UbiArt Framework: Difference between revisions
Rayman Legends Retold uses both Snowdrop and UbiArt. |
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The engine was originally developed for ''[[Rayman Origins]]'' and was originally planned to be open-source and available to the public. However as the project grew in complexity it was decided against it and the engine remained closed source. | The engine was originally developed for ''[[Rayman Origins]]'' and was originally planned to be open-source and available to the public. However as the project grew in complexity it was decided against it and the engine remained closed source. | ||
In an interview with IGN in April 2019<ref>https://www.youtube.com/watch?v=a9ewXj4RO5A&feature=youtu.be&t=2650</ref> Ubisoft CEO Yves Guillemot explains why the framework isn't being used as much anymore, stating the "tools were difficult to use". He however goes on by saying that “It’s still there, and you will see other things using it, but it’s not as predominant as it used to be”. | In an interview with IGN in April 2019<ref>https://www.youtube.com/watch?v=a9ewXj4RO5A&feature=youtu.be&t=2650</ref> Ubisoft CEO Yves Guillemot explains why the framework isn't being used as much anymore, stating the "tools were difficult to use". He however goes on by saying that “It’s still there, and you will see other things using it, but it’s not as predominant as it used to be”. Since 2022, the engine was fully abandoned and used only for ports. | ||
The UbiArt framework resurfaced in 2026 when it was used for ''[[Rayman Legends Retold]]''. Although the game uses Snowdrop for its 3D graphics, this is only an enhancement layer – underneath, the game still runs on UbiArt. Even new levels were built with the original UbiArt framework first and then enhanced using Snowdrop.<ref>[[Rayman Pirate-Community]] discussion forums, ''Rayman Legends Retold'', https://raymanpc.com/forum/viewtopic.php?p=1555965#p1555965</ref> | |||
== Common formats == | == Common formats == | ||
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|October 1, 2026 | |October 1, 2026 | ||
|<nowiki>PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2</nowiki> | |<nowiki>PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2</nowiki> | ||
|- | |||
|''[[Rayman Legends Retold]]'' | |||
|Ubisoft Montpellier Ubisoft Milan, Pastagames | |||
|October 1, 2026 | |||
|<nowiki>PlayStation 5, Windows, Xbox Series X|S, Nintendo Switch 2</nowiki> | |||
|- | |- | ||
| ''Child of Light'' | | ''Child of Light'' | ||