Rabbids Go Home (DS): Difference between revisions
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==Levels== | ==Levels== | ||
There are five areas in the game. Every area consists of 3 sections, or "Zones", that have 10 puzzles each. There's an 11th bonus level that's required to unlock the next Zone on the player's first play through on a fresh save file. All but the bonus level in each Zone ends by going down a toilet, while in the 10th level, the Rabbid goes down a portable toilet (WC). Each of the bonus levels also unlocks an item to use in the | There are five areas in the game. Every area consists of 3 sections, or "Zones", that have 10 puzzles each. There's an 11th bonus level that's required to unlock the next Zone on the player's first play through on a fresh save file. All but the bonus level in each Zone ends by going down a toilet, while in the 10th level, the Rabbid goes down a portable toilet (WC). Each of the bonus levels also unlocks an item to use in the build mode. To unlock the third bonus Zone of each area the player must 100% (gold) at least 1 Zone from the area. The areas are as follows: | ||
* Building Site | * Building Site | ||
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* Theme Park | * Theme Park | ||
* Las Vegas | * Las Vegas | ||
* | * Dump | ||
===Bonus Levels=== | ===Bonus Levels=== | ||
These bonus levels represent the moon pile in which the player has to catch items. This is done by drawing lines with the stylus to guide the items into a container, as it is being shot out of a cannon by a Rabbid. If the player touches a line after it has been drawn, it will be converted into a trampoline which will make the items bounce off of it in the opposite direction. The main 2 items are pink toilet paper, like in the Dump area, and a helmet. Sometimes a container will be on fire which makes the toilet paper burn. In this case, only helmets will work. Sometimes the cannon will shoot out a bomb which will make the items in the container fly out. The player has to either draw a line to block it or make it bounce away with a trampoline. Sometimes a Verminator will show up and spawn mines in the air which makes any objects explode if they touch them. The player can destroy them by using the bombs from a Rabbid's cannon. The Verminator can also shoot a green line that covers a container and the only way to get rid of it, is for the player to guide a bomb to it so it explodes while touching it. | |||
==Utilities== | ==Utilities== | ||