Rabbids Go Home (DS): Difference between revisions

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| gameplay mode = Single player, Multi-player
| gameplay mode = Single player, Multi-player
| platforms = Nintendo DS, Nintendo DSi
| platforms = Nintendo DS, Nintendo DSi
| game engine = [[Onyx (Nintendo DS)]]
}}
}}


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===Level Specific Cutscenes===
===Level Specific Cutscenes===
When playing certain levels the game will play a short cutscene that demonstrates a new puzzle element. They play every time on each specific level even if it has been completed before.  
When playing certain levels the game will play a short cutscene that demonstrates a new puzzle element. They play every time on each specific level even if it has been completed before.


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===Main Level Utilities===
===Main Level Utilities===
* Brick: These are often used to fill gaps in the floor or to make walls. These work vertically or horizontally.
* Brick: These are often used to fill gaps in the floor or to make walls. These work vertically or horizontally.
* Brick (thin): The same as a brick but objects can go through it from beneath when going upwards.
* Brick (thin): The same as a brick but thin so it is smaller.
* Ramp: These are often used to fill gaps in the floor. They can also be used to redirect balloons when placed above them. These work diagonally.
* Ramp: These are often used to fill gaps in the floor. They can also be used to redirect balloons when placed above them. These work diagonally.
* Ramp (thin): The same as a ramp but objects can go through it from beneath when going upwards.
* Ramp (thin): The same as a ramp but thin so it is smaller.
* Rocket Punch: These propel [[Rabbid]]s and objects in the direction the boxing glove is facing. This one works diagonally.
* Rocket Punch: These propel [[Rabbid]]s and objects in the direction the boxing glove is facing. This one works diagonally.
* Bouncing Boxing Glove: These propel [[Rabbid]]s and objects in the direction the boxing glove is facing. This one works vertically.
* Bouncing Boxing Glove: These propel [[Rabbid]]s and objects in the direction the boxing glove is facing. This one works vertically.
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* TV: These distract [[Rabbid]]s that are underneath them until they are turned off by being hit with something or losing power from a generator or a treadmill.
* TV: These distract [[Rabbid]]s that are underneath them until they are turned off by being hit with something or losing power from a generator or a treadmill.
* Baseball Bat: This is used by Rabbids to hit other [[Rabbid]]s or objects sending them flying in the opposite direction. They are single use.
* Baseball Bat: This is used by Rabbids to hit other [[Rabbid]]s or objects sending them flying in the opposite direction. They are single use.
* Generator: This is used to power treadmills, TVs and [Time Washing Machine|Washing Machines]]. When those objects are set to have a power line they must be powered by a [[Rabbid]] running on a treadmill connected to it, otherwise they will be turned off. If a [[Rabbid]] comes into contact with the power line then they will get electrocuted and their skeleton is visible from an xray.  
* Generator: This is used to power treadmills, TVs and [Time Washing Machine|Washing Machines]]. When those objects are set to have a power line they must be powered by a [[Rabbid]] running on a treadmill connected to it, otherwise they will be turned off. If a [[Rabbid]] comes into contact with the power line then they will get electrocuted and their skeleton is visible from an xray.
* Treadmill: Used by [[Rabbid]]s running on them to power treadmills, TVs and [[Time Washing Machine|Washing Machines]].
* Treadmill: Used by [[Rabbid]]s running on them to power treadmills, TVs and [[Time Washing Machine|Washing Machines]].
* Gun: Similar to a baseball bat in that a [[Rabbid]] must use them and they are single use. They shoot one bullet that can break boxes and ropes, or cause [[Rabbid]]s or other object to move in the opposite direction.
* Gun: Similar to a baseball bat in that a [[Rabbid]] must use them and they are single use. They shoot one bullet that can break boxes and ropes, or cause [[Rabbid]]s or other object to move in the opposite direction.
* Plunger: Similar to a baseball bat in that a [[Rabbid]] must use them and they are single use. They shoot a line with the end of a plunger that flies out in a straight line until it hits something. Then the [[Rabbid]] that shot it is propelled towards where it landed, or got stuck to.  
* Plunger: Similar to a baseball bat in that a [[Rabbid]] must use them and they are single use. They shoot a line with the end of a plunger that flies out in a straight line until it hits something. Then the [[Rabbid]] that shot it is propelled towards where it landed, or got stuck to.


===Object Utilities===
===Object Utilities===
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* Object: These vary in design based on the area being played. The shopping cart [[Rabbid]] has to collect these to win the level.
* Object: These vary in design based on the area being played. The shopping cart [[Rabbid]] has to collect these to win the level.
* Toilet: This is the end goal of the level except for the 10th puzzle in each Zone, which is a portable toilet (WC).
* Toilet: This is the end goal of the level except for the 10th puzzle in each Zone, which is a portable toilet (WC).
* [[Verminator]]: These shoot ITs on various puzzle elements to stop the shopping cart [[Rabbid]] from completing the level. The player has to touch them with the stylus to remove them temporarily. The [[Verminator]] will shoot them again after a few seconds in the order that they were tapped. If a [[Rabbid]] lands on top of a [[Verminator]]'s head it will defeat it. This is the only interaction like this in the game aside from the Octopus.  
* [[Verminator]]: These shoot ITs on various puzzle elements to stop the shopping cart [[Rabbid]] from completing the level. The player has to touch them with the stylus to remove them temporarily. The [[Verminator]] will shoot them again after a few seconds in the order that they were tapped. If a [[Rabbid]] lands on top of a [[Verminator]]'s head it will defeat it. This is the only interaction like this in the game aside from the Octopus.
* IT: These are what the [[Verminator]] shoots to block the shopping cart [[Rabbid]]'s path.
* IT: These are what the [[Verminator]] shoots to block the shopping cart [[Rabbid]]'s path.
* [[Human]]: These have a man and old lady version but they're both the same. [[Rabbid]]s that come into contact with these will steal their clothes making them naked and they will fall down off the screen being defeated. A puzzle object will be spawned that the shopping cart [[Rabbid]] can collect. This is the only interaction like this in the game aside from the Vacuum Cleaner.
* [[Human]]: These have a business man and an old lady version but they are both the same. [[Rabbid]]s that come into contact with these will steal their clothes making them naked and they will fall down off the screen being defeated. A puzzle object will be spawned that the shopping cart [[Rabbid]] can collect. This is the only interaction like this in the game aside from the Vacuum Cleaner.
* Vacuum Cleaner: [[Rabbid]]s that come into contact with these will have their face be sucked into the hose and they will fall down off the screen being defeated. 3 puzzle objects will be spawned that the shopping cart [[Rabbid]] can collect. This is the only interaction like this in the game aside from the [[Human]].
* Vacuum Cleaner: [[Rabbid]]s that come into contact with these will have their face be sucked into the hose and they will fall down off the screen being defeated. 3 puzzle objects will be spawned that the shopping cart [[Rabbid]] can collect. This is the only interaction like this in the game aside from the [[Human]].
* Chihuahua: These are similar to a normal puzzle object except that when they are near a shopping cart they will run towards them and be collected like a normal object. If they are near a normal [[Rabbid]] they will run and follow behind them. They will stop and wait for the Rabbid to catch up and continue moving before moving themselves.
* Chihuahua: These are similar to a normal puzzle object except that when they are near a shopping cart they will run towards them and be collected like a normal object. If they are near a normal [[Rabbid]] they will run and follow behind them. They will stop and wait for the Rabbid to catch up and continue moving before moving themselves.
* [[Rabbid]]: These are needed for a lot of puzzles because they can interact with most puzzle utilities.  
* [[Rabbid]]: These are needed for a lot of puzzles because they can interact with most puzzle utilities.


==Challenges==
==Challenges==
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<blockquote>"Pick up as many objects as you can without your Rabbid touching the ground."</blockquote>
<blockquote>"Pick up as many objects as you can without your Rabbid touching the ground."</blockquote>


This challenge involves placing puzzle utilities like in the normal levels, but instead of there being a Shopping Cart [[Rabbid]], it is a single [[Rabbid]]. The [[Rabbid]] needs to use the various utilities to pick up point orbs, instead of objects, before touching the ground. Once the [[Rabbid]] touches the ground, the level ends and the overall score is calculated.  
This challenge involves placing puzzle utilities like in the normal levels, but instead of there being a Shopping Cart [[Rabbid]], it is a single [[Rabbid]]. The [[Rabbid]] needs to use the various utilities to pick up point orbs, instead of objects, before touching the ground. Once the [[Rabbid]] touches the ground, the level ends and the overall score is calculated.


===Addicted to TV===
===Addicted to TV===