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Re: Rayman-Hoodlums Vengence
Posted: Thu Sep 15, 2011 11:18 pm
by DandyGuy
ikke471 wrote:that3Dguy wrote:love it

i will color this one too

so how about 550 tings and you do picture city too

Sure!

i'm busy on the powerplant one now but i Will do that too!
ok and i forgot about the powerplant

and yes people im working on the head

Re: Rayman-Hoodlums Vengence
Posted: Sat Sep 17, 2011 12:21 am
by DandyGuy
heres GM
Re: Rayman-Hoodlums Vengence
Posted: Sat Sep 17, 2011 12:35 am
by Rayfist
Hey man, good luck. It sounds interesting and i wish you the best of luck
Re: Rayman-Hoodlums Vengence
Posted: Sat Sep 17, 2011 8:27 am
by ikke471
Lol i love his head XD
Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 18, 2011 2:32 am
by DandyGuy
ok so here are some picture city items and objects (and yes i did improve on the level)

Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 18, 2011 5:24 am
by Adsolution
Would you mind if I also used some of those for my Picture City? I may make my own, but just in case I don't end up doing that.
Re: Rayman-Hoodlums Vengence
Posted: Tue Sep 20, 2011 3:02 am
by DandyGuy
ok people i am hopeing to have a game play overview in max by tomorrow

also witch drawing pin you you like

Re: Rayman-Hoodlums Vengence
Posted: Tue Sep 20, 2011 4:54 am
by Adsolution
that3Dguy wrote:ok people i am hopeing to have a game play overview in max by tomorrow

also witch drawing pin you you like

I like the one on the right more.
Also you're probably going to want to move the level design into a game engine, you can't create gameplay or applications solely from within Max.

Re: Rayman-Hoodlums Vengence
Posted: Tue Sep 20, 2011 5:18 am
by beebo44
I like the one on the right too.
Re: Rayman-Hoodlums Vengence
Posted: Tue Sep 20, 2011 6:26 pm
by Shrooblord
Yep, the eyes of the top one are a bit off but I like the crookedness of the thumbtack's pinnacle part on the top one. So I think it would be nicest to include two types of thumbtack: the bottom-right one and a type that consists of the bottom-right one's eyes, but has the top-left one's crooked pin (though it should be resized a bit). Adds variation and a little bit of 'imperfection' to your levels and makes it look nicer to play through.
Re: Rayman-Hoodlums Vengence
Posted: Fri Sep 23, 2011 3:16 am
by DandyGuy
ok people like rayfan said i need to export it in the engine so any way level design started today

and character development is in the works put is staled for now. any way i decided to build the levels in CR3 not MAX(or maybe both

)) and that the first level
(besides plasma city and paint bucket waste land(picture city)) will be chemical forest (well in development any way)
Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 25, 2011 6:58 pm
by ikke471
btw you said a few days ago you would post vids on YT...
are ya still busy on it?
and how is it going with meh art-artwork

Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 25, 2011 7:08 pm
by DandyGuy
heres razorberad in HD

also @ ikke471 im having trouble with hyper-cam and exporting it into the engine it will be about a month (i have to rebuild the level in CR3) and your artwork is almost done

Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 25, 2011 7:09 pm
by ikke471
that3Dguy wrote:heres razorberad in HD

also @ ikke471 im having trouble with hyper-cam and exporting it into the engine it will be about a month (i have to rebuild the level in CR3) and your artwork is almost done

you could use fraps (easy to get for free)
Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 25, 2011 7:10 pm
by DandyGuy
ikke471 wrote:that3Dguy wrote:heres razorberad in HD

also @ ikke471 im having trouble with hyper-cam and exporting it into the engine it will be about a month (i have to rebuild the level in CR3) and your artwork is almost done

you could use fraps (easy to get for free)
oh yeah i forgot about fraps

Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 25, 2011 7:11 pm
by ikke471
fraps is way easier than any other thing to record stuff like this

Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 25, 2011 7:12 pm
by DandyGuy
ikke471 wrote:fraps is way easier than any other thing to record stuff like this

um any tuts on it im having trouble with it

Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 25, 2011 7:15 pm
by ikke471
search for a free download first
then install it then open fraps
then open the program you want to record
press f9
and boom you are recording
press f9 agian to stop recording
the vid is saved in C/fraps/video's

Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 25, 2011 7:45 pm
by Adsolution
Very nice Razorbeard!

Looks like the RTAS one, well done.
Re: Rayman-Hoodlums Vengence
Posted: Sun Sep 25, 2011 7:48 pm
by Master
Nice Razor indeed, do you plan on improving his textures?