Rayman Origins: Difference between revisions

Cairnie (talk | contribs)
Felt the need to tidy this right up for now
Line 13: Line 13:
'''''Rayman Origins''''' is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|''Rayman'' series]]. It was announced by [[Ubisoft]] at E3 2010, and is the first major ''Rayman'' game since the creation of the [[Rayman Raving Rabbids|''Raving Rabbids'' series]]. It also marks the return of ''Rayman'' creator [[Michel Ancel]] to the series; he had not worked on a ''Rayman'' title since ''[[Rayman 2: The Great Escape|Rayman 2]]'' in 1999.
'''''Rayman Origins''''' is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|''Rayman'' series]]. It was announced by [[Ubisoft]] at E3 2010, and is the first major ''Rayman'' game since the creation of the [[Rayman Raving Rabbids|''Raving Rabbids'' series]]. It also marks the return of ''Rayman'' creator [[Michel Ancel]] to the series; he had not worked on a ''Rayman'' title since ''[[Rayman 2: The Great Escape|Rayman 2]]'' in 1999.


==Description==
==History==
[[File:RaymanOrigins-Collector'sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|left|The Collector's Edition for PlayStation 3. It is currently unknown if the edition will be comercialized out of Europe.]]
Initially, ''Rayman Origins'' was announced to be an episodic release, and that the first episode would have been released in late 2010.  This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a 'real sequel', in the words of Ancel. Chronologically, ''Origins'' is a prequel to [[Rayman 1|the original ''Rayman'' game]], and will explore how ‘...this uncontrollable individual ([[Rayman]]) and his grotesque companion ([[Globox]]) become the heroes that we know...’ The game's trailer finally reveals Rayman's origins, which were hinted at in [[the Knowledge of the World]] in ''[[Rayman 2: The Great Escape|Rayman 2]]'' eleven years before: ‘Conjured from the magnificent moonbeams of the second summer solstice, woven together by [the] nymphs, destined to preserve the equilibrium of the sacred universe: the one we call... Rayman!’ The ‘nymph’ who creates Rayman may be a younger version of [[Betilla the Fairy]].  
Although it was originally announced that ''Rayman Origins'' would receive an episodic release, this approach was eventually scrapped: the game will instead be given a retail release in late 2011, in order that it might be a 'real sequel', in the words of Ancel. Two European On-Line shops revealed in the beggining of August the existance of a Collector's Edition for the Xbox 360 and PlayStation 3 platforms and it will contain a special box, a sixty-four pages artbook and a soundtrack disc. The game will feature four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it will still be possible to play through the game in single-player mode. As in ''[[Rayman M]]'', all playable characters will share the same abilities. Chronologically, ''Origins'' is a prequel to [[Rayman 1|the original ''Rayman'' game]], and will explore how ‘...this uncontrollable individual ([[Rayman]]) and his grotesque companion ([[Globox]]) become the heroes that we know...’ The game's trailer finally reveals Rayman's origins, which were hinted at in [[the Knowledge of the World]] in ''[[Rayman 2: The Great Escape|Rayman 2]]'' eleven years before: ‘Conjured from the magnificent moonbeams of the second summer solstice, woven together by [the] nymphs, destined to preserve the equilibrium of the sacred universe: the one we call... Rayman!’ The ‘nymph’ who creates Rayman may be a younger version of [[Betilla the Fairy]]. The game will return to [[Rayman 1|the original]]'s health and damage style: instead of a single health bar, Rayman's life energy will once more be divided into bubbles (in-game footage shows Rayman starting a level with five yellow health bubbles and three red damage ones). ''Origins'' will be a relatively easy game, as many players were unable to complete the original due to its extreme difficulty. The level design is intended to suit various gameplay styles: players who like collecting and players who like speedruns should both be satisfied. [[Lum]]s will return, and, as in ''[[Rayman Revolution]]'', they will act as currency: the player can use them to purchase power-ups, health upgrades and 'I Dare You' challenges (complex acrobatic minigames in which the player can make wagers).
 
==Early production==
Shortly after ''Rayman Origins'' was first announced, footage showing a demonstration of its mechanics appeared.  This featured a health system which was very much like that of the original ''Rayman'' - it would have used the same yellow and red bubbles that indicated the player's health.  Since then, this system was debunked by later playable demonstrations.
 
==Gameplay==
The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it will still be possible to play through the game in single-player mode.  There are currently no plans for online play. 
 
Much of the gameplay can be reminiscent to that of ''[[Rayman 1|Rayman]]'', in that the aim is to find [[cage]]s and rescue the [[Electoons]] that are imprisoned inside them.  Unlike ''Rayman'' though, most if not cages are being guarded by several enemies that collectively use a forcefield to protect the cage (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in ''[[Rayman 3]]'' that uses a similar technique to protect other Hoodlums); the team must defeat every single enemy that uses the forcefield, then the cage can be destroyed. The cage can only be damaged on the side which has a green padlock.  Most of the cages are hidden away in secret passages, so once the Electoons are free, they will create a portal which leads to the outside of these passages. Each level contains a medallion of at least 5 cages.
 
[[Yellow Lums]], which first appeared in ''[[Rayman 2]]'', are once again collectable items in the game. 
 
Unlike most other games in the ''Rayman'' series, the players are very vulnerable to enemy attacks, and one touch can cause death.  Throughout the game, bottles containing a heart are found, and should a player break one, the heart inside will act as a shield until an enemy attacks, after which the heart will break.  In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player.  If all players die at the same time, then they will return to where they last destroyed a cage.   
 
Also unlike ''Rayman'', contact to any body of water will not cause instant death, though creatures that lurk in some of them can catch a player and kill them then. 
 
At certain points, the players will come across [[Betilla the fairy]] and her sisters, who are imprisoned inside the mouth of a [[Darktoon]], one by one.  When these are encountered, the players have to chase the Darktoon and free the fairy inside.  Once she is free, she will give Rayman and his friends a new power. 
 
The players will also encounter runaway treasure chests, which contain various treasures such as a [[shiny skull tooth]].


==Levels==
==Levels==
Line 39: Line 56:
*A cave level – the trailer shows Rayman sliding through a slippery, dark, mushroom-filled cavern while fighting off enemy insects.
*A cave level – the trailer shows Rayman sliding through a slippery, dark, mushroom-filled cavern while fighting off enemy insects.
*An organic level – similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled ''Rayman 4'']], this level takes place within the belly of a gigantic dragon. The players much avoid flaming walls of heartburn.
*An organic level – similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled ''Rayman 4'']], this level takes place within the belly of a gigantic dragon. The players much avoid flaming walls of heartburn.
==European Collector's Edition==
[[File:RaymanOrigins-Collector'sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|The Collector's Edition for PlayStation 3. It is currently unknown if the edition will be available outside of Europe.]]
In August 2011, a number of online department stores in Europe revealed a collector's edition for the Playstation 3 and the XBox 360 versions of the game, which contains a 50-page art book, a CD of the game's soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version, and it is unknown if this would be also available in other regions of the world. 


==Screenshots gallery==
==Screenshots gallery==