The console you choose to buy will probably be used by you every single day of your life for the next five or six years, so don't worry about that small difference, because whatever you pick, it will be more than worth it.
In my case, that's not probable at all. Sometimes there have been periods of time where I have gone months without playing many video games at all, and it's even more often that I might go a long while without using a particular console much.
The most important thing for me is the games that come out. For someone like me, who doesn't always have the time to play video games, I want a console that has games worth playing whenever I do get the time to play. This is why I have been satisfied with the Wii U - the games may have came along slow at first, but considering how this year has been extremely busy for me, and my rate of catching up with games I'm interested in has been very slow - from my perspective, the Wii U has had enough games for me to enjoy. This does not mean I think the Wii U had an objectively good launch though (I think it was abysmal). It was just good enough for me.
The reason I have no interest in the Xbox One is because it doesn't even seem like it will satisfy my really low release rate standards, and I have no reason to think it will catch up, because the Xbox 360's entire exclusive library was less interesting to me than the Wii U's current exclusive library. At least with Sony and the PS4, I have faith in their IPs, as the PS3 had a FANTASTIC library of games by the time it finished. And PS Plus!
And while we could argue about the quality of Microsoft's exclusives, it doesn't mean anything - me personally, they were just not interesting. I'm not debating their actual quality, and that has no bearing on whether or not I purchase a system, personally.
So yeah, essentially, the Xbox One is not worth my money, at all. Certainly not worth more than I would pay for a PS4.
They want to promote innovative control. Sure, it may be a bit stubby on the 360, but Kinect 2.0 is already supposed to be much, much more precise and responsive, and then only imagine how the technology can improve from there through feedback and revision.
Gotta love the taste of PRingles.
To me, it seems like your main point is that you just don't like the idea of moving past a controller for whatever purpose the tool may serve. Kinect is part of your controller (metaphorically). You don't have to use all the buttons (metaphorically), but they exist as a means of expanding interactivity and doing things that you cannot do with button-based controller, or doing many things better than you would be able to with a controller.
I'll have you know I played the shit out of Wii Fit, and thought the Wii Balance Board was actually pretty neat. I also love light gun games, and many arcade experiences - and hey, I don't mind looking like a fool while using the gyroscope on my 3DS or Wii U GamePad. And I actually have enjoyed one or two Kinect titles (Rabbids TV Party is hilarious fun). :V
The problem with Kinect is that it's never going to be precise enough for most fully fledged gaming experiences. Imagine playing a platformer SOLELY with Kinect. Imagine playing a hack and slash SOLELY with Kinect. Imagine playing a sports game SOLELY with Kinect. Now compare these experiences to the traditional version of those (and in the case of sports, the real life version), and try to tell me you don't see at least a few things there that Kinect would fail to deliver in relation to making these experiences function properly.
I really can't comprehend why people are against this integration, it's fucking fullbody motion control, every kid who grew up in the 70s, 80s and 90s dreamed of this sort of thing (Back to the Future, anyone?), and now that it's for the very first time being seriously, functionally and successfully integrated into a console (or amything for that matter), you're passing it off as a gimmick that should remain as an ignorable external peripheral? Yeah, fuck technological advancement, right?
You pretty much pointed out the problem for me right there - we're not against the concept of full body motion control. We're against the way Kinect handles it. The concept is great, but the execution is terrible.
And yeah, I did dream of VR experiences as a kid.....Kinect isn't what I had in mind though. At all.
No, technological advancement is great - but you can't go mindlessly placing it everywhere. Personally, I think Microsoft have the right concept regarding Kinect (providing virtual reality experiences). They just have the entirely wrong market. They'd be better off pursuing arcades, or theme parks, with this kind of experience. It would have much more room to flourish, and would be better accepted there.
So yeah, forcing something like Kinect on me, but not being able to utilise it properly because you're pursuing the wrong market, is a terrible business decision, especially when it puts the price of your console significantly higher than your competitors.
You depress me.
Chin up, you're starting to sound like Zor.