Discoveries in Rayman games that you should know

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R4Y_ANC3L
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Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

After looking at the the know games like Rayman revolution discovered Some things that were really amusing But at the same time mysterious. :)
Ray502
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Re: Discoveries in Rayman games that you should know

Post by Ray502 »

Welcome to the forum.

Can you elaborate on these discoveries?

EDIT: Moved to the Rayman section of the forum.
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Re: Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

Discovery: In Rayman revolution, lots of things were changed But Some pieces of dialogue in it were not. For example:Clark said that the entrance to the cave of bad dreams is near the first part of marshes of awakening. This is however not true because of how the level was designed. The developers decides to leave the dialogue whole to their redesigned game. Kinda silly.
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Re: Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

Discovery:In Rayman revolution, Rayman can run pretty Fast. But When he is running diagonally, He runs ridiculously Fast. This phenomenon was discovered by a certain speedrunner. This happens because the developers forgot to make the normal speed of Rayman running in a direction diagonally. A bug. Speedrunner(frozenfrog)
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Re: Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

Discovery:In the echoing caves, Go to the path that leads to the stairway where the henchmen 800s are marching around patrolling the way to an elevator and a switch.(Defeat them to prevent them from bothering you) The library that is downstairs. Take a close look at the books and you will see that Some of them have Ly the fairy's skin textures.Yellow with purple stripes.
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Re: Discoveries in Rayman games that you should know

Post by Ray502 »

I'm not sure I completely understand the first thing you said. The Cave of Bad Dreams is located in the Marshes of Awakening, beyond the giant branch and Robo-Pirate message.

And by the way, please don't double nor triple post. Gotta wait for someone else to post or edit the previous post.
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496

Total: 819.556
R4Y_ANC3L
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Re: Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

Thanks for the welcome, Ray502.
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Re: Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

Right. In Rayman revolution, the area that leads to jano is located at the end of the marshes of awakening(after the water skiing.)while in other versions of Rayman 2, that branch area is located in the beginning of the level.(before freeing sssam and the water skiing.) (sorry about the major posting)
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Re: Discoveries in Rayman games that you should know

Post by Ray502 »

It's okay. Please remember to use the edit button.

And I see what you mean now, yes, which makes entering in the Marshes of Awakening (which the player can) before meeting Clark almost a waste of a trip.
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496

Total: 819.556
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Re: Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

Other discoveries: In rayman 2, the back of the walking shell(where the the fire comes through) and lights at the back of the Pirate warships; share the same textures. In Rayman 2 (n64 version and dreamcast version) Every single level except woods of light, and the crow's nest has a lum count total of 50. In rayman 2, Globox is caught and held imprisoned in the buccaneer,the pirates' prison ship TWICE.In rayman legends, the Teensies in trouble world, Toads' story world and the other worlds always run in the same sequence: Introductions to game mechanics,Chasing a Dark Teensie, An enemy chasing Rayman and then a Boss Battle.These happen in painting levels. In Rayman legends, The soundtrack that plays in the gallery of The living dead party is the same soundtrack that may be heard in Rayman Origins.What is different is that the soundtrack is 8-Bitty.
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Re: Discoveries in Rayman games that you should know

Post by PluMGMK »

R4Y_ANC3L wrote:In Rayman 2 (n64 version and dreamcast version) Every single level except woods of light, and the crow's nest has a lum count total of 50.
You sure about that? :hehe:
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Re: Discoveries in Rayman games that you should know

Post by CHRdutch »

I'm pretty sure that not many know about this cheat:
Ambidextroid wrote:< was in such a rush < had no time for breakfast, so < took a fistful of corn flakes and stuffed them in <'s mouth, then poured milk over the top. It worked but it drizzled milk all over <'s front...
Record Day 2015 madness
R4Y_ANC3L
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Re: Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

*facepalms*I forgot about the little secret lum in the tomb of the ancients. Also, another thing, notice When you obtain the secret lum, it does not count to the total amount of lums there are supposed to be in the level. (The lum counter does not increase When you get it.) It does count to the total amount of lums in the game though. (1000) The prison ship is one Of the exceptions that I missed out. My bad. :confus:
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Re: Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

Invinciblity cheats. I knew about it in many other games But not this game. Thanks for showing it. :) Another discovery: In Rayman revolution, I have no idea why The icon for henchmen 800 are used for the ninja henchmen(during the generator fight).When they fall into the lava. Their HUD shows up. Henchman 800's icon shows along with the health bar. The ninja henchmen(Ninjaws) had their own icon next to their health bars in the PS1 version of Rayman 2.Interesting.In dreamcast version,the globox village which is an exclusive area in the woods of light,is accompanied by baby globoxes who are also unlocked characters for the minigame(The Disk) and a red globox member. I always thought that was meant to be globox in his original appearance(cameo)because it is said that red was his skin color But no, it is just no-named globox member.
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Re: Discoveries in Rayman games that you should know

Post by Ray502 »

@R4Y_ANC3L: Another reminder to not double post and use the edit button please.
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496

Total: 819.556
R4Y_ANC3L
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Re: Discoveries in Rayman games that you should know

Post by R4Y_ANC3L »

@Ray502:Thanks for the reminder. Gotta get used to this editing dooflicky. I will not forget. :wink: Another discovery:In every version of Rayman 2,is it me or does whenever Rayman shoots a silver lum, he looks as if he is Bitch-slapping the air. In the n64 version of Rayman 2, the fairy glade, There is a bird that usually flies in the area where the machinery that looks like a sink pollutes the water. Try to follow the bird and get a Good look at it(use the look mode) When it flies toward the wall near the sink machinery, The bird disappears.

In the Top Of The World in Rayman 2 The Great Escape, sometime later in the floating chair joyride track, there is infrastructure with a gun that is supposed to fire at Rayman along the way. When you take a close look at that gun if you can(It is difficult to see it properly since the chair is fast)

The gun is strangely the same model as the Robo-Henchman 800's arm projectile-shooter arm.
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The area where the supposed &quot;disappearing&quot; bird flies around.
The area where the supposed "disappearing" bird flies around.
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