Jano: Difference between revisions
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'''Jano''' (commonly known as '''the Guardian of the Cave of Bad Dreams''') is a character from ''[[Rayman 2: The Great Escape]]'' and its remakes, as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] | '''Jano''' (commonly known as '''the Guardian of the Cave of Bad Dreams''') is a character from ''[[Rayman 2: The Great Escape]]'' (and its remakes) in which he guards [[the Cave of Bad Dreams]], as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] where he is involved with [[Robo-Pirate Army|the Pirates]]. In the former game, he is the Guardian of [[the Cave of Bad Dreams]], a subterranean grotto in which the nightmares of [[Polokus]] are found and which it is his job to ensure are kept locked away. Jano also guards precious treasure, which, until found by [[Rayman]], was only rumoured to exist. | ||
==Appearance== | ==Appearance== | ||
Jano is a larger version of the one-eyed, fire-breathing monsters that dwell in [[the Cave of Bad Dreams]] and [[the Sanctuary of Stone and Fire]], | Jano is a larger version of the one-eyed, fire-breathing monsters that dwell in [[the Cave of Bad Dreams]] and [[the Sanctuary of Stone and Fire]], who additionally carries a staff with a skull on its top, and wears a magician's hat identical to that worn by [[Polokus]]. The skull atop his staff contains [[the Elixir of Life]], which Rayman must gain to save his friend [[Clark]], who became ill after munching on a rusty [[Robo-Pirate]] in [[the Menhir Hills]]. | ||
==Character== | ==Character== | ||
Jano is a fierce but wise creature, with the ability to read | |||
Jano is a fierce but wise creature, with the ability to read an individual's mind, breathe fire, conjure floating skulls, and change his size (becoming huge during his battle with [[Rayman]]). As a guardian, he will ward off anyone that doesn't know the name of the Cave of Bad Dreams. Although he's an ally of Rayman in general, he challenges Rayman to find the treasure that is hidden deep in the cave in ''Rayman 2'', chases and battles him towards the level's end, and offers the treasure to him upon his defeat (even though Jano attempts to kill Rayman a number of times throughout the level). | |||
[[File:ShrinkedJano.jpg|thumb|Glitch with shrinked Jano]] | [[File:ShrinkedJano.jpg|thumb|Glitch with shrinked Jano]] | ||
He can tell whether or not | He can tell whether or not an individual is greedy, so he rewards Rayman with the [[Elixir of Life]] for refusing to take the tempting treasure. In all versions of Rayman 2 (excluding the Playstation version), the player gets to choose whether (s)he wants the treasure or not, and in choosing it, Rayman is cast to a deserted island surrounded by the Gold, noticeably obese, resulting in 'the end of the game'. | ||
Jano appears again in [[Rayman 3 (GBA)|the GameBoy Advance version of Rayman 3]], where he is the boss of the [[Haunted Dreams]] world. | Jano appears again in [[Rayman 3 (GBA)|the GameBoy Advance version of Rayman 3]], where he is the boss of the [[Haunted Dreams]] world. | ||