[RIPPING] Rayman Revolution Geometry

For discussions about the Rayman series.
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Adsolution
Holly Luya
Posts: 22233
Joined: Sat Aug 22, 2009 4:55 pm
Contact:
Tings: 110541

Re: [RIPPING] Rayman Revolution Geometry

Post by Adsolution »

Perhaps turn the Sanctuary of Stone and Fire into the Phazon Mines?
Shrooblord
Mr Stone
Posts: 15762
Joined: Tue Sep 07, 2010 5:07 pm
Location: The Buccaneer MK. II
Tings: 68850

Re: [RIPPING] Rayman Revolution Geometry

Post by Shrooblord »

GOT4N wrote:
Shrooblord wrote:So in light of the recent availibility of the game's textures, do you think you'd be able to complete this ripping of the entire game, Drools? How you got the SoWaI (the Lost Isle) in its entirety is stunning. Would love to see the rest some day.
it's not that recent lol
It's pretty recent considering the last time this post saw activity. :P
GOT4N
Photographer
Posts: 3425
Joined: Tue Aug 24, 2010 7:10 pm
Tings: 400

Re: [RIPPING] Rayman Revolution Geometry

Post by GOT4N »

Shrooblord wrote:
GOT4N wrote:
Shrooblord wrote:So in light of the recent availibility of the game's textures, do you think you'd be able to complete this ripping of the entire game, Drools? How you got the SoWaI (the Lost Isle) in its entirety is stunning. Would love to see the rest some day.
it's not that recent lol
It's pretty recent considering the last time this post saw activity. :P
right :proud:
Master
Rayman 1
Posts: 53544
Joined: Sun Aug 21, 2011 10:14 am
Location: Somewhere specific, I'd assume.
Tings: 468320

Re: [RIPPING] Rayman Revolution Geometry

Post by Master »

Adsolution wrote:Perhaps turn the Sanctuary of Stone and Fire into the Phazon Mines?
That'd be pretty neat indeed. Though I think that's beyond my skill level, the most I've done thus far with R2's textures is recolour Rayman into DarkRay.
Post Reply