Rayman-Hoodlums Vengeance

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DandyGuy
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Rayman-Hoodlums Vengeance

Post by DandyGuy »

Rayman 3 model, with some detail. (3DS Max 2012)
Download: Rayman_Update_(3DS_Max_2012).zip
Image
Image
An unfinished Grolgoth model. (3DS Max 2014)
Download: Grolgoth_2014.zip
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Grolgoth_2014.zip
(566.75 KiB) Downloaded 159 times
Rayman_Update_(3DS_Max_2012).zip
(1023.24 KiB) Downloaded 220 times
Last edited by DandyGuy on Fri Dec 22, 2017 9:37 pm, edited 92 times in total.
Drindrence
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Re: Rayman-Hoodlums Vengence

Post by Drindrence »

Looks amazing so far, just love the 3D scenery!
Keep up the good work! :D
DandyGuy
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Re: Rayman-Hoodlums Vengence

Post by DandyGuy »

thanks
Last edited by DandyGuy on Wed Dec 20, 2017 11:24 pm, edited 1 time in total.
DesLife
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Re: Rayman-Hoodlums Vengence

Post by DesLife »

It looks good indeed ! I don't like that Rayman model though.
DandyGuy
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Re: Rayman-Hoodlums Vengence

Post by DandyGuy »

yeah i know thats why im using a rayman 3 model instead. (a smother rayman 3 model i will up load pics.)
Last edited by DandyGuy on Wed Dec 20, 2017 11:24 pm, edited 1 time in total.
Danone
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Re: Rayman-Hoodlums Vengence

Post by Danone »

the graphics remember me too R1.5, that good btw, especially the clock
Good work!
DandyGuy
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Re: Rayman-Hoodlums Vengence

Post by DandyGuy »

R1.5 ??? what does that stand for.
Last edited by DandyGuy on Wed Dec 20, 2017 11:24 pm, edited 1 time in total.
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Re: Rayman-Hoodlums Vengence

Post by CheatCat »

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Re: Rayman-Hoodlums Vengence

Post by Danone »

that3Dguy wrote:R1.5 ??? what does that stand for.
I mean Rayman 1.5, another game you can see in the above post
DandyGuy
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Re: Rayman-Hoodlums Vengence

Post by DandyGuy »

oh ok thanks.
Last edited by DandyGuy on Wed Dec 20, 2017 11:24 pm, edited 1 time in total.
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Re: Rayman-Hoodlums Vengence

Post by CheatCat »

Cool, have you ripped the model, or do you do a custom one?
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Re: Rayman-Hoodlums Vengence

Post by Danone »

that3Dguy wrote:Image
OMG that is fabulous
DandyGuy
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Re: Rayman-Hoodlums Vengence

Post by DandyGuy »

thanks :D
Last edited by DandyGuy on Wed Dec 20, 2017 11:26 pm, edited 1 time in total.
DandyGuy
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Re: Rayman-Hoodlums Vengence

Post by DandyGuy »

CheatCat wrote:Cool, have you ripped the model, or do you do a custom one?
ripped a rayman 3 model and smoothed out his features. i was going to use a custom one but i found out how to rip models
Last edited by DandyGuy on Wed Dec 20, 2017 11:32 pm, edited 2 times in total.
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Re: Rayman-Hoodlums Vengence

Post by Adsolution »

Very nice models you have there, fellow CryEngine user. :) However I would suggest starting with the modern CryEngine3, as the two engines aren't actually compatible with level formats. I also might suggest waiting until next month when the CryEngine3 SDK is released, allowing you to fully make your own games.
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Re: Rayman-Hoodlums Vengence (put on hold for now)

Post by DandyGuy »

thanks also yes i know i was going to export a rayman 3 model it to cry engine 2 but thought i'd wait until august 11th when they release the cry engine 3 SDK.
Last edited by DandyGuy on Wed Dec 20, 2017 11:32 pm, edited 1 time in total.
Danone
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Re: Rayman-Hoodlums Vengence (put on hold for now)

Post by Danone »

woah! that picture city is really awesome, well done :up:
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Re: Rayman-Hoodlums Vengence (put on hold for now)

Post by Adsolution »

that3Dguy wrote:thanks also yes i know i was going to export a rayman 3 model it to cry engine 2 but thought i'd wait until august 11th when they release the cry engine 3 SDK.
The eleventh? Where'd you get the exact date?
DandyGuy
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Re: Rayman-Hoodlums Vengence (put on hold for now)

Post by DandyGuy »

i remember reading it on some crysis forum website not sure witch one?
Last edited by DandyGuy on Wed Dec 20, 2017 11:34 pm, edited 1 time in total.
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Re: Rayman-Hoodlums Vengence (put on hold for now)

Post by Adsolution »

that3Dguy wrote:i remember reading it on some crysis forum website not sure witch one?
Crymod? MyCrysis? InCrysis?
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