Rayman Legends

For discussions about the Rayman series.
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.

Which version is your favourite?

Wii U
64
25%
PlayStation 3
19
7%
Xbox 360
14
5%
PlayStation Vita
5
2%
PC
74
28%
PlayStation 4
33
13%
Xbox One
12
5%
Switch
40
15%
 
Total votes: 261

Haruka
Ly
Posts: 26748
Joined: Sun Aug 10, 2008 9:19 pm
Contact:
Tings: 200115

Re: Rayman Legends

Post by Haruka »

@Stan and Sergio

After reading your new posts (and doing some research on the internet) I start thinking this could have been a really bad idea for whoever got this idea of delaying the Wii U version: I see more complains about this than happy people with the release of the ports. This will end up pretty bad in terms of profit. I see a lot of people talking about buying GTA V instead of RL, people canceling pre-orders, etc. But... Now that this happened it isn't too late for them to fix this mistake? I start wondering if people will take this as a really bad joke if they again change the release date for lets say, April 2013? Just me saying you know. Its really sad to see this happening since I also don't deny that it litterally ruined some plans I had for the end of Spring with the game.

@Ad Not even PlayStation Move in the PS3 version? Well its also useless to talk about the Kinect of course knowing how "greatly" it works with compactible games.
Adsolution
Holly Luya
Posts: 22233
Joined: Sat Aug 22, 2009 4:55 pm
Contact:
Tings: 110541

Re: Rayman Legends

Post by Adsolution »

Haruka wrote:@Ad Not even PlayStation Move in the PS3 version? Well its also useless to talk about the Kinect of course knowing how "greatly" it works with compactible games.
Neither of those are suitable for precise movement and pointing, so nope.
Haruka
Ly
Posts: 26748
Joined: Sun Aug 10, 2008 9:19 pm
Contact:
Tings: 200115

Re: Rayman Legends

Post by Haruka »

OK then, then I retire my question.
GNineify
Begoniax
Posts: 1966
Joined: Mon Jul 23, 2012 4:33 am
Location: dunked
Contact:
Tings: 38675

Re: Rayman Legends

Post by GNineify »

Don't worry, Wii U owners! Ubisoft still loves you more, because Wii U owners will receive a special, exclusive... demo!

Yay.
Haruka
Ly
Posts: 26748
Joined: Sun Aug 10, 2008 9:19 pm
Contact:
Tings: 200115

Re: Rayman Legends

Post by Haruka »

Lets be positive and thinking that a Collector's Edition can be released.
Master
Rayman 1
Posts: 53542
Joined: Sun Aug 21, 2011 10:14 am
Location: Somewhere specific, I'd assume.
Tings: 468310

Re: Rayman Legends

Post by Master »

Ugh.
This matter has been a disappointing and odd one indeed.
So, positive thinking...I guess Ubi should show more of RL at E3 and other conventions, but given that it's practically done...
sergiomonty
Antitoon
Posts: 3730
Joined: Thu Jun 16, 2011 10:21 pm
Tings: 10

Re: Rayman Legends

Post by sergiomonty »

Bullshit. The game is done, I don't want trailers, I want the freaking game in my hands now. PS360 owners can wait.
Shrooblord
Mr Stone
Posts: 15762
Joined: Tue Sep 07, 2010 5:07 pm
Location: The Buccaneer MK. II
Tings: 68850

Re: Rayman Legends

Post by Shrooblord »

sergiomonty wrote:Again, I don't support "Rayman's Death", but if that's the only way to make Ubisoft think about their bad decision, okay, here we go.
:boon:

Ad is right - the PC (and others) port would be a logical choice for the touch screen controls for Murfy. I think the main reasoning behind that is that they wanted the WiiU people to feel special by giving them a neat little gimmick that no one else had.
Slogbait
Stone man
Posts: 373
Joined: Thu Jan 31, 2013 6:42 am
Tings: 2030

Re: Rayman Legends

Post by Slogbait »

stan423321 wrote:
Haruka wrote:
Slogbait wrote:anti-used games protection rumours
If they apply those things, they are preparing for epic losses of money and probably bankruptcy. They'll only go forward with that if they're stupid enough. Imagine how unfair it is for people that can't find the game anymore in retail shops and yet not being able to buy from other people because used games don't work ever more? Imagine that the years passed and Retro Gaming collectors want to play it but they simply can't? Its really concerning since the prices of just released games aren't quite inviting nowadays.
Neither Steam or Origin seem to be in very wrong state right now (although it seems like Valve has legal problems in Germany - and this has potential to save the day). The idea is horrible for us, but it won't make the giants bankrupt. In fact it wouldn't even make their console divisions bankrupt, In "best" scenario, they could promise a software update after 10 years that removes the restriction, or offer some kind of "Rebuyer Pass".
I've discussed this at length before, so I'm actually going to repeat a lot of what I said previously.

Steam and Origin don't deal with physical copies of games. On Steam and Origin, you're paying for constant access for the game. The games will still be there years later and will remain available to anyone with an account for years to come. Xbox and PS3, on the other hand, while they do deal with dlc, they primarily deal with physical copies of games. The problem with physical copies is that there is a limited number of them. With used games, it allows other people to play games that came out so long ago they’re no longer in production. They can get games that they were not able to get until years after the game came out. Unless they do something like the software update or a "Rebuyer Pass" like you suggested, this means only a limited people worldwide will ever get a chance to play a game due to it's limited availability.

This means the only time you’ll be able to buy a used copy will be if something happens to your disc because you'll still have the game itself activated within the console. Hopefully, some other person had gotten their copy, used up the activation code, and discovered, “Oh hey, I actually don’t like this game.” then traded it in or something assuming stores will actually take back a game that can only be played by other people who bought the game and already used their activation code. If anything happens to either (assuming the activation code is only tied to your specific console) your console or (assuming he activation code is only tied to an account you have) your account, you just lost that $60 you paid for the damn game.

And then I feel bad for the poor fool who didn’t know you had to buy the game new to play it on their console, so they go out and find this game made years ago they couldn’t afford at the time, take it home to play it, and NOPE you can’t play this because someone else has played it before! Haha, sorry but you lose!

Also, yes, I know even without activation physical games are still in limited numbers. But you see, the thing is, with past games when you finally got tired of a game you’ve had since it came out, you could put it up for sale or trade it in so someone else out there who didn’t get to play it because either they couldn’t afford it at the time or, heck, they didn’t even exist at the time could experience the game for (presumably) the first time.

This used to be one of the main complaints of PC gaming, and it's still a complaint for general software with limited-use activation codes.

In the end, selling console games with a one time use activation code is a complete rip off for console gamers. You'd be much better off just getting the game on Steam for a lower price and knowing so long as you have your account you can play that game as many times as you want for as long as you want. Too many complications will arise, and your sales will plummet because not everyone can afford a brand new copy and making the games so exclusive are likely to drive away your customers anyways. Of course they won't go bankrupt. The companies are far too big for just console gaming to ruin them. However, it will still have a pretty significant impact on their profits, I can assure you.
MasterHero
Teensy Wizard
Posts: 177
Joined: Fri Jul 18, 2008 11:43 pm
Tings: 2295

Re: Rayman Legends

Post by MasterHero »

sergiomonty wrote:
Rayman Legends dev not happy with delay, blasts Ubisoft for long hours, says don't pick on the game

I completely understand you but you have to understand one thing. This is not a decision taken by the development team, this comes from really really high up, so please don't pick on the game.

If you're pissed, imagine how we feel. Think on the situation, we've been making overtime with this game practically since May preparing E3, and then almost a demo per month (gamescon, Wii U presentation, shops, eShop, etc...) and at the same time trying to actually finish the game. We had a first delay because it was obvious we couldn't finish on time but we gave it all to be there on February. What face do you think we had when the week we had to close the game we're being told it's not going to be released? I couldn't believe it.

For practical matters, you'll have to wait for some months for the game to be released and will most likely serve for more content to be added and do it better. For us, this means we've spent 6 months barely seeing our wifes, kids, and friends for nothing because, after all, such a haste wasn't needed. Believe it, it was a hell to swallow these news.

Even then I'm firm in what I said back in the day, Rayman Legends is an excellent game and will still be, and the team that's making it doesn't deserve to have your back turned on them just because some men in ties one day took a wrong choice. This industry is really that shitty. - Xavier Poix
Thanks for the informations, but Xavier Poix never would say something like this :D . He is the studio dirctor of all studios in france, so he woudn't piss of ubisoft in any way.

That posting was made by someone other....
http://www.gamesindustry.biz/articles/2013-02-08-former-ubisoft-montpellier-dev-slams-rayman-delay wrote:
The alias "Zeta69" has a long history on the EOL boards, comprising hundreds of posts that indicate he was a former employee of both Ubisoft Montreal and Ubisoft Montpellier - including a celebratory post on the day that Rayman Legends finished development.

Zeta69 left Ubisoft Montpellier on January 31, when development of Rayman Legends wrapped.
Also
http://www.eurogamer.net/articles/2013-02-08-rayman-legends-dev-pissed-at-ubisoft-for-delay-after-completing-wii-u-version-blames-men-in-ties wrote:
The developer wrote a message last month celebrating the project's completion, presumably before the news of the game's delay was handed down.

"Today is a great day! We've closed Legends [development] :)" read a post dated 9th January. "See what you think next month!"

He/she describes visiting E3 with Ubisoft last year while working on Rayman Legends and previous projects at Ubisoft Montreal, such as Rainbow Six: Vegas and Far Cry 2. Several recent posts allude to the news of yesterday's delay.
Someone on neogaf
Afaik Zeta69 is Xavier, the guy at the stage on the last E3.
http://www.neogaf.com/forum/showpost.ph ... tcount=105

Hmm...the guy on stage was "Michael Micholic"....or Xavier was someone of the players.......but surly not Xavier Poix.
Anyway Xavier Poix told this official crap:
“When we saw all the comments when we announced the game would be focused on Wii U, all of the people that have both the PlayStation 3 and 360 were really disappointed,” Poix told IGN. “So we thought it was making more sense to also bring the game to where it was originally from. That means Xbox 360 and PlayStation 3. So we decided to go for a multiplatform launch simultaneously.”
http://www.ign.com/articles/2013/02/07/ ... -exclusive
sergiomonty
Antitoon
Posts: 3730
Joined: Thu Jun 16, 2011 10:21 pm
Tings: 10

Re: Rayman Legends

Post by sergiomonty »

Shrooblord wrote:
sergiomonty wrote:Again, I don't support "Rayman's Death", but if that's the only way to make Ubisoft think about their bad decision, okay, here we go.
:boon:
FUCK YOUUUUU!!!11!!!!1!!!

Wait... are we getting a new demo? well... I guess that will heal my heart... temporarily. Probably, this the levels will be Dangerous Swarms/Orchestral Chaos/the Olympus world with the flying shield. If we're lucky, we may get Rockin' Grannies too.

Ok... I guess I'll be ok, as long as the demo comes out soon. That's better ubisoft... your initial decision still sucked, tho.
Master
Rayman 1
Posts: 53542
Joined: Sun Aug 21, 2011 10:14 am
Location: Somewhere specific, I'd assume.
Tings: 468310

Re: Rayman Legends

Post by Master »

Okay...
You ok, Sergio?
sergiomonty
Antitoon
Posts: 3730
Joined: Thu Jun 16, 2011 10:21 pm
Tings: 10

Re: Rayman Legends

Post by sergiomonty »

Yes... I'm ok now *takes a breath* .. thanks, and sorry...
Rulez
Knaaren
Posts: 14881
Joined: Wed Jul 04, 2007 4:38 pm
Location: Poland
Contact:
Tings: 5745

Re: Rayman Legends

Post by Rulez »

Master4lyf1 wrote:Okay...
You ok, Sergio?
He never was...
sergiomonty
Antitoon
Posts: 3730
Joined: Thu Jun 16, 2011 10:21 pm
Tings: 10

Re: Rayman Legends

Post by sergiomonty »

Rulez wrote:
Master4lyf1 wrote:Okay...
You ok, Sergio?
He never was...
Hey...
I know you hate me, I know you dislike me, I got it. Hilarious.

Now, can you please cut the crap and stop acting like an asshole, Tomek?

I'm sick of your shit.

...

*sigh* Seriously, man
Eshap
Barbara
Posts: 606
Joined: Wed Jul 07, 2010 12:19 pm
Tings: 10182

Re: Rayman Legends

Post by Eshap »

All this rage is giving me sads. I didn't ever want to say that I'm ashamed to be in this fandom, but I think these turn of events are pushing me towards that.
Gonna try not to comment on this since the likes of Haruka and Claraknight have already said what I've wanted to- very nicely at that, so I'll just put it at this:

To the people raging their heads off: calm your bloomin' tits and let's all go for ice cream.
I'm not saying people can't be disappointed, but ffs the anger circulating around this is just downright silly.
Keane
André
Posts: 15068
Joined: Thu Feb 03, 2011 2:06 am
Tings: 222543

Re: Rayman Legends

Post by Keane »

Delayed? :boon: :boon:
Fuck. So am I correct when I say there is a completed Rayman game being put on hold just so they can port it to other consoles? :?
sergiomonty
Antitoon
Posts: 3730
Joined: Thu Jun 16, 2011 10:21 pm
Tings: 10

Re: Rayman Legends

Post by sergiomonty »

Keane wrote:Delayed? :boon: :boon:
Fuck. So am I correct when I say there is a completed Rayman game being put on hold just so they can port it to other consoles? :?
Yup... and to "compesate" the situation, Ubisoft is releasing a new exclusive demo for the Wii U version.

PS360 versions won't have Murphy in it, tho.
Slogbait
Stone man
Posts: 373
Joined: Thu Jan 31, 2013 6:42 am
Tings: 2030

Re: Rayman Legends

Post by Slogbait »

Doesn't the Wii U already have a crapload of RL demos as it is? By the time RL finally comes out for the Wii U, most of the game is going to be available to play through demo! Then where will all of the fun and surprises be?
Eshap
Barbara
Posts: 606
Joined: Wed Jul 07, 2010 12:19 pm
Tings: 10182

Re: Rayman Legends

Post by Eshap »

Slogbait wrote:Doesn't the Wii U already have a crapload of RL demos as it is? By the time RL finally comes out for the Wii U, most of the game is going to be available to play through demo! Then where will all of the fun and surprises be?
Personally, I don't plan to buy RL either way unless it gets a PC release NKNKNNK, but if I were going to then I'd prefer some content than none at all. After all, the delay is only so soon before the game was expected to be released.
Post Reply