Rayman 60 Levels: Difference between revisions
m Haruka moved page Rayman 60 Niveaux Inédits to Rayman 60 Levels over redirect: Recently confirmed that there's an official English version named like this. |
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{{Game | {{Game | ||
| name = Rayman 60 | | name = Rayman 60 Levels | ||
| image = [[Image:Rayman60NI-title.JPG|250px]] | | image = [[Image:Rayman60NI-title.JPG|250px]] | ||
| published by = Ludimedia | | published by = Ludimedia | ||
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}} | }} | ||
'''''Rayman 60 | '''''Rayman 60 Levels''''' is one of the games included in ''[[Rayman 100 Levels]]'' game, an expansion of [[Rayman 1|the original ''Rayman'' game]] originally released in 1998 for MS-DOS, Windows 95/98 and it was exclusively released in some already existent Rayman packs in France, United Kingdom, Germany, United States of America, and other countries. | ||
==Gameplay== | ==Gameplay== | ||
''Rayman 60 | ''Rayman 60 Levels'' includes 60 levels (10 for each world), all of which were created by [[Ubisoft]] with [[Rayman Designer]]'s Mapper and Event Editor. Each level is assigned a difficulty level: Very Easy, Easy, Medium Easy, Medium, Medium Hard, Hard and Very Hard. The main goal is to finish every level by reaching the [[exit sign]], as in [[Rayman 1|the original ''Rayman'' game]]. Unlike in ''[[Rayman Designer]]'' and ''[[Rayman By His Fans]]'', the player doesn't need to collect all the [[Ting]]s in a given level in order to make the exit sign appear, however doing so will still cause the victory sample to play. | ||
==Missing Tings== | ==Missing Tings== | ||
The main difference from ''Rayman 60 | The main difference from ''Rayman 60 Levels'' compared with ''[[Rayman Designer]]'' and ''[[Rayman By His Fans]]'' is the player not being forced to collect all the [[Ting]]s in order to make the [[exit sign]] appear. Even if it is missing any the player can finish the level by touching the exit sign that is already visible in the end of the map. | ||
However, there are levels in the game that have missing Tings. The reasons are unknown, but it is presumed that they are placed in unreachable coordinates from the maps. It isn't also known if this issue is related with the fact of the player not being forced to collect every Ting to finish the levels. | However, there are levels in the game that have missing Tings. The reasons are unknown, but it is presumed that they are placed in unreachable coordinates from the maps. It isn't also known if this issue is related with the fact of the player not being forced to collect every Ting to finish the levels. | ||
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==External links== | ==External links== | ||
[http://www.youtube.com/view_play_list?p=DDC5E101B6300CE2 Complete list of the gameplay videos of ''Rayman 60 | [http://www.youtube.com/view_play_list?p=DDC5E101B6300CE2 Complete list of the gameplay videos of ''Rayman 60 Levels'' for PC/MS-DOS @ YouTube] | ||
[[fr:Rayman 60 Niveaux Inédits]] | [[fr:Rayman 60 Niveaux Inédits]] | ||