The East Plain: Difference between revisions

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In order to reach [[Globox's House]], [[Rayman]] must enlist the help of [[Clark the Giant]] to pass through the East Plain and smash the [[Robo-Pirate army|pirate]] barricade which blocks his way.
In order to reach [[Globox's House]], [[Rayman]] must enlist the help of [[Clark the Giant]] to pass through the East Plain and smash the [[Robo-Pirate army|pirate]] barricade which blocks his way.
The area is quite large and serves as a park for the many [[baby Globox]]es that inhabit the area. A [[Robo-Pirate]] installation is present on the opposite side of the field from where [[Rayman]] enters. The installation has a metal gate activated by a [[switch]] near it and also a door that houses a seemingly endless amount of Robo-Pirates.


[[Category:Places|East Plain, The]]
[[Category:Places|East Plain, The]]
[[Category:Places from Rayman 2|East Plain, The]]
[[Category:Places from Rayman 2|East Plain, The]]