Raving Rabbids: Travel in Time: Difference between revisions

Haruka (talk | contribs)
Urrrgh... The grammar gives a lot will. And besides it is too much resumed. I am working in this text to have a better description. (A spoiler tag could be useful now)
Novioboy (talk | contribs)
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==Plot==
==Plot==
Set in the year 2012 as the default year, [[Rabbid]]s discover a [[Time Washing Machine]] in a museum, which allows them to access various periods in history via paintings associated with them and interfere with the appropriate events.
Set in the year 2012 as the default year, the Rabbids discover a time washing machine. In the intro to the game, a Rabbid is traveling through time, from a prehistoric setting, to ancient Egypt, and other time periods. The time washing machine gets damaged in traveling. The Rabbid travels in time to a history museum. He and other Rabbids access time periods through pictures of the event. As they alter time, they create different scenarios, such as giant Rabbids and the Earth under water and in space. At the end of the game, the time machine is fixed. The Rabbid travels in time and ends up in a large facility. He sees giant robots and messes with one of them, making them shoot a laser and open up a door. Barranco( from Rayman Raving Rabbids 2) is drilling Rabbids in using time machines to conquer history. The main Rabbid pulls the plug on one of the machines, sending him and the machines into time, making a very fast version of the game intro. This sends the Rabbid back to the history museum.
 
==Gameplay==
==Gameplay==
Up to four Rabbids begin in the Main Hall of the museum, and can only access certain rooms and the associated minigames, many of which are barred with electric fences.  As each minigame is cleared, these bars disappear allowing more access to more areas. There are five sections in the game: the [[Bouncearium]], using side-scrolling platform minigames, the [[Shootarium]], using first-person shooting minigames, the [[Flyarium]], using flying race and scavenger hunt games, the [[Runarium]], using two teams racing together in races and scavenger hunt games, and the [[Hookarium]], using the Wii Motion Plus acessory for fishing games. Each of the minigames explores history, such as the missing nose on the Sphinx, why Mona Lisa smiles, the discovery of fire, and other historical events.  
Up to four Rabbids begin in the Main Hall of the museum, and can only access certain rooms and the associated minigames, many of which are barred with electric fences.  As each minigame is cleared, these bars disappear allowing more access to more areas. There are five sections in the game: the [[Bouncearium]], using side-scrolling platform minigames, the [[Shootarium]], using first-person shooting minigames, the [[Flyarium]], using flying race and scavenger hunt games, the [[Runarium]], using two teams racing together in races and scavenger hunt games, and the [[Hookarium]], using the Wii Motion Plus acessory for fishing games. Each of the minigames explores history, such as the missing nose on the Sphinx, why Mona Lisa smiles, the discovery of fire, and other historical events.