Rayman UBIArt Games Modding

Discuss tools to aid in the modification and running of Rayman games.

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PluMGMK
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Re: Rayman UBIArt Games Modding

Post by PluMGMK »

2.6 is still a sensible number. Could it be X/Y scaling factors?
CL1F
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Re: Rayman UBIArt Games Modding

Post by CL1F »

I've decided to test out your theory. It is indeed happened to be X and Y scaling. I've played with some values in .act file and got this result

Image

Thank you for solving this mystery. Now I only have to find what are the other values for
BrutalDookie777
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Re: Rayman UBIArt Games Modding

Post by BrutalDookie777 »

shouldnt you just use ubicanvas to edit .act files? it is FAR more accesible than hex editing and you can do a lot more
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