Page 3 of 3
Re: RRR GBA = Poor effort by Ubisoft
Posted: Tue Jun 30, 2009 3:58 pm
by syntheticgerbil
dingodile555 wrote:I just remembered the goth in the original Rayman Raving Rabbids trailer and how facepalmable she was.
Wait. She?!
Re: RRR GBA = Poor effort by Ubisoft
Posted: Fri Jul 03, 2009 1:50 am
by Marley
dingodile555 said:
All the reasons why you hate this game are so minor that I thought this was a joke for a minute..
NO!
How are the reasons that I brought up minor? (ok, other than the collision bugs)
When it says
IN THE GAME that the Glowing Fist is more powerful than the Super Fist, you would expect the programmers to stick to that claim... but they didn't. And it's the same with the Super Fist.
Ok, maybe I'm getting a tad too pedantic, but when you put something in the same, it should flow with the game.
That it why this game was a let down for me, as it didn't flow.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Fri Jul 17, 2009 3:12 pm
by dingodile555
Marley wrote:dingodile555 said:
All the reasons why you hate this game are so minor that I thought this was a joke for a minute..
NO!
How are the reasons that I brought up minor? (ok, other than the collision bugs)
When it says
IN THE GAME that the Glowing Fist is more powerful than the Super Fist, you would expect the programmers to stick to that claim... but they didn't. And it's the same with the Super Fist.
Ok, maybe I'm getting a tad too pedantic, but when you put something in the same, it should flow with the game.
That it why this game was a let down for me, as it didn't flow.
I didn't even notice that.

It doesn't make much difference anyway, since the game's nowhere near the immense difficulty of Rayman 1 or 3 on GBA.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Fri Jul 17, 2009 3:58 pm
by Shawn
StaceyW wrote:Loads of games tend to suffer when work in the final months are done round the clock and everything has to be put together at the last minute, and that always results in disappointment.
Like Sonic 06 . . . sigh . . . :[
About RRR GBA, I agree with all of the complaints. It was pretty glitchy. But it's very interesting. Like the first boss is a giant, robotic ANTITOON. That's pretty cool. I mean the last game they were in was Rayman Forever. It's pretty cool that they made a reference like that to the first Rayman games. (my favorites of the series.)
I think that maybe the plot to RRR GBA was one of the intended plots for the console versions of RRR.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Fri Jul 17, 2009 4:04 pm
by spiraldoor
This is the best Rabbids game ever.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Fri Jul 17, 2009 4:21 pm
by dingodile555
spiraldoor wrote:This is the best Rabbids game ever.
Well, obviously. Although I'd say this game is more Rayman than Rabbids.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Fri Jul 17, 2009 4:59 pm
by Xenon
That's what kind of Rabbid games we're after because Rayman and the Rabbids themselves are separated. Yet everyone complains about Rayman's appearance (or rather lack of it) in these games. It's illogical.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Sat Oct 03, 2009 10:40 am
by Marley
I find it stupid that they still have Rayman's name in the title of Rabbid games, like TV Party, even though you don't even get to control him.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Wed Oct 28, 2009 4:58 pm
by Gelakobitsu Sama
Well he's not in the new tittle, Rabbids Go home. And he won't be in the game either.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Wed Oct 28, 2009 5:05 pm
by spiraldoor
Why did you bump this thread? You didn't even like RRR1 GBA, you got tired of it after two days, which is how long it took you to complete it.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Wed Oct 28, 2009 5:52 pm
by Gelakobitsu Sama
I didn't like RRR on gba so what? Doesn't mean I can't stop talking about this.
Re: RRR GBA = Poor effort by Ubisoft
Posted: Thu Oct 29, 2009 12:56 am
by dingodile555
Did you seriously expect it to be any better than it was?
Re: RRR GBA = Poor effort by Ubisoft
Posted: Thu Oct 29, 2009 2:49 pm
by spiraldoor
Gelakobitsu Sama wrote:I didn't like RRR on gba so what? Doesn't mean I can't stop talking about this.
I think you just said the opposite of what you tried to say. :/
Re: RRR GBA = Poor effort by Ubisoft
Posted: Mon Jul 05, 2010 3:31 am
by Marley
I had a look back at this thread after X number of months and I think I probably over-reacted with the topic title. I mean I played the game, I kept it, I played it more, I didn't throw the game against a wall, heck, I even downloaded the rom of it.
I guess I just thought that Ubisoft rushed it too much. But at least it wasn't a multitude of mini-games and no gameplay, and it was quite similar in gameplay to R3 GBA (which I liked).
... I really don't know what else to add. I think I've stopped having a hissy-fit now.