Rayman Legends: Difference between revisions

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Production: I think the early plot needs mentioning at some point, feel free to change that into something more elegant however.
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On 27 April, 2012, the first full-length trailer for the game was leaked to the public.<ref>MCV, ''VIDEO: Rayman Legends trailer confirms special Wii U functionality'', http://www.mcvuk.com/news/read/video-rayman-legends-trailer-confirms-special-wii-u-functionality/095175</ref> It features the aforementioned settings, gives more details on online gameplay and reveals a new playable character: a [[Betilla the Fairy|Betilla]]-like warrior girl known as [[Barbara]]. <ref>http://www.youtube.com/watch?gl=GB&v=gmx17Mwo-2c</ref> In the Wii U version of the game, the player will be able to use certain physical toys to interact with the game world; this is similar to the premise of ''Skylanders: Spyro's Adventure''. The trailer shows a player scanning a [[Rabbid]] toy to enter a level where [[Rayman]] must fight Rabbids, and hints that similar functionality will be possible with toys based on other [[Ubisoft]] characters, such as Ezio from the ''Assassin's Creed'' series. Ubisoft initially attempted to suppress the videos, but after a few hours they released an official statement, confirming that ''Rayman Legends'' was being developed by [[Michel Ancel]] and Ubisoft Montpellier, but downplaying the video's accuracy, claiming that 'This video was intended as a purely internal demonstrative video, and in NO way represents the final game, the final console or their features. The game was officially unveiled with a gameplay demonstration at the 2012 Electronic Entertainment Expo, showcasing Murphy, a new playable character, controlled via the Wii U system's touch screen on the tablet controller. It also showed medieval-themed stages as well as a rhythm-based map of [[Land of the Livid Dead (Rayman Origins)|the Land of the Livid Dead]] from ''[[Rayman Origins]]'' featuring remixed music.'<ref>Wii News at IGN, ''Wii U Details Revealed By Leaked Rayman Trailer'', http://ie.wii.ign.com/articles/122/1223893p1.html</ref>
On 27 April, 2012, the first full-length trailer for the game was leaked to the public.<ref>MCV, ''VIDEO: Rayman Legends trailer confirms special Wii U functionality'', http://www.mcvuk.com/news/read/video-rayman-legends-trailer-confirms-special-wii-u-functionality/095175</ref> It features the aforementioned settings, gives more details on online gameplay and reveals a new playable character: a [[Betilla the Fairy|Betilla]]-like warrior girl known as [[Barbara]]. <ref>http://www.youtube.com/watch?gl=GB&v=gmx17Mwo-2c</ref> In the Wii U version of the game, the player will be able to use certain physical toys to interact with the game world; this is similar to the premise of ''Skylanders: Spyro's Adventure''. The trailer shows a player scanning a [[Rabbid]] toy to enter a level where [[Rayman]] must fight Rabbids, and hints that similar functionality will be possible with toys based on other [[Ubisoft]] characters, such as Ezio from the ''Assassin's Creed'' series. Ubisoft initially attempted to suppress the videos, but after a few hours they released an official statement, confirming that ''Rayman Legends'' was being developed by [[Michel Ancel]] and Ubisoft Montpellier, but downplaying the video's accuracy, claiming that 'This video was intended as a purely internal demonstrative video, and in NO way represents the final game, the final console or their features. The game was officially unveiled with a gameplay demonstration at the 2012 Electronic Entertainment Expo, showcasing Murphy, a new playable character, controlled via the Wii U system's touch screen on the tablet controller. It also showed medieval-themed stages as well as a rhythm-based map of [[Land of the Livid Dead (Rayman Origins)|the Land of the Livid Dead]] from ''[[Rayman Origins]]'' featuring remixed music.'<ref>Wii News at IGN, ''Wii U Details Revealed By Leaked Rayman Trailer'', http://ie.wii.ign.com/articles/122/1223893p1.html</ref>
Initially, when the ''Rayman Legends'' website was unveiled, it showed a different plot summary to what was seen in the final game:
<blockquote>Rayman, Globox, and the Teensies are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.</blockquote>


It was originally set to be released on November 30, 2012 (as a Wii U launch title). However, on October 8, 2012, it was reported to be delayed. On December 13, 2012, a demo of the game was released on the eShop. The official release date was revealed to be February 26, 2013, but was delayed further to September 2013 to allow for the title to have a simultaneous release on PlayStation 3 and Xbox 360. This delay was negatively received by gamers and critics since the developer stated that the Wii U version was finished. Fans started a petition for the game to be released on the original date on the Wii U, which now has over 11,000 people signed onto it. To appease fans, Ubisoft said the Wii U would get another exclusive demo in the future, however this was just as negatively received. Developers that worked on the game have also expressed their distaste for the delay,with creator Michel Ancel also protesting for the release of the game.
It was originally set to be released on November 30, 2012 (as a Wii U launch title). However, on October 8, 2012, it was reported to be delayed. On December 13, 2012, a demo of the game was released on the eShop. The official release date was revealed to be February 26, 2013, but was delayed further to September 2013 to allow for the title to have a simultaneous release on PlayStation 3 and Xbox 360. This delay was negatively received by gamers and critics since the developer stated that the Wii U version was finished. Fans started a petition for the game to be released on the original date on the Wii U, which now has over 11,000 people signed onto it. To appease fans, Ubisoft said the Wii U would get another exclusive demo in the future, however this was just as negatively received. Developers that worked on the game have also expressed their distaste for the delay,with creator Michel Ancel also protesting for the release of the game.