Band Land: Difference between revisions
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The first level of Band Land is [[Bongo Hills]], a grassy terrain where vast instruments sprout from the ground. It is followed by [[Allegro Presto]], is a cold, blue, vertiginous labyrinth of slippery musical staves. This is where [[Rayman]] first encounters [[Mr Sax]], the malevolent giant saxophone who rules Band Land; and also where he receives the [[helicopter]] ability from [[Betilla the Fairy]]. The next level is [[Gong Heights]], a balmy region of golden clouds and inhabited by meditating [[monk]]s. The final level is [[Mr Sax's Hullaballoo]], which resembles a combination of the three preceding levels. This is where [[Rayman]] finally confronts and defeats Mr Sax. | The first level of Band Land is [[Bongo Hills]], a grassy terrain where vast instruments sprout from the ground. It is followed by [[Allegro Presto]], is a cold, blue, vertiginous labyrinth of slippery musical staves. This is where [[Rayman]] first encounters [[Mr Sax]], the malevolent giant saxophone who rules Band Land; and also where he receives the [[helicopter]] ability from [[Betilla the Fairy]]. The next level is [[Gong Heights]], a balmy region of golden clouds and inhabited by meditating [[monk]]s. The final level is [[Mr Sax's Hullaballoo]], which resembles a combination of the three preceding levels. This is where [[Rayman]] finally confronts and defeats Mr Sax. | ||
[[Image:MrSax.png|frame|right|The boss of Band Land, [[Mr Sax]]]] | |||
Sights such as giant [[drum]]s, recorders and xylophones are characteristic of Band Land. Rayman often finds himself battling [[trumpet]]s and [[moth]]s while dodging dangerous [[wrong note]]s, [[spiky ball]]s and [[cymbal]]s. The 'ground' usually consists of drum material or slippery musical staves, from which the player must be careful not to fall. As Rayman progresses, he ascends higher into the sky: the levels feature increasing amounts of [[cloud]]s, snow and lightning. Most of the platforms in Band Land are music-related: Rayman can use [[rocket-maraca]]s to fly, [[bongo]]s to cross chasms, and [[walking drum]]s to reach inaccessible heights. | Sights such as giant [[drum]]s, recorders and xylophones are characteristic of Band Land. Rayman often finds himself battling [[trumpet]]s and [[moth]]s while dodging dangerous [[wrong note]]s, [[spiky ball]]s and [[cymbal]]s. The 'ground' usually consists of drum material or slippery musical staves, from which the player must be careful not to fall. As Rayman progresses, he ascends higher into the sky: the levels feature increasing amounts of [[cloud]]s, snow and lightning. Most of the platforms in Band Land are music-related: Rayman can use [[rocket-maraca]]s to fly, [[bongo]]s to cross chasms, and [[walking drum]]s to reach inaccessible heights. | ||
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==Image gallery== | ==Image gallery== | ||