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Re: Rayman-Hoodlums Vengence (In the works)
Posted: Mon Aug 22, 2011 10:50 pm
by DandyGuy
FINALLY i got a programmer to do all of it thanks dad

Re: Rayman-Hoodlums Vengence (In the works)
Posted: Tue Aug 23, 2011 12:40 am
by Adsolution
You lucky bastard.

Re: Rayman-Hoodlums Vengence (In the works)
Posted: Tue Aug 23, 2011 12:41 am
by DandyGuy
RayFan9876 wrote:You lucky bastard.


Re: Rayman-Hoodlums Vengence (In the works)
Posted: Thu Aug 25, 2011 12:04 am
by DandyGuy

ok so here's the space moth (the head bares a strange resembles to globox head

)
Re: Rayman-Hoodlums Vengence (In the works)
Posted: Thu Aug 25, 2011 2:24 am
by Adsolution
Nice, how do they tie into the story?
Also can you send that hands rig?
Re: Rayman-Hoodlums Vengence (In the works)
Posted: Thu Aug 25, 2011 2:28 am
by DandyGuy
RayFan9876 wrote:Nice, how do they tie into the story?
Also can you send that hands rig?
read the plot

PLOT
it's been nearly six mouths now since rayman defeated andry and his hoodlum gang and 4 years since he defeated razorbeared but as he was running through the dream forest to visit Ly the fairy for an urgent message rayman hear a extremely loud noise from the distance and looked up and saw Ly being carried away by a swarm of black lums only to be leading to a new and improved ship handsomely named the Herminia. a note gently flew down that stated 4 sliver lums by dusk at the dock rayman grasp the note and ran off.(silver lums being the power to run the ship)
while subsequently on the other side of the world a ship landed down with the intestines on sucking his world's resources dry.(the R2 prototype to be exact)
but you meet up with theme after rescuing Ly and falling from the hoodlum's nebula only to be rescued by a space moth that had his Race captured by the space pirates and force to power the ship until they were executed one by one.(this was the urgent message from ly)
and yes i can send theme to you but i cant get it into a 2010 max format only 2012
Re: Rayman-Hoodlums Vengence (In the works)
Posted: Thu Aug 25, 2011 3:51 am
by Keane
That's quite a story, but that's good, because story is extremely important, and this appears to be the only bad thing about Mario games.

Re: Rayman-Hoodlums Vengence (In the works)
Posted: Fri Aug 26, 2011 10:17 am
by beebo44
^So true!^
Re: Rayman-Hoodlums Vengence (In the works)
Posted: Fri Aug 26, 2011 4:24 pm
by Adsolution
Oh nice story! But I do think it could use a bit more punctuation in the first paragraph. It's one big mash of a sentence.

Re: Rayman-Hoodlums Vengence (In the works)
Posted: Fri Aug 26, 2011 7:40 pm
by Rulez
I rewrote it. No problem :>
It's been nearly six months now since Rayman defeated André and his Hoodlum gang, and four years since he defeated Razorbeard, but as he was running through the Dream Forest to visit Ly the Fairy for an urgent message, Rayman heard an extremely loud noise from the distance and looked up. He saw Ly being carried away by a swarm of Black Lums only to be leading to a new and improved ship handsomely named the Herminia.
A note gently flew down. It stated ''4 silver lums by dusk at the Dock''. Rayman grasped the note and ran off (the Silver Lums were used to power the ship) while subsequently on the other side of the world a ship landed down with the intestines on sucking his world's resources dry, but you meet up with them after rescuing Ly and falling from the Hoodlums' Nebula only to be rescued by a Space Moth who had his race captured by the Space Pirates and force to power the ship until they were executed one by one.
Re: Rayman-Hoodlums Vengence (In the works)
Posted: Fri Aug 26, 2011 9:39 pm
by Shrooblord
Rulez wrote:
with the intestines on sucking his world's resources dry
I think what's supposed to be said here is 'intending to suck his world's resources dry'... if the ship has got
intestines - and if they then continue to suck anything at all - well, let's just say this will be an interesting fangame.
Re: Rayman-Hoodlums Vengence (In the works)
Posted: Fri Aug 26, 2011 10:35 pm
by Keane
Space Moth... Rayman 2 Beta anyone?
Re: Rayman-Hoodlums Vengence (In the works)
Posted: Fri Aug 26, 2011 10:36 pm
by DandyGuy
RayFan9876 wrote:Oh nice story! But I do think it could use a bit more punctuation in the first paragraph. It's one big mash of a sentence.

sorry my spell checker sucks or i do hand do you still want the hand's?
Re: Rayman-Hoodlums Vengence (In the works)
Posted: Fri Aug 26, 2011 10:47 pm
by Adsolution
that3Dguy wrote:RayFan9876 wrote:Oh nice story! But I do think it could use a bit more punctuation in the first paragraph. It's one big mash of a sentence.

sorry my spell checker sucks or i do hand do you still want the hand's?
Yep, I sure do.

Re: Rayman-Hoodlums Vengence (In the works)
Posted: Fri Aug 26, 2011 10:49 pm
by DandyGuy
RayFan9876 wrote:that3Dguy wrote:RayFan9876 wrote:Oh nice story! But I do think it could use a bit more punctuation in the first paragraph. It's one big mash of a sentence.

sorry my spell checker sucks or i do hand do you still want the hand's?
Yep, I sure do.

ok

Re: Rayman-Hoodlums Vengence (In the works)
Posted: Tue Aug 30, 2011 1:39 am
by DandyGuy
RayTunes wrote:Space Moth... Rayman 2 Beta anyone?
yes that is what i was aiming for.
and here's henchman 200
Re: Rayman-Hoodlums Vengence
Posted: Tue Aug 30, 2011 8:46 am
by beebo44
Bumparooni for the man on the Mooni!
Re: Rayman-Hoodlums Vengence
Posted: Tue Aug 30, 2011 10:34 pm
by DandyGuy
beebo44 wrote:Bumparooni for the man on the Mooni!
what

Re: Rayman-Hoodlums Vengence
Posted: Tue Aug 30, 2011 10:39 pm
by Adsolution
Hey, may I ask another favour that3Dguy? I'd like to use that beta Rayman 2 enemy model for a base of my "graveslave" enemies. Can you send it to be as well?
Re: Rayman-Hoodlums Vengence
Posted: Tue Aug 30, 2011 11:20 pm
by DandyGuy
RayFan9876 wrote:Hey, may I ask another favour that3Dguy? I'd like to use that beta Rayman 2 enemy model for a base of my "graveslave" enemies. Can you send it to be as well?
sure

but if by graveslave you mean that beta henchman i posted and it's in a 2012 max format is that ok?