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::::Can you test Rayman Arena in this case? I believe the 32-bit version still cannot make the game fully playable. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:13, 1 September 2011 (UTC)
::::Can you test Rayman Arena in this case? I believe the 32-bit version still cannot make the game fully playable. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:13, 1 September 2011 (UTC)
::::: That was the first thing I tested and I didn't actually recall having problems with Rise and Shrine...  I'll give it another whirl soon. --[[User:Cairnie|Cairnie]] 22:18, 1 September 2011 (UTC)
::::: That was the first thing I tested and I didn't actually recall having problems with Rise and Shrine...  I'll give it another whirl soon. --[[User:Cairnie|Cairnie]] 22:18, 1 September 2011 (UTC)
::::::That's the problem, the 64-bits version of the emulator seems to fully play the game, but the 32-bits one freezes at Rise and Shrine, and this pisses me off. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 22:46, 1 September 2011 (UTC)
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