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Re: Rayman 1
Posted: Fri Aug 09, 2019 3:31 pm
by Nve
I have spotted on eBay
unrecorded complete demo of Rayman 1 for PC at a low price. It comes from the US, so I can not buy it but if anyone from the community would be interested in getting it, it would be great to share information.
Re: Rayman 1
Posted: Fri Aug 09, 2019 5:23 pm
by Steo
I would have taken the plunge on it, but I've already spent my money on PC parts.
Re: Rayman 1
Posted: Sat Aug 10, 2019 1:05 pm
by StelzenBomber
Im not american so i cant as well
Re: Rayman 1
Posted: Sun Aug 11, 2019 11:04 pm
by Steo
Well PC is region free, but the P&P and/or import charges might be a little unreasonable.
EDIT: I'd likely be paying €16 just for P&P.

Re: Rayman 1
Posted: Mon Aug 12, 2019 2:31 pm
by #Rubber mark#
Nve wrote: Fri Aug 09, 2019 3:31 pm
I have spotted on eBay
unrecorded complete demo of Rayman 1 for PC at a low price. It comes from the US, so I can not buy it but if anyone from the community would be interested in getting it, it would be great to share information.
"Menacing opponents learn your playing style to defeat you"
X
Re: Rayman 1
Posted: Tue Aug 20, 2019 6:23 pm
by Hunchman801
#Rubber mark# wrote: Mon Aug 12, 2019 2:31 pm
"Menacing opponents learn your playing style to defeat you"
X
Yeah, this might be slightly exaggerated.

Re: Rayman 1
Posted: Tue Aug 20, 2019 7:42 pm
by PluMGMK
Maybe that's how the playtesters felt, and the marketing guys heard them say it and repeated it as fact.

Re: Rayman 1
Posted: Thu Aug 22, 2019 4:44 pm
by #Rubber mark#
I'm sure those moths/grasshoppers/crickets/whatever gave them a hard time...
Re: Rayman 1
Posted: Thu Aug 22, 2019 8:03 pm
by PluMGMK
Yes, that's probably what they meant! God, they're "crual" all right, as the Rayman Designer translators called them!

Re: Rayman 1
Posted: Thu Aug 22, 2019 8:57 pm
by Steo
Maybe they mean those, the ring pirate, and Mr. Skops.
Re: Rayman 1
Posted: Sun Sep 22, 2019 2:23 pm
by Hunchman801
In
the demo Carrot wrote about in the wiki this morning, it appears that the giant floating present was meant to be accessed just like the other six worlds. For some reason, it was kept in the PlayStation and Jaguar versions, but eventually removed in the PC version, most likely because it served no purpose. Now I wonder what it was originally meant to be.
Re: Rayman 1
Posted: Sun Sep 22, 2019 4:21 pm
by PluMGMK
That's amazing!

Nice to see another demo at such an early development stage, and on a different platform to boot! I wonder if there's one for PC floating around…
Re: Rayman 1
Posted: Sun Sep 22, 2019 5:11 pm
by Steo
That's so weird seeing the bigger nenuphars falling. The first thing I wondered was whether Rayman could still do the handstand.
Re: Rayman 1
Posted: Sun Sep 22, 2019 5:42 pm
by Hunchman801
The levels are entirely new too. I doubt they were made just for the demo, so they must be actual levels from an early version of the game?
Another noteworthy detail is that
spiky platforms and
spiders appear in the Blue Mountains, like Rayman Designer, but unlike the original game, where they only appear in the Caves of Skops.
Re: Rayman 1
Posted: Sun Sep 22, 2019 8:36 pm
by PluMGMK
Hunchman801 wrote: Sun Sep 22, 2019 5:42 pm
Another noteworthy detail is that
spiky platforms and
spiders appear in the Blue Mountains, like Rayman Designer, but unlike the original game, where they only appear in the Caves of Skops.
Yes, I noticed that too, along with the falling stone slab that Rayman can stand on – in the final game, the only slab in the Blue Mountains is the one being pulled by weights.
Re: Rayman 1
Posted: Mon Sep 23, 2019 10:25 am
by Hunchman801
Maybe those are the first Rayman Designer levels ever.

Re: Rayman 1
Posted: Mon Sep 23, 2019 4:55 pm
by Nve
The demo looks like a beta. Pretty strange for something actually released to the public. I guess there are more Japanese Rayman demos but information about Asian magazines are not so widespread as European or American.
Re: Rayman 1
Posted: Mon Sep 23, 2019 8:24 pm
by PluMGMK
If my company weren't belt-tightening, I'd be heading over there on another business trip next month, and I could sniff around.
Hunchman801 wrote: Mon Sep 23, 2019 10:25 am
Maybe those are the first Rayman Designer levels ever.
Well, Rayman Junior has all that stuff too, and it came before Designer.

Re: Rayman 1
Posted: Tue Sep 24, 2019 9:43 am
by Hunchman801
Makes me wonder if red antitoons and spiky balls were ever meant to be included in the original game then.
Re: Rayman 1
Posted: Tue Sep 24, 2019 10:32 am
by PluMGMK
There's a thought... I think it should be theoretically possible to change an antitoon's hitpoints in the original game using Cheat Engine, to see if it becomes invincible and deadly. That would be a good indication.