'copter candy: Difference between revisions

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{{stub}}
{{R1Level
| name = 'copter candy
| image = [[File:'Copter Candy.png|center|316px|class=sprite|'copter candy]]
| preceded by = [[Pebble peril]]
| followed by = [[Ring rhapsody]]
}}


''In the air, above delicious cakes, [[Rayman]] has to analyse figures and numbers. The flight is not without danger – if [[Rayman]] ventures too close, he may prick himself on some rather bitter sweets.''
{{Quote|text=In the air, above delicious cakes, [[Rayman]] has to analyse figures and numbers. The [[Super helicopter|flight]] is not without danger – if [[Rayman]] ventures too close, he may prick himself on some rather bitter sweets.|sign=Manual|source=''[[Maths and English with Rayman]]''}}


''''copter candy''' is the third level in ''[[Rayman Junior]]'', and is set in the [[Candy Château]]. The most ''[[Ting]]s'' are in this level.  
''''copter candy''' is the third level in ''[[Maths and English with Rayman]]'', and is set in the [[Candy Château]]. It is the second math level, where [[Rayman]] needs to use his [[super helicopter]] power to fly to the correct place value numbers.
 
==Part 1==
[[File:'Copter Candy Part 1.png|316px|thumb|left|class=sprite|Part 1.]]
[[Rayman]] has to use his [[super helicopter]] power to fly to the correct place value for each number.
 
{{clear}}
 
==Part 2==
[[File:'Copter Candy Part 2.png|316px|thumb|right|class=sprite|Part 2.]]
Part 2 has the same objective as part 1.
 
{{clear}}
 
==Part 3==
[[File:'Copter Candy Part 3.png|316px|thumb|left|class=sprite|Part 3.]]
Part 3 has nearly the same objective as the previous parts, although at certain times [[Rayman]] will need to solve addition problems then fly to the correct place value number.
 
{{clear}}
 
==Part 4==
[[File:'Copter Candy Part 4.png|316px|thumb|right|class=sprite|Part 4.]]
During the entire part, [[Rayman]] will solve addition problems then fly to the correct place value number.
 
{{clear}}
 
==Part 5==
[[File:'Copter Candy Part 5.png|316px|thumb|left|class=sprite|The fifth and final part.]]
In this final part, [[Rayman]] must find all the numbers where a certain digit is larger than another digit.
 
{{clear}}
 
==Trivia==
*There are more [[Ting]]s in this level than there are in any other in ''[[Maths and English with Rayman]]''.


{{RaymanJuniorLevels}}
{{RaymanJuniorLevels}}
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[[fr:Rase-mottes sur friandises]]
[[fr:Rase-mottes sur friandises]]


[[Category:Places]]
[[Category:Places from Maths and English with Rayman]]
[[Category:Places from Rayman 1]]
[[Category:Places in the Valley]]