The Wrath of Cortex,
Gee, what a sorry childhood you must of had. That game is the worst Crash game ever - even worse than Titans and Boom Bang! If you haven't already, then play the original Crash trilogy and maybe CTR as well.
Embryonic Hoodbrain wrote:Crash Bandicoot: The Wrath of Cortex,
Gee, what a sorry childhood you must of had. That game is the worst Crash game ever - even worse than Titans and Boom Bang! If you haven't already, then play the original Crash trilogy and maybe CTR as well.
I can say pretty much the same thing for Enter the Dragonfly and A Hero's Tail in the Spyro series. Pretty bad games. The Legend of Spyro is alright, I enjoyed it more than others, but the original trilogy of Spyro games is awesome.
Embryonic Hoodbrain wrote:Crash Bandicoot: The Wrath of Cortex,
Gee, what a sorry childhood you must of had. That game is the worst Crash game ever - even worse than Titans and Boom Bang! If you haven't already, then play the original Crash trilogy and maybe CTR as well.
Oh, it was alright. That game was decent, but as a kid I ate it up like candy. I have played the original trilogy, in fact I just 104% Crash 3 a few days ago, and I'm working on 2 now. 1 is quite literally impossible, it seems, but I always like to come back to it and fail some more.
Now, Spyro: Enter the Dragonfly was a bad game. Horrible game; Wrath of Cortex couldn't begin to compete, since at least WoC ran at a steady 60fps, made sense, and refrained from causing vertigo.
Embryonic Hoodbrain wrote:Now, Spyro: Enter the Dragonfly was a bad game. Horrible game; Wrath of Cortex couldn't begin to compete, since at least WoC ran at a steady 60fps, made sense, and refrained from causing vertigo.
I remember picking up enter the Dragonfly when I was a young'un, and when I played it even my little kid brain knew how bad it was.
He is a master, isn't he?
Anyways, yeah, DC version will always be the best, best framerate, graphics, etc. If only we have Revolution combined with the graphics and framerate of the Dreamcast version, we'd have the definitive version.
beebo44 wrote:I remember picking up enter the Dragonfly when I was a young'un, and when I played it even my little kid brain knew how bad it was.
As a kid I was too stupid to realize what a shit game it was. I remember the excitement and joy I had when I glitched past a gate to the next world, I was all jumpy thinking what I did was amazing.
He is a master, isn't he?
Anyways, yeah, DC version will always be the best, best framerate, graphics, etc. If only we have Revolution combined with the graphics and framerate of the Dreamcast version, we'd have the definitive version.
I'd totally go for an HD remaster which is just that. With added right stick camera control, louder voice acting volume, and all the exclusive minigames from the DC version.
DC and PS2 are my top favourite versions, but DC wins for me for very few difference.
Playing it in a real Dreamcast is a divine experience. Perfect and smooth framerate, super responsive controls, extra graphics (illumination is one of the most notable ones) and the Globox Village exclusivity. Is an improved PC version of the game with extras. Its simply perfect. If I have got a con to point its probably the Isle of Doors. It tries to represent the Glade but I honestly prefer the Hall of Doors by far, being one of the most original and atmospherical level hubs that I've seen.
I also like a lot the PlayStation 2. Sadly, some graphics/textures aren't really making justice to the capacities of the console and the framerate is not 100% smooth. For some reason the voices (especially the English ones) are too low so in order to listen well to them you need to adjust the music volume. It doesn't feature the BBDisc cutscene either for some reason and does not contain one of the Dreamcast minigames. The English dub could also have been much better, there are voice actors that don't seem to give real feelings to the character and be undifferent to what's going on, but its why I now only play the game with the French voices since it is a thousand times better. The new musics also seem a bit out of place, even if it is the same musician. The Front design is also confusing when you are playing the game for the first time. Its easy to get lost and not knowing where to go. I already know the Front by Heart but before I remember to spend a good while to find the places. These are my biggest cons of the port. For the pros, I really like the expanded Glade of Dreams. There are lots of great exclusive stuff like seeing the Minissaurus in the wild (they actually appear in PS1 but not really in these circunstances), seeing where Globox and Ly live, the Pirate Factory, the Zombie Henchmen, the remake of the levels, so many stuff to explore! And all of this contributes to double the longevity of the game when compared with the classic versions. If you know the game by heart, you complete it in 8 hours instead of 4. The PS1 version is an exception to the rule, since you can finish in 3.
I think it is all a matter of preferences: if you like a more classical and straightforward gameplay, play the DC version. If you praise longevity and exploration, play the PS2 version.
@Embryonic Hoodbrain I recommend you to try out the PS1 version. Although it has got the worst graphical presentation and the shortest longevity, there are really neat level adaptations (I feature the Sanctuary of Rock and Lava) and exclusivities. The experience is enjoyable and 5€ is quite a bargain.
Haruka wrote:DC and PS2 are my top favourite versions, but DC wins for me for very few difference.
Playing it in a real Dreamcast is a divine experience. Perfect and smooth framerate, super responsive controls, extra graphics (illumination is one of the most notable ones) and the Globox Village exclusivity. Is an improved PC version of the game with extras. Its simply perfect. If I have got a con to point its probably the Isle of Doors. It tries to represent the Glade but I honestly prefer the Hall of Doors by far, being one of the most original and atmospherical level hubs that I've seen.
I also like a lot the PlayStation 2. Sadly, some graphics/textures aren't really making justice to the capacities of the console and the framerate is not 100% smooth. For some reason the voices (especially the English ones) are too low so in order to listen well to them you need to adjust the music volume. It doesn't feature the BBDisc cutscene either for some reason and does not contain one of the Dreamcast minigames. The English dub could also have been much better, there are voice actors that don't seem to give real feelings to the character and be undifferent to what's going on, but its why I now only play the game with the French voices since it is a thousand times better. The new musics also seem a bit out of place, even if it is the same musician. The Front design is also confusing when you are playing the game for the first time. Its easy to get lost and not knowing where to go. I already know the Front by Heart but before I remember to spend a good while to find the places. These are my biggest cons of the port. For the pros, I really like the expanded Glade of Dreams. There are lots of great exclusive stuff like seeing the Minissaurus in the wild (they actually appear in PS1 but not really in these circunstances), seeing where Globox and Ly live, the Pirate Factory, the Zombie Henchmen, the remake of the levels, so many stuff to explore! And all of this contributes to double the longevity of the game when compared with the classic versions. If you know the game by heart, you complete it in 8 hours instead of 4. The PS1 version is an exception to the rule, since you can finish in 3.
I think it is all a matter of preferences: if you like a more classical and straightforward gameplay, play the DC version. If you praise longevity and exploration, play the PS2 version.
@Embryonic Hoodbrain I recommend you to try out the PS1 version. Although it has got the worst graphical presentation and the shortest longevity, there are really neat level adaptations (I feature the Sanctuary of Rock and Lava) and exclusivities. The experience is enjoyable and 5€ is quite a bargain.
Man, does the Dreamcast version sound awesome. Someday...
Also, I am going to get the PS1 version, very soon, so good to know it faithfully expands upon things.
The PS1 version is good if you want to see a lot of the differences. I really didn't like the final battle with Razorbeard nearly as much as the other versions though.