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Re: Rayman 2
Posted: Tue Apr 11, 2017 6:21 pm
by Hunchman801
Carrot-master wrote:They seem to have a high quality image from a screenshot of the 2D version of Rayman 2 here:
https://gamehistory.org/media-assets/
I'm not sure if they actually found the original one or if they simply fixed the image to be higher quality by using assets from the level in the PS1 version.
Pretty neat. Recreating the image from sprites from the beta sounds like a huge amount of work (and I doubt they're all in there anyway), so I think they must have gotten their hands on an original screenshot. And there might be more...
Re: Rayman 2
Posted: Tue Apr 11, 2017 6:23 pm
by Haruka
That's why I started to watch this group to be aware if any more Rayman 2 content would surface. Maybe there are even better artwork renders of Rayman 2 than the ones we already know and have!
Re: Rayman 2
Posted: Thu Apr 13, 2017 6:53 pm
by Droolie
I was just randomly reminded that the 20th anniversary Rayman timeline called Rayman's language "Wandayē" and thought it sounded familiar. And sure enough, it does:
Rayman performing a rain dance in Rayman Revolution (Raymanian)
Rayman performing a rain dance in Rayman Revolution (English)
Re: Rayman 2
Posted: Thu Apr 13, 2017 6:59 pm
by RibShark
Oh, that's pretty interesting! I always thought it was something they decided on when the timeline was made, as I'd never seen any evidence of it before in-game.
Re: Rayman 2
Posted: Thu Apr 13, 2017 7:22 pm
by Haruka
I also didn't notice that before. One more trivia.
Re: Rayman 2
Posted: Thu Apr 13, 2017 8:39 pm
by PluMGMK
I always thought it was named after the "Jou Wandayē" that can be heard when he receives a silver lum in the original game.
Re: Rayman 2
Posted: Fri Apr 14, 2017 10:40 pm
by Sabertooth
Whoa! So Wandayē wasn't bullshit after all! Nice one, Facebook people (also, rest in peace).
Re: Rayman 2
Posted: Tue Apr 18, 2017 9:54 pm
by Eren
Holy crap, have they never said anything about the language ever?

I thought it was just some bullshit they made up for the timeline, maybe some promotional sites/magazines talked about this
Re: Rayman 2
Posted: Tue Apr 18, 2017 10:01 pm
by Master
This information will make a fine addition to the
Raymanian article on RayWiki. Though how exactly should we note it?
Re: Rayman 2
Posted: Fri Apr 21, 2017 7:31 pm
by Haruka
Well, a lot of new high quality pictures (and some new ones) of the R2 prototype were found out:
https://gamehistory.org/gallery/rayman- ... eview-art/
Re: Rayman 2
Posted: Fri Apr 21, 2017 9:40 pm
by Ray502
Very nice. Looks like more RayWiki work needs to be done in the prototype's article.
You know, every time I play the playable level, I stop for a minute and look at the scenery, and think about the same thing to myself: "If only this never got cancelled." Maybe it was for the best? Now, I love the final 3D release of R2, especially the Revolution port, but what would've happened to the series if the 2D version released instead? Would the series still be somewhat alive today?
A different subject; judging by this photo:
Perhaps the object under Rayman was supposed to take over the photographer's place as a checkpoint? Or just a standard platform? The arrow might be a clue.
Re: Rayman 2
Posted: Wed Apr 26, 2017 8:12 pm
by Hunchman801
Master wrote:This information will make a fine addition to the
Raymanian article on RayWiki. Though how exactly should we note it?
The name's been added, but there really should be a reference explaining where it comes from (we don't want unsourced data).
Well shit this is amazing.

Re: Rayman 2
Posted: Wed Apr 26, 2017 8:16 pm
by Haruka
I know, right? Would be equally fantastic if they had 3D R2 material of superior quality than the ones we got!
Re: Rayman 2
Posted: Wed Apr 26, 2017 10:09 pm
by RayCarrot
Hunchman801 wrote:Master wrote:This information will make a fine addition to the
Raymanian article on RayWiki. Though how exactly should we note it?
The name's been added, but there really should be a reference explaining where it comes from (we don't want unsourced data).
It clearly says where it's from.
In an official timeline made for Rayman's 20th anniversary, it was revealed that the name of the language is Wandayē.
Re: Rayman 2
Posted: Wed Apr 26, 2017 10:24 pm
by Hunchman801
Carrot-master wrote:It clearly says where it's from.
My bad, I guess I missed that part when reading through the article.

Re: Rayman 2
Posted: Wed Apr 26, 2017 10:51 pm
by PluMGMK
Where is this timeline by the way?
Re: Rayman 2
Posted: Wed Apr 26, 2017 11:10 pm
by Droolie
Re: Rayman 2
Posted: Thu Apr 27, 2017 6:05 pm
by PluMGMK
They give Ambre Écueil's French name? I guess the fairies are like Matuvus/Tribelles and Teensie Doctors then, they can't seem to decide what they want to call them in English! Also, lol at "First Rayman game on Mobile".

Re: Rayman 2
Posted: Sat Apr 29, 2017 11:54 pm
by Haruka
I also like how in Biggest Baddies, Mr. Dark overcomes Mutant Reflux . I am not fully sure if they mean about the size or the level of threat.
By the way, I don't know if this was shared before but it seems someone uploaded the canonball concept art with good quality and without the annoying page middle deforming the drawing due to direct scan:

Re: Rayman 2
Posted: Sun Apr 30, 2017 4:38 am
by Droolie
Yep, I uploaded it to RayWiki when I found it a few weeks ago. First time I upload anything there and I already had to remove the white borders to make it fit within RayWiki's resolution limits :p
I love Rayman 2's concept art though. Especially the picture with Rayman and Clark hanging off a cliff to help a smaller creature. So stylish - I wish there was more of it!