Rayman: The Board Game: Difference between revisions
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====4: Legend==== | ====4: Legend==== | ||
The most challenging mode in the game. Players follow the previous modes’ rules, with some adjustments. Players place the 2 [[Olympus Maximus#Fiery Depths|Hell]] tiles side by side to form the new racing board. Players use the [[Ghost|Red Ghost]] Projectiles and the corresponding Projectile card, applying its effects to all Projectiles. Players choose a Legendary Player card of their choice, gaining its unique abilities for this race. From now on, any new game the player decides to play in this difficulty mode, they can use any board and apply any Projectile card. For a spicy challenge, they can replace the [[Ghost|Red Ghost]] with the [[Helicopter bomb|Flying Bomb]] Projectile card! | The most challenging mode in the game. Players follow the previous modes’ rules, with some adjustments. Players place the 2 [[Olympus Maximus#Fiery Depths|Hell]] tiles side by side to form the new racing board. Players use the [[Ghost|Red Ghost]] Projectiles and the corresponding Projectile card, applying its effects to all Projectiles. Players choose a Legendary Player card of their choice, gaining its unique abilities for this race. From now on, any new game the player decides to play in this difficulty mode, they can use any board and apply any Projectile card. For a spicy challenge, they can replace the [[Ghost|Red Ghost]] with the [[Helicopter bomb|Flying Bomb]] Projectile card! | ||
====Bonus: Tournament==== | |||
In Tournament mode, all four boards are played in sequence at any difficulty level and configuration. At the end of each race, points are awarded to players for their positions: 5 points for first place, 3 points for second, 2 points for third, and 1 point for last. If 6 players were playing, presumably, 2 points would be awarded for third and fourth, while 1 point would be awarded for fifth and sixth. The player with the most points at the end of the four races is declared the winner. | |||
At the end of each race, if Additional Action cards are used, players may swap two of their old cards with newly acquired ones to improve their character's abilities for future races. If playing with the powers granted on Legendary Player cards, players can decide whether to keep their power for the entire tournament or change it between races. | |||
===Solo and Cooperative Mode=== | ===Solo and Cooperative Mode=== | ||