Clearleaf Forest: Difference between revisions
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===Stage 3 – The store rooms=== | ===Stage 3 – The store rooms=== | ||
[[Rayman]] and [[Globox]] walk along hallways filled with crates of [[plum juice]] bottles. In the centre of a circular room lies the first [[Hoodmonger Soldier]]. Defeating him rewards Rayman with his first ever can of [[Shock Rocket]] [[Laser-Washing Powder]]. Using his [[telescopic fist|fist]] as a rocket, Rayman must manoeuvre through three obstacle courses to hit three targets of himself and Globox to open three doors. Moving through the hallways, Rayman encounters a [[Hoodboom]], but has no time to defeat him as he quickly runs through a gate which closes sharply. Rayman is trapped unless he uses a [[Vortex]] and [[Lockjaw]] (dropped by two [[Hoodblaster]]s) to lower a [[Meadowscrew]] and swing on a [[flying hook]]. Once he's across, he'll need to activate a [[switch]] that opens the gate so Globox can get through. A band of [[Hoodlum]]s is inside, naturally, and Rayman will have to defeat them all for the aforemented Hoodboom to appear. He is too high up for Rayman to reach, so Rayman will need to find and kill a [[Slapdash]] to obtain another can of Shock Rocket and use it to hit the Hoodboom. After every Hoodlum is defeated, Globox drinks a [[keg]] full of plum juice and belches out a purple bubble - Rayman can bounce onto it to help him reach the higher levels of the fortress. Inside is a mass of crates; Rayman must make his way through the fortress, freeing every [[Sylkin]] he comes across. Each will give him a [[Heavy Metal Fist]] can, useful for smashing down wooden barricades with more Sylkin [[Teensie]]s hidden inside. Eventually, he will have enough cans to take him through a barricade at the far end of the fortress. | [[Rayman]] and [[Globox]] walk along hallways filled with crates of [[plum juice]] bottles. In the centre of a circular room lies the first [[Hoodmonger Soldier]]. Defeating him rewards Rayman with his first ever can of [[Shock Rocket]] [[Laser-Washing Powder]]. Using his [[telescopic fist|fist]] as a rocket, Rayman must manoeuvre through three obstacle courses to hit three targets of himself and [[Globox]] to open three doors. Moving through the hallways, Rayman encounters a [[Hoodboom]], but has no time to defeat him as he quickly runs through a gate which closes sharply. Rayman is trapped unless he uses a [[Vortex]] and [[Lockjaw]] (dropped by two [[Hoodblaster]]s) to lower a [[Meadowscrew]] and swing on a [[flying hook]]. Once he's across, he'll need to activate a [[switch]] that opens the gate so Globox can get through. A band of [[Hoodlum]]s is inside, naturally, and Rayman will have to defeat them all for the aforemented Hoodboom to appear. He is too high up for Rayman to reach, so Rayman will need to find and kill a [[Slapdash]] to obtain another can of Shock Rocket and use it to hit the Hoodboom. After every Hoodlum is defeated, Globox drinks a [[keg]] full of plum juice and belches out a purple bubble - Rayman can bounce onto it to help him reach the higher levels of the fortress. Inside is a mass of crates; Rayman must make his way through the fortress, freeing every [[Sylkin]] he comes across. Each will give him a [[Heavy Metal Fist]] can, useful for smashing down wooden barricades with more Sylkin [[Teensie]]s hidden inside. Eventually, he will have enough cans to take him through a barricade at the far end of the fortress. | ||
In the first room, above [[Globox]], is an air vent, hiding a [[switch]]. If [[Rayman]] can manouvre a [[Shock Rocket]] to activate the switch, a portion of the floor will open up, containg lots of [[jewel]]s. | In the first room, above [[Globox]], is an air vent, hiding a [[switch]]. If [[Rayman]] can manouvre a [[Shock Rocket]] to activate the switch, a portion of the floor will open up, containg lots of [[jewel]]s. | ||
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{| | {| | ||
| [[File:R3HH PC-CF-Part3.png|thumb|320px|The beginning of the third section]] | | [[File:R3HH PC-CF-Part3.png|thumb|320px|The beginning of the third section]] | ||
| [[File:R3 Soldier.png|thumb|320px|The first [[Troufion]]]] | |||
| [[File:Rayman Using Laser-Washing Powder.jpg|thumb|320px|[[Rayman]] must use the orange [[Laser-Washing Powder]] to get the power of [[Shock Rocket]]]] | | [[File:Rayman Using Laser-Washing Powder.jpg|thumb|320px|[[Rayman]] must use the orange [[Laser-Washing Powder]] to get the power of [[Shock Rocket]]]] | ||
|- | |||
| [[File:Clearleaf Forest Secret Area Section3 (Switch).jpg|thumb|320px|[[Rayman]] doit utiliser le [[Roquetpunch]] pour activer ce [[levier]].]] | |||
| [[File:Clearleaf Forest Secret Area Section3.jpg|thumb|320px|La trappe secrète apparaît lorsque le [[levier]] est activé.]] | |||
| [[File:Hoodbomber.jpg|thumb|320px|The first [[Hoodboom]] in the game]] | | [[File:Hoodbomber.jpg|thumb|320px|The first [[Hoodboom]] in the game]] | ||
|- | |||
| [[File:Clearleaf Forest The store rooms1.jpg|thumb|320px|Outside the [[Hoodlum]] building]] | |||
| [[File:Clearleaf Forest The store rooms2.jpg|thumb|320px|The first room of the [[Hoodlum]] building]] | |||
| [[File:Clearleaf Forest The store rooms3.jpg|thumb|320px|The latest room of the [[Hoodlum]] building]] | |||
|} | |} | ||