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Re: Rayman 2

Posted: Sat Sep 14, 2013 11:13 pm
by OCG
I know that some people don't like too high pitched and too low pitched voices. But to me, voices like that sound cool.

Re: Rayman 2

Posted: Sat Sep 14, 2013 11:17 pm
by Keane
I could do without voice acting in games. Only on very rare occasions is it well done, and that's only in games like Assasin's Creed or Half-Life, which are easy due to simply having human characters (Well except the Vortigaunts in Half-Life, which also have voices that are kinda bleh). But hell, even the Black Mesa game had a few lines performed badly. Already as a kid I couldn't stand it when playing Ty.

Re: Rayman 2

Posted: Sat Sep 14, 2013 11:23 pm
by OCG
The first game that ever made me turn off voice acting (thank god they included that option) was Kid Icarus Uprising. They just did not want to shut up during Gameplay and Pit had bad voice actor. I liked his Brawl voice way better.

Re: Rayman 2

Posted: Sat Sep 21, 2013 10:45 pm
by sonicbrawler182
Random question, but can the unlockable demo if the 2D Rayman 2 be downloaded as it's own ISO?

I'm curious to play it, but I would rather not have to play through an inferior version of the final Rayman 2 just to play it. I might try downloading a 100% save file of the PS1 version, as well as a Rayman 2 ISO, if no standalone ISO exists for the beta.

Re: Rayman 2

Posted: Sat Sep 21, 2013 10:49 pm
by Snagglebee
I don't think there has been the prototype alone ever released somewhere, but if it has its own executable (independent from real Rayman 2) then it could be easily dumped.

Re: Rayman 2

Posted: Sat Sep 21, 2013 11:26 pm
by Master
Not to sound like a raging fanatic, but despite the watered downness of the PS1 version, I think it should be given credit where it's due, it has a more expanded story, and some of its modifications are pretty well done, I love its final boss, always felt more like a final fight to me.

Re: Rayman 2

Posted: Sat Sep 21, 2013 11:39 pm
by sonicbrawler182
Master wrote:Not to sound like a raging fanatic, but despite the watered downness of the PS1 version, I think it should be given credit where it's due, it has a more expanded story, and some of its modifications are pretty well done, I love its final boss, always felt more like a final fight to me.
I actually wasn't aware of it having extra story elements, or a different final boss. I knew it had one or two extra NPCs, and the 2D beta level, but I thought that other than that, it was just a version of the game with less content overall.

In this case, I may play through the PS1 version myself. I have a 3 hour free period where haven't got a lot to do, every Monday and Tuesday. I might bring my laptop into college to play it during that time (I was planning to use it to play Origins anyway).

Re: Rayman 2

Posted: Sat Sep 21, 2013 11:55 pm
by Master
It's probably still shorter overall, but there are some very interesting and exclusive changes made which are interesting to play through.

Re: Rayman 2

Posted: Wed Sep 25, 2013 12:21 am
by Bradandez
Going back to IOS port, it's not a bad port. I've skimmed through some pages on this thread and the biggest complaint I've read were the controls were terrible. Actually they're not. I've played the iOS port all the way through and the controls handle great. I don't see how the iOS port is consider terrible.

Re: Rayman 2

Posted: Wed Sep 25, 2013 12:23 am
by Master
Hm, I think the biggest gripe most had with it, was that it didn't include Globox Village, even though it was a Dreamcast port, if I recall correctly.

Re: Rayman 2

Posted: Wed Sep 25, 2013 12:24 am
by Keane
sonicbrawler182 wrote:
Master wrote:Not to sound like a raging fanatic, but despite the watered downness of the PS1 version, I think it should be given credit where it's due, it has a more expanded story, and some of its modifications are pretty well done, I love its final boss, always felt more like a final fight to me.
I actually wasn't aware of it having extra story elements, or a different final boss. I knew it had one or two extra NPCs, and the 2D beta level, but I thought that other than that, it was just a version of the game with less content overall.

In this case, I may play through the PS1 version myself. I have a 3 hour free period where haven't got a lot to do, every Monday and Tuesday. I might bring my laptop into college to play it during that time (I was planning to use it to play Origins anyway).
If you want the true Raysperiance then play Revolution. Hands down most complete version of the game, even if it sadly doesn't have the Hall of Doors

Re: Rayman 2

Posted: Wed Sep 25, 2013 12:25 am
by Haruka
Not having the Hall of Doors plus the cutscene of the Disc (which I nowadays still can't understand why it was not brought to PS2).

Re: Rayman 2

Posted: Wed Sep 25, 2013 12:31 am
by Bradandez
Master wrote:Hm, I think the biggest gripe most had with it, was that it didn't include Globox Village, even though it was a Dreamcast port, if I recall correctly.
I haven;t seen footage of the Globox Village so I'm not sure to be disappointed yet.
Haruka wrote:Not having the Hall of Doors plus the cutscene of the Disc (which I nowadays still can't understand why it was not brought to PS2).
As the same with that I have no idea of what cutscene you've mentioned and I absolutely love the world map to death that was included in the iOS port.

Re: Rayman 2

Posted: Wed Sep 25, 2013 12:34 am
by Keane
Oh iOS is the Dreamcast version? I'm not really fond of that map. Kinda lacks the mystery from the Hall of Doors. Rayman 3D doesn't have the village either.

Re: Rayman 2

Posted: Wed Sep 25, 2013 12:34 am
by spiraldoor
Bradandez wrote:As the same with that I have no idea of what cutscene you've mentioned
http://www.youtube.com/watch?v=8zxKvDJirYk
Bradandez wrote:I absolutely love the world map to death that was included in the iOS port.
https://raymanpc.com/wiki/en/The_Isle_of_Doors

Re: Rayman 2

Posted: Wed Sep 25, 2013 12:38 am
by Keane
spiraldoor wrote:
Bradandez wrote:As the same with that I have no idea of what cutscene you've mentioned
http://www.youtube.com/watch?v=8zxKvDJirYk
I had no idea this existed.

Re: Rayman 2

Posted: Wed Sep 25, 2013 12:42 am
by Bradandez
spiraldoor wrote:
Bradandez wrote:As the same with that I have no idea of what cutscene you've mentioned
http://www.youtube.com/watch?v=8zxKvDJirYk
Bradandez wrote:I absolutely love the world map to death that was included in the iOS port.
https://raymanpc.com/wiki/en/The_Isle_of_Doors
Ah I've never seen it because as the iOS does not include any minigames nor the Globox Village. And I still love the Isle of Doors. The Hall of Doors never really wowed me, it's still a nifty world map but I don't know, I like the Isle better. Also, I really want to play the console ports. The N64 version doesn't really awe as the others (which includes the iOS version).

Re: Rayman 2

Posted: Wed Sep 25, 2013 8:04 am
by Master
Keane wrote:
spiraldoor wrote:
Bradandez wrote:As the same with that I have no idea of what cutscene you've mentioned
http://www.youtube.com/watch?v=8zxKvDJirYk
I had no idea this existed.
Hm, one of the biggest bonus' and perks which make the Dreamcast version the definite classic iteration of Rayman 2.

Re: Rayman 2

Posted: Wed Sep 25, 2013 10:57 am
by Haruka
The Dreamcast version is the best Rayman title I've ever played, in all levels. It features really nice extras that the other versions don't have, and if you play in a real console you can get delighted by the fluid framerate of 60FPS and super sharp and responsive controls. There are no excuses to not play this version.

Re: Rayman 2

Posted: Wed Sep 25, 2013 11:28 am
by Keane
Oh yeah the Dreamcast version is incredible from the footage I've seen.