Rayman 2: Sanctuary of Stone and Fire

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Xenon
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Xenon »

The most annoying thing about Revolution is the fact that Rayman can get stuck in TSOSAF. I don't know whether you've experienced this, but when he's about to enter the second part, he often gets stuck because the walls on the right and left are blocking him.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Holy Crap »

Nope, never happened to me.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Xenon »

Just remember to stay in the middle of the path and not steer anywhere near the walls.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Holy Crap »

Sounds easy to me. :D
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Acarr »

It sounds too hard to be true! :confus:
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Joshua822 »

The golden fist appears in every version ( i don't know about the GBC version tough :( )
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Henchman1028 »

The Sanctuary Of Stone And Fire is the hardest in the PS1 version, they made it almost twice as long and hard!
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Mountain Goat »

In my opinion they should had more hard levels and more good hiding yellow lums.
Well, back to TSOSAF: This glitch never happened to me, but I'm glad about this, because that what you told sounds very annoying.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Xenon »

Hell yes, it's one of the most annoying glitches I've ever come across. It means the whole of part 1 TSOSAF needs to be replayed for no good reason.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by spiraldoor »

The golden fist isn't in the PS1 version. But TSOSAF is really cool in it. The colours are all different and...nice. And it's oddly more fun in a way.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Xenon »

I do agree with you, but I find it hard to pinpoint exactly what's causing it to be more fun and exciting. It could simply be the fact that the level can be accomplished quicker and easier.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Joshua822 »

The dark atmosphere there let's it look fun. By the way, is it true that the temple is on the right side of the lava river in the PS1 version ?
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Henchman1028 »

Yes, and there is no side path, it is part of the main level in the PS1 version and is much different.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by hugocool »

there's nothing hard with SOSAF!

i like that level, but maybe there should be a RED guardian in the end of the level!
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by spiraldoor »

Xenon wrote:I do agree with you, but I find it hard to pinpoint exactly what's causing it to be more fun and exciting. It could simply be the fact that the level can be accomplished quicker and easier.
Well, the colours are lighter. It's mainly whitish and reddish, rather than the brownish and reddish seen in other versions. And the level is more straightforward and...tighter, you could say. And less difficult.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Xenon »

It's probably soully down to the fact that one of the levels is insanely difficult in Revolution, if you're going for all 80 Lums. I remember having to play the part many many times, often dying and restarting because Rayman kept falling into the lava.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Joshua822 »

I was able to get all the lums in TSOSAF ( except for the ones in the monkey pirate room ) the first time i played

The thing that makes TSOSAF really difficult in TGE is the shell ride. I always die at least 20 times there :(
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Mountain Goat »

Yeah, I can remember it took me a lot of time, too, to manage the shell ride. When I finished TSOSAF first time, I had 6/8 cages.
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Henchman1028 »

There really need to be more LPs of Rayman 2 on Youtube, there are only two so far (Of the N64 version and Dreamcast version), someone needs to Lets Play the PS1 version. :)
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Re: Rayman 2: Sanctuary of Stone and Fire

Post by Xenon »

The problems I encountered involved the plums. What frustrated me so much was how the plum was so bouncy; each time it hit the wall it was sprung in the opposite direction at high speed. Also, I found it a hassle to shoot fists because each one gives so much power.
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