This is the main topic to discuss the speedrunning of Rayman 1 and its spin-offs. Share the latest news, runs and techniques here, all while competing with the fastest runners!
Was a very very good early game. Probably the best pace I ever had after mr stone peaks.
I lost quite a bit of time in Mr Sax, Pencil Penthathlon & Crystal Palace.
Still happy to cut off 21 seconds of my previous PB. 1:16 is in sight.
Additional details:
Model: SCPH-9000X
Re: Rayman 1 speedrunning
Posted: Mon Feb 01, 2021 3:17 pm
by hoodlumsworld
Well done, Thextera! Only 12 seconds behind our own kronkie10, that's pretty close.
What do we believe the theoretical minimum to be at the moment?
Re: Rayman 1 speedrunning
Posted: Mon Feb 01, 2021 9:00 pm
by Hunchman801
Yeah, a pretty impressive run! As for the theoretical minimum, there's probably not that much to shave off. In addition to the three levels Thex mentioned in the description, I've noted minute mistakes in Anguish Lagoon, Bongo Hills, the Hard Rocks, Gong Heights, Space Mama's Crater, Eat at Joe's and Mr Dark's Dare, but unless he's using some safe strats I'm not aware of, the minimum shouldn't be much less than the sum of his best segments (1:15:58), I think.
Re: Rayman 1 speedrunning
Posted: Mon Feb 01, 2021 9:26 pm
by RaymanRedemption
Well done Thextera, nice speedrun!
Re: Rayman 1 speedrunning
Posted: Mon Feb 01, 2021 9:35 pm
by Steo
Nice work, cutting 21 seconds off your run is a pretty nice improvement!
Thanks for sharing, it was a pretty good run too! Thex finished at 1:17:57 this time, not as good as the one above, but still pretty impressive (his third best, I believe). We also discussed the PSX TAS, which is an insane 1:03:18.69. I'll probably post about it later, gotta watch it first.
Re: Rayman 1 speedrunning
Posted: Tue Feb 02, 2021 7:19 pm
by hoodlumsworld
I did watch the TAS, though it's frustrating how impossible for human players some of those moves are...
Re: Rayman 1 speedrunning
Posted: Tue Feb 02, 2021 8:23 pm
by Hunchman801
I still need to find time to watch it but there's too much running going on at the moment.
Do you mean I have now lost all chances of winning?
Wait, I never had one.
Re: Rayman 1 speedrunning
Posted: Tue Feb 02, 2021 10:36 pm
by Hunchman801
He got a good 1:18:07, not enough to beat Thex's time from earlier today but it definitely feels like the competition's begun.
Re: Rayman 1 speedrunning
Posted: Tue Feb 02, 2021 10:48 pm
by Steo
It's amazing to see these runners manage to get times like this, while it would probably take me hours to complete the game.
Re: Rayman 1 speedrunning
Posted: Thu Feb 04, 2021 12:43 am
by Hunchman801
Just watched another run of kronkie's where he got... well, erased in the plains, and still managed to get an impressive 1:18:53. It's great to see that the contest is driving so much activity!
Re: Rayman 1 speedrunning
Posted: Thu Feb 04, 2021 7:38 pm
by hoodlumsworld
Thextera is currently streaming some Rayman 1 (first some training and then a speedrunning attempt):
A new run has just been validated on speedrun.com!
Any% PC in 01h 24m 48s by KOR_131 - 3rd place
Submitted: 05/02/2021 Platform: PC
Re: Rayman 1 speedrunning
Posted: Mon Feb 08, 2021 12:11 am
by hoodlumsworld
So the PC version is getting some love too!
Congratulations for a well deserved third place, KOR_131! Incidentally, the record holder for that version is also Korean, but with 1h 19m 52s this time.
Re: Rayman 1 speedrunning
Posted: Tue Feb 09, 2021 12:24 pm
by Hunchman801
Yeah, it's my original version of the game, so it's got a little something special to me. And it has the best first phase of Bongo Hills, no doubt!
It's interesting to see the impact of the version differences on the run: with the different cage locations, there appears to be more in-level backtracking, which feels a bit more Rayman-ish in my opinion (though it's just an impression and I might be totally wrong here), and there's more backtracking overall, with all forest levels being revisited. Not having to beat Mr Skops because the exit sign at the beginning of the level wasn't removed is quite a notable difference, too.
As for the run itself, while I'm sure it could be improved by not dying twice in the first phase of Mr Dark's Dare (ouch!) and not failing the clown skip so many times in the second phase, and better execution overall, I'm still really curious how KOR_131 is still five minutes behind Mr_R's current world record, so I'll definitely watch that later. But man, getting five hits in a row on the last transformation of Mr Dark was quite something. What are the odds, really?
I also wonder how the PC version compares to its PlayStation counterpart in terms of theoretical, humanly attainable best time. I mean, currently the record for the latter is almost three minutes less, but kronkie and Thex are not running the PC version anymore (or at all), so it's probably seen a lot less progress in the last few years. I understand that they don't want to switch every now and then though: the games are so similar, yet so different with the cage placements, and so much boils down to building the right automatisms in speedrunning that it would be extremely confusing to run both.
Re: Rayman 1 speedrunning
Posted: Sat Feb 13, 2021 9:14 pm
by hoodlumsworld
There's a new strat to break the cage while remaining on the flying saucer in Eat at Joe's:
Re: Rayman 1 speedrunning
Posted: Thu Feb 18, 2021 7:11 am
by SpeedBot
A new run has just been validated on speedrun.com!
100% - Level 1 in 06h 27m 30s by Raymandicoot - 1st place
Submitted: 16/02/2021 Platform: PlayStation Region: USA / NTSC
Raymandicoot wrote:This game is rough! But I persevered!