Ray Breakout: Difference between revisions

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Added that it's in the mobile version as well
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'''Ray Breakout''' is a hidden minigame which can be played only in the Atari Jaguar and PC/MS-DOS versions of [[Rayman 1|the original ''Rayman'' game]]. The minigame is essentially a ''Rayman''-themed version of the Atari-developed arcade game ''Breakout'', replacing the paddle with [[Rayman]] and replacing the bricks with [[plums]].
'''Ray Breakout''' is a hidden minigame which can be played only in the Atari Jaguar, PC/MS-DOS and [[Rayman Classic|mobile]] versions of [[Rayman 1|the original ''Rayman'' game]]. The minigame is essentially a ''Rayman''-themed version of the Atari-developed arcade game ''Breakout'', replacing the paddle with [[Rayman]] and replacing the bricks with [[plums]].


==Accessing the minigame==
==Accessing the minigame==
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===PC/MS-DOS version===
===PC/MS-DOS version===
In the PC/MS-DOS version of ''[[Rayman 1|Rayman]]'', ''Ray Breakout'' is unlocked by a number of different methods, depending on the particular edition which is being played. In the original edition of the game, it is unlocked by typing the code 'b76b7081' on the map of [[the valley]] after the player has broken all the [[Electoon]] [[cage]]s and defeated [[Mr Dark]]. In the edition of the game that was included with the various [[Rayman Designer|Rayman Designer bundles]], it is unlocked by typing 'cbray' '[TAB]olivier' after finishing the game instead, presumably because 'b76b7081' was too difficult for players to type and remember. However, it can also be unlocked in the [[Rayman Designer|Rayman Designer bundles]] before the game has been completed by typing '[TAB]cbrayal[BACKSPACE]' on the map of [[the valley]].
In the PC/MS-DOS version of ''[[Rayman 1|Rayman]]'', ''Ray Breakout'' is unlocked by a number of different methods, depending on the particular edition which is being played. In the original edition of the game, it is unlocked by typing the code 'b76b7081' on the map of [[the valley]] after the player has broken all the [[Electoon]] [[cage]]s and defeated [[Mr Dark]]. In the edition of the game that was included with the various [[Rayman Designer|Rayman Designer bundles]], it is unlocked by typing 'cbray' '[TAB]olivier' after finishing the game instead, presumably because 'b76b7081' was too difficult for players to type and remember. However, it can also be unlocked in the [[Rayman Designer|Rayman Designer bundles]] before the game has been completed by typing '[TAB]cbrayal[BACKSPACE]' on the map of [[the valley]].
===Mobile version===
In the mobile version of ''[[Rayman 1|Rayman]]'', ''Ray Breakout'' is unlocked once all levels have been completed, including [[Mr Dark's Dare]]. It can be accessed from the map screen by tapping on the new button featuring [[Magician|the Magician's]] hat.
[[File:Rayman Classic Breakout on map.PNG|none|300px|left|The Ray Breakout on the map in the mobile version]]


==Description==
==Description==
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===PC/MS-DOS version===
===PC/MS-DOS version/Mobile===
The gameplay mechanics in the PC/MS-DOS version of the ''Breakout'' minigame are exactly the same as in the Jaguar version. The scenery is of slightly higher quality, and the chip-generated rendition of [[the Magician]]'s music is replaced with the CD-quality version. Most of the stages in this version are heavily redesigned, though some remain in a similar state to the ones in the Jaguar version. In the bottom-left corner of the screen, there is now a counter telling the player how many vanishable [[plum]]s remain in the current stage. The special plums are recoloured in this version – the green plums with grey leaves are now green plums with green leaves, and they grow darker and eventually vanish if the ball hits them enough times; the pinkish-orange plums with brownish-red leaves are now grey with green leaves; and the blue plums with pink leaves are now blue with green leaves. Flashing plums are now more common – a plum is almost always flashing in this version, making it substantially easier to maintain spare tries (though the maximum number of balls visible on the right side of the screen is only two, and this is an accurate representation of the number of spare balls Rayman has). Instead of always releasing [[Tings]], flashing plums also release [[Golden Fist|Golden Fists]], [[Speed Fist|Speed Fists]] and [[Big Power|Big Powers]]. If the player runs out of balls, the message ‘See you soon’ is displayed and they are returned to the map of [[the valley]]. If the player manages to complete the entire minigame, they are granted infinite [[continue|continues]].
The gameplay mechanics in the PC/MS-DOS version of the ''Breakout'' minigame are exactly the same as in the Jaguar version. The scenery is of slightly higher quality, and the chip-generated rendition of [[the Magician]]'s music is replaced with the CD-quality version. Most of the stages in this version are heavily redesigned, though some remain in a similar state to the ones in the Jaguar version. In the bottom-left corner of the screen, there is now a counter telling the player how many vanishable [[plum]]s remain in the current stage. The special plums are recoloured in this version – the green plums with grey leaves are now green plums with green leaves, and they grow darker and eventually vanish if the ball hits them enough times; the pinkish-orange plums with brownish-red leaves are now grey with green leaves; and the blue plums with pink leaves are now blue with green leaves. Flashing plums are now more common – a plum is almost always flashing in this version, making it substantially easier to maintain spare tries (though the maximum number of balls visible on the right side of the screen is only two, and this is an accurate representation of the number of spare balls Rayman has). Instead of always releasing [[Tings]], flashing plums also release [[Golden Fist|Golden Fists]], [[Speed Fist|Speed Fists]] and [[Big Power|Big Powers]]. If the player runs out of balls, the message ‘See you soon’ is displayed and they are returned to the map of [[the valley]]. If the player manages to complete the entire minigame, they are granted infinite [[continue|continues]].
In the mobile version it is practically the same as in the PC/MS-DOS version. There is however a bug making it impossible to move before releasing a ball. This makes the mini-game a lot harder to beat as the player may be forced to release the ball under a plum having it bounce right down.


==External links==
==External links==
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*[http://www.youtube.com/watch?v=6rV56Y5Lacc ''Breakout'' minigame playthrough at YouTube (Atari Jaguar)]
*[http://www.youtube.com/watch?v=6rV56Y5Lacc ''Breakout'' minigame playthrough at YouTube (Atari Jaguar)]
*[http://en.wikipedia.org/wiki/Breakout_clone Other ''Breakout'' clones at Wikipedia]
*[http://en.wikipedia.org/wiki/Breakout_clone Other ''Breakout'' clones at Wikipedia]
*[https://www.youtube.com/watch?v=e_HN-48Zv3Q ''Breakout'' minigame death-loop bug at YouTube (Mobile)]


{{Rayman 1}}
{{Rayman 1}}