Rayman 1

Talk about Rayman himself and Rayman games!

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Which version is your favourite?

Jaguar
8
5%
PC
38
25%
PlayStation
84
55%
Saturn
13
8%
Game Boy Colour
0
No votes
Game Boy Advance
4
3%
DSi
6
4%
 
Total votes: 153

Nve
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Re: Rayman 1

Post by Nve » Fri Aug 09, 2019 3:31 pm

I have spotted on eBay unrecorded complete demo of Rayman 1 for PC at a low price. It comes from the US, so I can not buy it but if anyone from the community would be interested in getting it, it would be great to share information.

Steo
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Re: Rayman 1

Post by Steo » Fri Aug 09, 2019 5:23 pm

I would have taken the plunge on it, but I've already spent my money on PC parts.
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StelzenBomber
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Re: Rayman 1

Post by StelzenBomber » Sat Aug 10, 2019 1:05 pm

Im not american so i cant as well

Steo
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Re: Rayman 1

Post by Steo » Sun Aug 11, 2019 11:04 pm

Well PC is region free, but the P&P and/or import charges might be a little unreasonable.

EDIT: I'd likely be paying €16 just for P&P. :(
How much Ray may a Rayman man if a Rayman may Man Ray?
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#Rubber mark#
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Re: Rayman 1

Post by #Rubber mark# » Mon Aug 12, 2019 2:31 pm

Nve wrote:
Fri Aug 09, 2019 3:31 pm
I have spotted on eBay unrecorded complete demo of Rayman 1 for PC at a low price. It comes from the US, so I can not buy it but if anyone from the community would be interested in getting it, it would be great to share information.
"Menacing opponents learn your playing style to defeat you"

X
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Image Image

Hunchman801
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Re: Rayman 1

Post by Hunchman801 » Tue Aug 20, 2019 6:23 pm

#Rubber mark# wrote:
Mon Aug 12, 2019 2:31 pm
"Menacing opponents learn your playing style to defeat you"

X
Yeah, this might be slightly exaggerated. :lol:
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Re: Rayman 1

Post by PluMGMK » Tue Aug 20, 2019 7:42 pm

Maybe that's how the playtesters felt, and the marketing guys heard them say it and repeated it as fact. :lol:

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Re: Rayman 1

Post by #Rubber mark# » Thu Aug 22, 2019 4:44 pm

I'm sure those moths/grasshoppers/crickets/whatever gave them a hard time...
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PluMGMK
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Re: Rayman 1

Post by PluMGMK » Thu Aug 22, 2019 8:03 pm

Yes, that's probably what they meant! God, they're "crual" all right, as the Rayman Designer translators called them! :mrgreen:

Steo
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Re: Rayman 1

Post by Steo » Thu Aug 22, 2019 8:57 pm

Maybe they mean those, the ring pirate, and Mr. Skops.
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Re: Rayman 1

Post by Hunchman801 » Sun Sep 22, 2019 2:23 pm

In the demo Carrot wrote about in the wiki this morning, it appears that the giant floating present was meant to be accessed just like the other six worlds. For some reason, it was kept in the PlayStation and Jaguar versions, but eventually removed in the PC version, most likely because it served no purpose. Now I wonder what it was originally meant to be.
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Re: Rayman 1

Post by PluMGMK » Sun Sep 22, 2019 4:21 pm

That's amazing! :o Nice to see another demo at such an early development stage, and on a different platform to boot! I wonder if there's one for PC floating around…

Steo
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Re: Rayman 1

Post by Steo » Sun Sep 22, 2019 5:11 pm

That's so weird seeing the bigger nenuphars falling. The first thing I wondered was whether Rayman could still do the handstand.
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Hunchman801
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Re: Rayman 1

Post by Hunchman801 » Sun Sep 22, 2019 5:42 pm

The levels are entirely new too. I doubt they were made just for the demo, so they must be actual levels from an early version of the game?

Another noteworthy detail is that spiky platforms and spiders appear in the Blue Mountains, like Rayman Designer, but unlike the original game, where they only appear in the Caves of Skops.
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Re: Rayman 1

Post by PluMGMK » Sun Sep 22, 2019 8:36 pm

Hunchman801 wrote:
Sun Sep 22, 2019 5:42 pm
Another noteworthy detail is that spiky platforms and spiders appear in the Blue Mountains, like Rayman Designer, but unlike the original game, where they only appear in the Caves of Skops.
Yes, I noticed that too, along with the falling stone slab that Rayman can stand on – in the final game, the only slab in the Blue Mountains is the one being pulled by weights.

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Re: Rayman 1

Post by Hunchman801 » Mon Sep 23, 2019 10:25 am

Maybe those are the first Rayman Designer levels ever. :mrgreen:
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Nve
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Re: Rayman 1

Post by Nve » Mon Sep 23, 2019 4:55 pm

The demo looks like a beta. Pretty strange for something actually released to the public. I guess there are more Japanese Rayman demos but information about Asian magazines are not so widespread as European or American.

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Re: Rayman 1

Post by PluMGMK » Mon Sep 23, 2019 8:24 pm

If my company weren't belt-tightening, I'd be heading over there on another business trip next month, and I could sniff around. :tssk: :fou:
Hunchman801 wrote:
Mon Sep 23, 2019 10:25 am
Maybe those are the first Rayman Designer levels ever. :mrgreen:
Well, Rayman Junior has all that stuff too, and it came before Designer. :mrgreen:

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Re: Rayman 1

Post by Hunchman801 » Tue Sep 24, 2019 9:43 am

Makes me wonder if red antitoons and spiky balls were ever meant to be included in the original game then.
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Re: Rayman 1

Post by PluMGMK » Tue Sep 24, 2019 10:32 am

There's a thought... I think it should be theoretically possible to change an antitoon's hitpoints in the original game using Cheat Engine, to see if it becomes invincible and deadly. That would be a good indication.

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