Rabbids Go Home (DS): Difference between revisions
Imaproshaman (talk | contribs) |
Add engine |
||
| (One intermediate revision by one other user not shown) | |||
| Line 9: | Line 9: | ||
| gameplay mode = Single player, Multi-player | | gameplay mode = Single player, Multi-player | ||
| platforms = Nintendo DS, Nintendo DSi | | platforms = Nintendo DS, Nintendo DSi | ||
| game engine = [[Onyx (Nintendo DS)]] | |||
}} | }} | ||
| Line 36: | Line 37: | ||
===Level Specific Cutscenes=== | ===Level Specific Cutscenes=== | ||
When playing certain levels the game will play a short cutscene that demonstrates a new puzzle element. They play every time on each specific level even if it has been completed before. | When playing certain levels the game will play a short cutscene that demonstrates a new puzzle element. They play every time on each specific level even if it has been completed before. | ||
[...] | [...] | ||
| Line 69: | Line 70: | ||
* TV: These distract [[Rabbid]]s that are underneath them until they are turned off by being hit with something or losing power from a generator or a treadmill. | * TV: These distract [[Rabbid]]s that are underneath them until they are turned off by being hit with something or losing power from a generator or a treadmill. | ||
* Baseball Bat: This is used by Rabbids to hit other [[Rabbid]]s or objects sending them flying in the opposite direction. They are single use. | * Baseball Bat: This is used by Rabbids to hit other [[Rabbid]]s or objects sending them flying in the opposite direction. They are single use. | ||
* Generator: This is used to power treadmills, TVs and [Time Washing Machine|Washing Machines]]. When those objects are set to have a power line they must be powered by a [[Rabbid]] running on a treadmill connected to it, otherwise they will be turned off. If a [[Rabbid]] comes into contact with the power line then they will get electrocuted and their skeleton is visible from an xray. | * Generator: This is used to power treadmills, TVs and [Time Washing Machine|Washing Machines]]. When those objects are set to have a power line they must be powered by a [[Rabbid]] running on a treadmill connected to it, otherwise they will be turned off. If a [[Rabbid]] comes into contact with the power line then they will get electrocuted and their skeleton is visible from an xray. | ||
* Treadmill: Used by [[Rabbid]]s running on them to power treadmills, TVs and [[Time Washing Machine|Washing Machines]]. | * Treadmill: Used by [[Rabbid]]s running on them to power treadmills, TVs and [[Time Washing Machine|Washing Machines]]. | ||
* Gun: Similar to a baseball bat in that a [[Rabbid]] must use them and they are single use. They shoot one bullet that can break boxes and ropes, or cause [[Rabbid]]s or other object to move in the opposite direction. | * Gun: Similar to a baseball bat in that a [[Rabbid]] must use them and they are single use. They shoot one bullet that can break boxes and ropes, or cause [[Rabbid]]s or other object to move in the opposite direction. | ||
| Line 78: | Line 79: | ||
* Object: These vary in design based on the area being played. The shopping cart [[Rabbid]] has to collect these to win the level. | * Object: These vary in design based on the area being played. The shopping cart [[Rabbid]] has to collect these to win the level. | ||
* Toilet: This is the end goal of the level except for the 10th puzzle in each Zone, which is a portable toilet (WC). | * Toilet: This is the end goal of the level except for the 10th puzzle in each Zone, which is a portable toilet (WC). | ||
* [[Verminator]]: These shoot ITs on various puzzle elements to stop the shopping cart [[Rabbid]] from completing the level. The player has to touch them with the stylus to remove them temporarily. The [[Verminator]] will shoot them again after a few seconds in the order that they were tapped. If a [[Rabbid]] lands on top of a [[Verminator]]'s head it will defeat it. This is the only interaction like this in the game aside from the Octopus. | * [[Verminator]]: These shoot ITs on various puzzle elements to stop the shopping cart [[Rabbid]] from completing the level. The player has to touch them with the stylus to remove them temporarily. The [[Verminator]] will shoot them again after a few seconds in the order that they were tapped. If a [[Rabbid]] lands on top of a [[Verminator]]'s head it will defeat it. This is the only interaction like this in the game aside from the Octopus. | ||
* IT: These are what the [[Verminator]] shoots to block the shopping cart [[Rabbid]]'s path. | * IT: These are what the [[Verminator]] shoots to block the shopping cart [[Rabbid]]'s path. | ||
* [[Human]]: These have a business man and an old lady version but they are both the same. [[Rabbid]]s that come into contact with these will steal their clothes making them naked and they will fall down off the screen being defeated. A puzzle object will be spawned that the shopping cart [[Rabbid]] can collect. This is the only interaction like this in the game aside from the Vacuum Cleaner. | * [[Human]]: These have a business man and an old lady version but they are both the same. [[Rabbid]]s that come into contact with these will steal their clothes making them naked and they will fall down off the screen being defeated. A puzzle object will be spawned that the shopping cart [[Rabbid]] can collect. This is the only interaction like this in the game aside from the Vacuum Cleaner. | ||
| Line 91: | Line 92: | ||
<blockquote>"Pick up as many objects as you can without your Rabbid touching the ground."</blockquote> | <blockquote>"Pick up as many objects as you can without your Rabbid touching the ground."</blockquote> | ||
This challenge involves placing puzzle utilities like in the normal levels, but instead of there being a Shopping Cart [[Rabbid]], it is a single [[Rabbid]]. The [[Rabbid]] needs to use the various utilities to pick up point orbs, instead of objects, before touching the ground. Once the [[Rabbid]] touches the ground, the level ends and the overall score is calculated. | This challenge involves placing puzzle utilities like in the normal levels, but instead of there being a Shopping Cart [[Rabbid]], it is a single [[Rabbid]]. The [[Rabbid]] needs to use the various utilities to pick up point orbs, instead of objects, before touching the ground. Once the [[Rabbid]] touches the ground, the level ends and the overall score is calculated. | ||
===Addicted to TV=== | ===Addicted to TV=== | ||