Rabbids Go Home (DS): Difference between revisions

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==DSi/3DS/2DS-only feature==
==Camera-Only Feature==
If the game is being run on a DSi or a 3DS/2DS, the player can access an extra feature where they can take a picture of something with either of the console's cameras. This allows a Rabbid to perform one of 6 animations on top of the picture. It also allows them to change or apply various effects. There are 3 buttons on the touch screen that are for the steps of making a custom image. The first step button has options for the Rabbid's animations. The second step has options for; changing the camera to be flipped vertically or not, applying one of 5 colour filters, one of 4 camera modes and switching between the fron facing or rear facing cameras.
 
{{quote|text="Create a funny scene with these Rabbid animations!'"'}}
 
If the game is being run on a DSi or a 3DS/2DS, the player can access an extra feature where they can take a picture of something with either of the console's cameras. There are buttons on the touch screen that allow the player to manipulate the image in various ways:
 
{{quote|text="First step, choose an animation""}}
When the [1] button is selected, two [<|>] buttons appear in the bottom left, allowing the player to cycle through one of 6 animations for the Rabbid to perform. The ▲ menu is disabled on this screen.
 
{{quote|text="Second Step, take a picture""}}
 
When the [2] button is selected, an image button appears in the bottom left which allows the player to take a picture for the background. A picture is required to be taken for the ■ button to become the ▶ button, which allows the animation to play and for the image to be saved. The ▲ menu on the bottom right also becomes available that has a several options:
* Changing the camera to be flipped vertically or not
* Applying one of 5 colour filters
* Cycling through one of 4 camera modes
* Switching between the front facing or rear facing cameras
 
{{quote|text="Third Step, use the mask to hide the Rabbids""}}
 
When the [3] button is selected, the player can add a mask to the image on the layer above the Rabbid. The ▲ menu is available again that has several options:
* Modify Mask: Switches the opacity of the mask between 50% or none
* Edit Mask: Eraser for erasing parts of the mask, which are the only parts that show the Rabbid in the final image
* Move Mask: Allows the mask to be moved around with the stylus
* New Mask: Resets the mask to the default unedited state
 


{{Rabbids series}}
{{Rabbids series}}