Rayman 2

For discussions about the Rayman series.
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Which version is your favourite?

PC
116
37%
Nintendo 64
20
6%
Dreamcast
50
16%
PlayStation 1
22
7%
Revolution (PlayStation 2)
94
30%
Forever (GBC)
3
1%
DS
2
1%
iOS
1
0%
3DS
4
1%
 
Total votes: 312

MLII
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Re: Rayman 2

Post by MLII »

Yeah, they're all smily!

They know Rayman's gunna save them ^^
Haruka
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Re: Rayman 2

Post by Haruka »

Rayman Revolution

=

Image
MLII
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Re: Rayman 2

Post by MLII »

I don't have Revolution. I have TGE.
Haruka
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Re: Rayman 2

Post by Haruka »

I have these versions of R2:

PC, PS2, DS, GBC and PSX.
MLII
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Re: Rayman 2

Post by MLII »

I just have PC ^^
Haruka
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Re: Rayman 2

Post by Haruka »

I'm looking for the Dreamcast version to have on my collection. XD
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Re: Rayman 2

Post by Cairnie »

I've got it on PS1, PS2, Dreamcast and I pirated the PC version for screenshotting. :P
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Re: Rayman 2

Post by Haruka »

All my R2 games are original. :)
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Re: Rayman 2

Post by PluMGMK »

PluMGMK wrote:I don't think you understand. No matter when you get it, the lum gives you max energy and doesn't increase the lum count in the corner. They should have done a better job of making the player think it was just another lum if (s)he got it before the other 999.
Here is a Visual Basic Code representation of what I mean:
When a super lum is taken:

Code: Select all

LumsCount.Value=LumsCount.Value+5
PercentageComplete=PercentageComplete+0.5
When an ordinary lum is taken:

Code: Select all

LumsCount.Value=LumsCount.Value+1
PercentageComplete=PercentageComplete+0.1
When the "1000th Lum" is taken:

Code: Select all

Energy.Value=Energy.MaxValue
PercentageComplete=PercentageComplete+0.1
The way they should have made it:
When a super lum is taken:

Code: Select all

If LumsCount.Value=LumsCount.MaxValue-4 Then
    LumsCount.MaxValue=LumsCount.MaxValue+1
    Energy.Value=Energy.MaxValue
End If
LumsCount.Value=LumsCount.Value+5
PercentageComplete=PercentageComplete+0.5
When an ordinary lum is taken:

Code: Select all

If LumsCount.Value=LumsCount.MaxValue Then
    LumsCount.MaxValue=LumsCount.MaxValue+1
    Energy.Value=Energy.MaxValue
End If
LumsCount.Value=LumsCount.Value+1
PercentageComplete=PercentageComplete+0.1
I hope that anyone who didn't understand before understands now. :)
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Re: Rayman 2

Post by Haruka »

! You are right, thanks for posting that! :) :P
PluMGMK
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Re: Rayman 2

Post by PluMGMK »

You're welcome :P :P :P .
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Re: Rayman 2

Post by Rsandee »

I just uploaded the prison ship PC pic @ Raywiki
th3fail
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Re: Rayman 2

Post by th3fail »

this game is probably older than half the people here

i envy your lack of dropped balls.
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Re: Rayman 2

Post by PluMGMK »

th3fail wrote:this game is probably older than half the people here
Not at all! Welcome to PC.
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Re: Rayman 2

Post by th3fail »

ty m8, but i think your going off topic ;)

talking about rayman 2 here :)
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Re: Rayman 2

Post by Hunchman801 »

Just wondering, the picture used in the PC template of the Precipice actually reminds me of the very end of the Echoing Caves, am I wrong?
th3fail
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Re: Rayman 2

Post by th3fail »

Hunchman801 wrote: Precipice
whats that?
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Re: Rayman 2

Post by PluMGMK »

Well, the very end of the Echoing Caves is in a similar style to the Precipice, to create the impression of one following on from the other.
Cairnie
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Re: Rayman 2

Post by Cairnie »

Hunchman801 wrote:Just wondering, the picture used in the PC template of the Precipice actually reminds me of the very end of the Echoing Caves, am I wrong?
Yeah, I think one of us made a mistake but we'll sort it out.

@Plum: th3fail is not new here.
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Re: Rayman 2

Post by th3fail »

th3fail wrote:
Hunchman801 wrote: Precipice
whats that?
no seriously, that was a genuine question

what is that.
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