You're too good at Rayman when...
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Re: You're too good at Rayman when...
When you can't find any bad Rayman music.
-
The Jonster

- Posts: 40796
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 51070
Re: You're too good at Rayman when...
When you can't find any bad Rayman music.
Re: You're too good at Rayman when...
When you mimic a post word for word 
-
The Jonster

- Posts: 40796
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 51070
Re: You're too good at Rayman when...
When you mimic a post word for word 
....and the smilies!
Well I guess I didn't mimic you this time
....and the smilies!
Well I guess I didn't mimic you this time
Re: You're too good at Rayman when...
When you program Rayman's grappling into a game.
-
The Jonster

- Posts: 40796
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 51070
Re: You're too good at Rayman when...
When you can understand all programming languages 
Re: You're too good at Rayman when...
When
//Obj_Rayman Step Event
If place_meeting(x,y,obj_1up) {lives+=1000000}

//Obj_Rayman Step Event
If place_meeting(x,y,obj_1up) {lives+=1000000}
-
The Jonster

- Posts: 40796
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 51070
Re: You're too good at Rayman when...
When
//else {lives*=10000}

//else {lives*=10000}
Re: You're too good at Rayman when...
OMG imagineThe Jonster wrote:When
//else {lives*=10000}
![]()
-
The Jonster

- Posts: 40796
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 51070
Re: You're too good at Rayman when...
When Rayman can win his friends over with salad. 
Re: You're too good at Rayman when...
When
Code: Select all
// Step Event Of Rayman
friends=global.salad*1000000-
The Jonster

- Posts: 40796
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 51070
Re: You're too good at Rayman when...
Can there actually be salad in the gamemaker???Steo wrote:When
Code: Select all
// Step Event Of Rayman friends=global.salad*1000000
Re: You're too good at Rayman when...
When you can defeat every enemy using salads 
Re: You're too good at Rayman when...
You can have any variable in Game Maker once you set it to a value before reading it.The Jonster wrote:Can there actually be salad in the gamemaker???
![]()
![]()
I could use moons as a value if I wanted
Re: You're too good at Rayman when...
When you have a party with André at the end of the game instead of defeating him.
-
The Jonster

- Posts: 40796
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 51070
Re: You're too good at Rayman when...
So you can technically make ranodm things fall from the sky too?Steo wrote:You can have any variable in Game Maker once you set it to a value before reading it.The Jonster wrote:Can there actually be salad in the gamemaker???
![]()
![]()
I could use moons as a value if I wanted
When green gems fall from the sky.
Re: You're too good at Rayman when...
Wow, that would be amazing!The Jonster wrote:When green gems fall from the sky.
When there's no limit for how long you can swim in Rayman 2.
-
The Jonster

- Posts: 40796
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 51070
Re: You're too good at Rayman when...
When you can fly forever in any stage in Rayman 1.
Re: You're too good at Rayman when...
When you literally win friends with salad

-
The Jonster

- Posts: 40796
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 51070
Re: You're too good at Rayman when...
Where are all the friends??Steo wrote:When you literally win friends with salad![]()

