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[[Image:Foret1PC.png|frame|right|Tings are present everywhere]]
[[Image:Foret1PC.png|frame|right|Tings are present everywhere]]
==In ''[[Rayman 1|Rayman]]''==
==In ''[[Rayman 1|Rayman]]''==
In [[Rayman 1|the original ''Rayman'' game]], Tings are small blue crystal balls found scattered in large numbers throughout almost every level, often leading [[Rayman]] to a hidden [[cage]] or to safety. Collecting a hundred Tings gets Rayman a bonus [[life]] and resets his Ting count to zero. If Rayman loses a life, he also loses all Tings he is currently holding. They are also apparently used as some kind of currency, as ten Tings need to be paid to [[the Magician]] in order to enter one of his [[Bonus level (Rayman 1)|bonus levels]]. There are 1,960 of them in the PlayStation version of the game.
In [[Rayman 1|the original ''Rayman'' game]], Tings are small blue crystal balls found scattered in large numbers throughout almost every level, often leading [[Rayman]] to a hidden [[cage]] or to safety. Collecting a hundred Tings gets Rayman a bonus [[life]] and resets his Ting count to zero. If Rayman loses a life, he also loses all Tings he is currently holding. They are also apparently used as some kind of currency, as ten Tings need to be paid to [[the Magician]] in order to enter one of his [[Bonus level (Rayman 1)|bonus levels]]. There are 2143 of them in the original version of the game.


[[Image:TingGBC.png|frame|left|A Ting in [[Rayman (Game Boy Color)|the GBC version]]]]
[[Image:TingGBC.png|frame|left|A Ting in [[Rayman (Game Boy Color)|the GBC version]]]]
[[Image:Tings.png|frame|right|Tings are tiny [[fairy|fairies]] in glass spheres]]
[[Image:Tings.png|frame|right|Tings are tiny [[fairy|fairies]] in glass spheres]]
==In [[Rayman (Game Boy Color)|''Rayman'' (Game Boy Color)]]==
==In [[Rayman (Game Boy Color)|''Rayman'' (Game Boy Color)]]==
In [[Rayman (Game Boy Color)|the Game Boy Color adaptation of the game]], Tings play a much larger role in the story. Here they are revealed to be tiny fairies inside glassy spheres. These Tings wake Rayman up from his slumber at the beginning of the game to warn him of [[Mr Dark]]'s plot, and continue to provide instruction throughout the duration of Rayman's adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla the Fairy]] played in the original version. Only thirty Tings are needed to gain an extra [[life]] here, and none are required to enter a [[bonus level]].
In [[Rayman (Game Boy Color)|the Game Boy Color adaptation of the game]], Tings play a much larger role in the story. Here they are revealed to be tiny fairies inside glassy spheres. These Tings wake Rayman up from his slumber at the beginning of the game to warn him of [[Mr Dark]]'s plot, and continue to provide instruction throughout the duration of Rayman's adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla the Fairy]] played in the original version. Only thirty Tings are needed to gain an extra [[life]] here, and none are required to enter a [[bonus level]].