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Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 2:18 am
by Sabertooth
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 10:10 am
by Cairnie
They used that artwork way before Rayman Rush came out and like Ly, Ninjaws was not used in game.
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 12:40 pm
by Haruka
StaceyW wrote:They used that artwork way before Rayman Rush came out and like Ly, Ninjaws was not used in game.
Bingo.
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 12:53 pm
by Holy Crap
StaceyW wrote:They used that artwork way before Rayman Rush came out and like Ly, Ninjaws was not used in game.
I don't see why though. They would've been much better than Henchman 1000 and Tily.
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 2:08 pm
by Xenon
The Henchman1000 was probably an enhanced version of Ninjaws, because the Ninjaws model wasn't very... how should we say... ergonomical.
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 5:14 pm
by PluMGMK
Xenon wrote:The Henchman1000 was probably an enhanced version of Ninjaws, because the Ninjaws model wasn't very... how should we say... ergonomical.
Ergonomical doesn't mean anything and if it did, it would have nothing to do with robots. I think you're talking about how the hook is clunky and heavy.
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 6:15 pm
by Xenon
That's exactly what I mean. He hobbles along and carries a massive hook with one arm - it would be very difficult to manoeuvre him, especially in race levels.
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 6:18 pm
by Joshua822
Ninjaws isn't even suitable for a race level, for example, in Rayman Revolution, he is really slow. Yes, he can move trough the ground, but that would make it quite unfair for other players.
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 6:21 pm
by Cairnie
And Ly I should imagine would be a bit too fast? Well, Globox [fat] and Razorbeard [peg leg] are slow but they programmed them for racing just fine.
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 6:29 pm
by Joshua822
The problem is that Ly can teleport

Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 6:50 pm
by Haruka
Joshua822 wrote:The problem is that Ly can teleport

Exactly, as she's taller than the other characters. The Ninjaws as said before on previous posts, aren't suitable for racing with the characteristics they have.
Re: Ninjaws in Rayman Rush?
Posted: Sat Aug 15, 2009 10:21 pm
by Sabertooth
Haruka wrote: The Ninjaws as said before on previous posts, aren't suitable for racing with the characteristics they have.
I'd still much rather have him than a bunch of crappy new characters like Tily...
Re: Ninjaws in Rayman Rush?
Posted: Sun Aug 16, 2009 1:50 am
by Holy Crap
The points I've seen are somewhat invalid. Very few characters in Rayman M should be as fast or as short as they are. Globox and the henchmen are supposed to be noticeably taller than Rayman but are about the same heaight in RM, and Razorbeard and Globox should be no where near as fast as Rayman. They just made rayman the standard and made everyone else fit to it, so I see no reason for why Ly and Ninjaws shouldn't have been in it.
Re: Ninjaws in Rayman Rush?
Posted: Sun Aug 16, 2009 7:21 am
by Haruka
Yes that's also true.
Sabertooth1000000000 wrote:
I'd still much rather have him than a bunch of crappy new characters like Tily...
Who said I liked Tily and Razorwife?

Re: Ninjaws in Rayman Rush?
Posted: Sun Aug 16, 2009 4:02 pm
by spiraldoor
I like Razorwife...
Re: Ninjaws in Rayman Rush?
Posted: Sun Aug 16, 2009 4:12 pm
by dingodile555
I don't mind Razorwife either, but I'd rather they had included familiar characters instead of bringing in pointless new characters that have no background info.
Re: Ninjaws in Rayman Rush?
Posted: Sun Aug 16, 2009 4:34 pm
by spiraldoor
Ideally I'd have them introduce a couple of new (GOOD) characters but keep mainly to ones from the other games. And not just Rayman 2.
Re: Ninjaws in Rayman Rush?
Posted: Fri Aug 28, 2009 2:10 pm
by Beebop
Holy Crap wrote:StaceyW wrote:They used that artwork way before Rayman Rush came out and like Ly, Ninjaws was not used in game.
I don't see why though. They would've been much better than Henchman 1000 and Tily.
I hated Tily

Re: Ninjaws in Rayman Rush?
Posted: Fri Aug 28, 2009 3:58 pm
by Spyrodifusion
Yep, I notice that image.
Re: Ninjaws in Rayman Rush?
Posted: Fri Aug 28, 2009 6:08 pm
by Xenon
I actually hated the way Ubisoft redesigned the existing characters - especially the Henchman 800, who was originally double the size of Rayman.