Rayman Origins: Difference between revisions
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===The [[Four Kings]]=== | ===The [[Four Kings]]=== | ||
New areas which extend the first four worlds now become available. [[Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of Ticklish Temples is a monstrous [[ | New areas which extend the first four worlds now become available. [[Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of Ticklish Temples is [[Carnivora]], a monstrous [[Plant]]. The king of Grumbling Grottos is a gigantic [[Mocking Bird]]. The king of Luscious Lakes is [[El Stomacho]], a gigantic [[Dragon]]; he swallows the heroes whole, and they must defeat him from the inside. The king of the Angsty Abyss is [[Creveton]], an aquatic dragon, who reverts to a prawn when defeated. Once the Four Kings have been restored, the [[nymph]]s channel their magic into the [[Dreamer's Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery. | ||
[[Image:RO Screenshot2 LifeSystem Heart.jpg|thumb|left|320px|[[Moody Clouds]]]] | [[Image:RO Screenshot2 LifeSystem Heart.jpg|thumb|left|320px|[[Moody Clouds]]]] | ||
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The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find [[the Magician]] nearby, but he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot]]s which are almost immune to the heroes' attacks, as well as mechanical replicas of previously-enountered enemies such as [[fly|flies]] and [[spiky ball|spiky fish]]. Along the way, the heroes often find helpless [[Lum (Rayman Origins)|Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants. | The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find [[the Magician]] nearby, but he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot]]s which are almost immune to the heroes' attacks, as well as mechanical replicas of previously-enountered enemies such as [[fly|flies]] and [[spiky ball|spiky fish]]. Along the way, the heroes often find helpless [[Lum (Rayman Origins)|Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants. | ||
Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find their old friend, [[the Magician]], working the controls. They discover that he is the one who built this city and its army of robots. The Magician had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of [[the Glade of Dreams]] from his own nightmares. However, the Magician had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original game]]; posters of Mr Dark, with '♥ Mister D', can be seen on the walls of the Magician's office. In order to start a war between Rayman and the [[Livid Dead]], the Magician had hidden a microphone in [[the Snoring Tree]]. However, this war, and the entire plot of the game, had been nothing more than a distraction tactic; the Magician's real goal was to construct a mechanical army with which he could conquer the Glade of Dreams, overthrow the Bubble Dreamer, and impose a new order based on discipline and reason. Now that his scheme has been discovered, the Magician pulls a lever, causing the heroes to fall into a room where they must fight mechanical replicas of | Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find their old friend, [[the Magician]], working the controls. They discover that he is the one who built this city and its army of robots. The Magician had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of [[the Glade of Dreams]] from his own nightmares. However, the Magician had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original game]]; posters of Mr Dark, with '♥ Mister D', can be seen on the walls of the Magician's office. In order to start a war between Rayman and the [[Livid Dead]], the Magician had hidden a microphone in [[the Snoring Tree]]. However, this war, and the entire plot of the game, had been nothing more than a distraction tactic; the Magician's real goal was to construct a mechanical army with which he could conquer the Glade of Dreams, overthrow the Bubble Dreamer, and impose a new order based on discipline and reason. Now that his scheme has been discovered, the Magician pulls a lever, causing the heroes to fall into a room where they must fight mechanical replicas of [[Carnivora]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to the Magician's office. He distracts them with a disco number before making his escape. As the heroes chase the Magician across the outside of the Moody Clouds, it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[mosquito]]es. Eventually the Magician's warship crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the Moody Clouds to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration. | ||
===[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]=== | ===[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]=== | ||
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Descriptions of the first five worlds follow: | Descriptions of the first five worlds follow: | ||
*[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]], [[Darktoon]]s and [[Hunter|Hunters]] in some levels. The boss is | *[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]], [[Darktoon]]s and [[Hunter|Hunters]] in some levels. The boss is [[Carnivora]], a giant red plant. | ||
*[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is | *[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is the [[Mocking Bird]], a giant yellow bird. | ||
*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from ''[[Tonic Trouble]]''), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled ''Rayman 4'']], a level takes place within the belly of [[ | *[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from ''[[Tonic Trouble]]''), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled ''Rayman 4'']], a level takes place within the belly of [[El Stomacho]], a gigantic dragon, in which the players much avoid flaming walls of heartburn. | ||
*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to dive underwater. Footage shows Rayman and [[Globox]] swimming near the sea floor, surrounded by marine life. They are chased by [[giant eel]]s. Above the surface of the ocean, a tribe of Globox's species lives in a village supported on stilts. The boss is [[ | *[[Sea of Serendipity]] – A sea world where the characters unlock the ability to dive underwater. Footage shows Rayman and [[Globox]] swimming near the sea floor, surrounded by marine life. They are chased by [[giant eel]]s. Above the surface of the ocean, a tribe of Globox's species lives in a village supported on stilts. The boss is [[Creveton]], a giant prawn. | ||
*[[Mystical Pique]] – A mountain world where the characters unlock the ability to run up walls. Screenshots depict a mountain location surrounded by floating landmasses which recall the floating earth platforms of the original game. The mountain is dotted with small buildings. [[Fakirs]] dwell inside of caves and [[Rayman]] must rescue them from [[Antitoons|Darktoons]], and swing on their beards to avoid spikes. | *[[Mystical Pique]] – A mountain world where the characters unlock the ability to run up walls. Screenshots depict a mountain location surrounded by floating landmasses which recall the floating earth platforms of the original game. The mountain is dotted with small buildings. [[Fakirs]] dwell inside of caves and [[Rayman]] must rescue them from [[Antitoons|Darktoons]], and swing on their beards to avoid spikes. | ||