Rayman 1: Difference between revisions

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The original Rayman release was for DOS, not Windows
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| name = Rayman
| name = Rayman
| image = [[Image:Rayman PS1EUcov.jpg|center|320px]]
| image = [[Image:Rayman PS1EUcov.jpg|center|320px]]
| published by = [[Ubisoft|Ubi Soft Entertainment]]
| published by = [[Ubisoft]]
| developed by = Ubisoft Montpellier<br/>Ubisoft Milan (GBC Version)<ref>https://www.facebook.com/Ubisoft.Milan?v=info&expand=1&refsrc=http%3A%2F%2Fm.facebook.com%2Fa%2Flanguage.php</ref>
| developed by = Ubisoft Montpellier
| programmed by = Vincent Greco, Yann Le Tensorer, Daniel Palix
| designed by = [[Michel Ancel]], Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michael Guez, Christophe Thibaut
| designed by = [[Michel Ancel]] and Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michael Guez, Christophe Thibaut
| soundtrack by = Rémi Gazel with Nathalie Drouet, Frédéric Louvre, Frédéric Prados, Olaf Zalcman
| art by = Alexandra Ancel <small>(characters)</small> <br> Eric Pelatan, Sylvaine Jenny <small>(backgrounds)</small>
| soundtrack by = Nathalie Drouet, Rémi Gazel, Frédéric Louvre, Frédéric Prados and Olaf Zalcman
| release date =
| release date =
'''PlayStation:'''<br>
'''PlayStation:'''<br />
[[File:United_States_of_America(USA).png|16px]] 1st September, 1995<br>
[[File:United_States_of_America(USA).png|16px]] 1st September, 1995<br />
[[File:Japan.png|16px]] 22nd September, 1995<br>
[[File:Japan.png|16px]] 22nd September, 1995<br />
[[File:European Union.png|16px]] December, 1995<br>
[[File:European Union.png|16px]] December, 1995<br />
'''Jaguar:'''<br>
'''Saturn:'''<br />
[[File:United_States_of_America(USA).png|16px]] 8th September, 1995<br>
[[File:European Union.png|16px]] 30th October, 1995<br />
[[File:European Union.png|16px]] December, 1995<br>
[[File:Japan.png|16px]] 17th November, 1995<br />
'''Saturn:'''<br>
'''Jaguar:'''<br />
[[File:European Union.png|16px]] 30th October, 1995<br>
[[File:United_States_of_America(USA).png|16px]] 8th September, 1995<br />
[[File:Japan.png|16px]] 17th November, 1995<br>
'''PC (DOS):'''<br />
'''Windows:'''<br>
[[File:European Union.png|16px]] 30th April, 1996<br />
[[File:European Union.png|16px]] December, 1995<br>
'''[[Rayman (Game Boy Color)|Game Boy Color]]:'''<br />
[[File:United_States_of_America(USA).png|16px]] 30th April, 1996<br>
[[File:European Union.png|16px]] March, 2000<br />
'''[[Rayman (Game Boy Color)|Game Boy Color]]:'''<br>
'''[[Rayman Advance|Game Boy Advance]]:'''<br />
[[Image:Japan.png|16px]] 29th February, 2000<br>
[[File:European Union.png|16px]] 22nd June, 2001<br />
[[File:United_States_of_America(USA).png|16px]] March, 2000<br>
'''PS3, PSP (PlayStation Network):'''<br />
[[File:European Union.png|16px]] March, 2000<br>
[[File:United_States_of_America(USA).png|16px]] 17th July, 2008<br />
'''[[Rayman Advance|Game Boy Advance]]:'''<br>
[[File:European Union.png|16px]] 29th May, 2008<br />
[[File:United_States_of_America(USA).png|16px]]10th June, 2001<br>
'''DSi:'''<br />
[[File:European Union.png|16px]] 22nd June, 2001<br>
[[File:United_States_of_America(USA).png|16px]] 7th December, 2009<br />
'''PlayStation Portable , PlayStation 3:'''<br>
[[File:European Union.png|16px]] 25th December, 2009<br />
[[File:European Union.png|16px]] 29th May, 2008<br>
[[File:United_States_of_America(USA).png|16px]] 17th July, 2008<br>
'''Nintendo DSi:'''<br>
[[File:United_States_of_America(USA).png|16px]] 7th December, 2009<br>
[[File:European Union.png|16px]] 25th December, 2009<br>
'''[[Rayman (Game Boy Color)|Nintendo 3DS]] :'''<br>
[[File:United_States_of_America(USA).png|16px]] 31st May, 2012<br>
[[File:European Union.png|16px]] 31st May, 2012<br>
'''[[Rayman Classic|iOS]] :'''<br>
[[File:United_States_of_America(USA).png|16px]] 18th February, 2016<br>
[[File:European Union.png|16px]] 18th February, 2016<br>
| genre = 2D platformer
| genre = 2D platformer
| gameplay mode = Single player
| gameplay mode = Single player
| platforms = Sony PlayStation, Atari Jaguar, Sega Saturn, MS-DOS (Windows), [[Rayman (Game Boy Color)|Game Boy Color]], [[Rayman Advance|Game Boy Advance]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Nintendo DSi, Palm OS, Windows Mobile, Mac OS X, Pocket PC, Nokia 9210, [[Rayman (Game Boy Color)|Nintendo 3DS]], [[Rayman Classic|iOS]]
| platforms = Atari Jaguar, Sony PlayStation, Sega Saturn, MS-DOS (Windows), [[Rayman (Game Boy Color)|Game Boy Color]], [[Rayman Advance|Game Boy Advance]], Nintendo DSi, Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3, Palm OS, Windows Mobile, Mac OS X, Pocket PC, Nokia 9210
| ratings = 3+ (ELSPA), 3+ (PEGI), E (ESRB), A (CERO)
| ratings = 3+ (ELSPA), 3+ (PEGI), E (ESRB)
| distribution media = CD-ROM, cartridge, digital download
| distribution media = CD-ROM, cartridge, digital download
| system requirements =  
| system requirements =  
}}
}}


'''''Rayman''''', more commonly known as '''''Rayman 1''''', is the first game in the [[Rayman (series)|''Rayman'' series]] and features the debut of [[Rayman|the titular character]]. The game was first released in 1995 on the Atari Jaguar, Sony PlayStation, Sega Saturn, and on MS-DOS. A [[Rayman (Game Boy Color)|Game Boy Color adaptation]] was released in 2000, followed by a Game Boy Advance version which was released in 2001, under the name ''[[Rayman Advance]]''. In 2008, the game was released on the PlayStation Network as a downloadable PSOne Classic, playable on Sony PlayStation 3, Playstation Portable and Playstation Vita. In December 2009, the game was released as a DSiWare title for the Nintendo DSi. In February 2016, the game was released on the App Store, under the name ''[[Rayman Classic]]''.
'''''Rayman''''', commonly known as '''''Rayman 1''''', is the first game in the [[Rayman (series)|''Rayman'' series]] and features the debut of [[Rayman|the titular character]]. The game was first released in 1995 on the Atari Jaguar, Sony PlayStation, Sega Saturn, and on MS-DOS. A [[Rayman (Game Boy Color)|Game Boy Color adaptation]] was released in 2000, followed by a Game Boy Advance version which was released in 2001, under the name ''[[Rayman Advance]]''. In 2008, the game was released on the PlayStation Network as a downloadable PSOne Classic, playable on Sony PlayStation 3 and Sony PlayStation Portable. In December 2009, the game was released as a DSiWare title for the Nintendo DSi.


==Plot==
==Plot==
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===[[The Dream Forest]]===
===[[The Dream Forest]]===
The first world is of the game [[the Dream Forest]], a lush jungle. [[Rayman]]'s journey begins in a region known as [[Pink Plant Woods]]. On his way through these woods, he encounters Betilla for the first time in the game; she grants him the [[telescopic fist]] ability, which takes advantage of his detached hands and allows him to throw them, defeating enemies or smashing [[cage]]s. Rayman passes into [[Anguish Lagoon]], where he encounters a [[mosquito]] who is later identified in ''[[Rayman Revolution]]'' as [[Bzzit]]. The two fight briefly, and Bzzit begins to cry when Rayman defeats him. Rayman takes pity on Bzzit and cheers him up; they become friends. Bzzit allows Rayman to ride on his back as he flies over the otherwise impassable waters of the lagoon. Betilla appears again and gives Rayman another power: the ability to hang onto ledges, which helps him to avoid falls and lets him climb onto certain platforms. Rayman then moves on to [[the Swamps of Forgetfulness]], where he meets [[Tarayzan]] (a pastiche of Tarzan). Tarayzan has lost his loincloth and is hiding behind a shrub. Rayman returns it to him, and Tarayzan rewards him by giving him a [[magic seed]]. Suddenly the rain begins to flood the area, and Rayman must use the magic seed to grow [[nenuphar]]s which he can climb to escape the flood. Next Rayman passes into [[Moskito's Nest]], where he is chased by a mosquito called [[Moskito]]. As the main boss of the Dream Forest, Moskito is essentially a more powerful and unpleasant version of Bzzit. Eventually Rayman and Moskito have a climactic battle in the deepest part of the forest. After Rayman defeats him, Betilla appears to give him another power: the [[grappling fist]] ability, which enables him to swing from [[flying ring]]s and cover large distances without touching the ground.
The first world is of the game [[the Dream Forest]], a lush jungle. [[Rayman]]'s journey begins in a region known as [[Pink Plant Woods]]. This is where [[Betilla the Fairy]] created him at the beginning of ''[[Rayman Origins]]'', though it is not clear if he is aware of this. On his way through these woods, he encounters Betilla for the first time in the game; she grants him the [[telescopic fist]] ability, which takes advantage of his detached hands and allows him to throw them, defeating enemies or smashing [[cage]]s. Rayman passes into [[Anguish Lagoon]], where he encounters a [[mosquito]] who is later identified in ''[[Rayman Revolution]]'' as [[Bzzit]]. The two fight briefly, and Bzzit begins to cry when Rayman defeats him. Rayman takes pity on Bzzit and cheers him up; they become friends. Bzzit allows Rayman to ride on his back as he flies over the otherwise impassable waters of the lagoon. Betilla appears again and gives Rayman another power: the ability to hang onto ledges, which helps him to avoid falls and lets him climb onto certain platforms. Rayman then moves on to [[the Swamps of Forgetfulness]], where he meets [[Tarayzan]] (a pastiche of Tarzan). Tarayzan has lost his loincloth and is hiding behind a shrub. Rayman returns it to him, and Tarayzan rewards him by giving him a [[magic seed]]. Suddenly the rain begins to flood the area, and Rayman must use the magic seed to grow [[nenuphar]]s which he can climb to escape the flood. Next Rayman passes into [[Moskito's Nest]], where he is chased by a mosquito called [[Moskito]]. As the main boss of the Dream Forest, Moskito is essentially a more powerful and unpleasant version of Bzzit. Eventually Rayman and Moskito have a climactic battle in the deepest part of the forest. After Rayman defeats him, Betilla appears to give him another power: the [[grappling fist]] ability, which enables him to swing from [[flying ring]]s and cover large distances without touching the ground.


[[File:Ciel1PC.png|frame|left|[[Band Land]]]]
[[File:Ciel1PC.png|frame|left|[[Band Land]]]]
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[[File:MrStone.png|frame|right|[[Mr Stone]], the boss of the [[Blue Mountains]]]]
[[File:MrStone.png|frame|right|[[Mr Stone]], the boss of the [[Blue Mountains]]]]
===[[Blue Mountains]]===
===[[Blue Mountains]]===
The third world of the game is the [[Blue Mountains]], a cold mountain range. The first level is [[Twilight Gulch]], where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic rock creature who is the boss of the Blue Mountains. The next area is [[the Hard Rocks]], where no notable events occur. The final region in the Blue Mountains is [[Mr Stone's Peaks]], where Mr Stone lives. When Rayman arrives, he meets a character known as [[the Musician]], who lives in a hut in the mountains with his wife and child. The Musician's guitar has been crushed by a falling rock. Rayman uses his telescopic fist to carve a new guitar out of the rock, and the Musician rewards him by giving him a [[Super Helicopter]] potion; this temporary upgrade to Rayman's [[helicopter]] ability allows him to fly freely, which comes in useful in the next couple of areas. Finally Rayman reaches Mr Stone's lair and makes use of a nearby totem pole to defeat his enemy. With the totem pole's head lodged on his own, the jumbled Mr Stone reforms and begins to dance. Betilla appears and gives Rayman his final power: the ability to run. This replaces the ability to [[grimace]] (whose only purpose was scaring [[Livingstone]]s).
The third world of the game is the [[Blue Mountains]], a cold mountain range. The first level is [[Twilight Gulch]], where [[Rayman]] finds himself chased by [[Mr Stone]], the gigantic [[stone man]] who is the boss of the Blue Mountains. The next area is [[the Hard Rocks]], where no notable events occur. The final region in the Blue Mountains is [[Mr Stone's Peaks]], where Mr Stone lives. When Rayman arrives, he meets a character known as [[the Musician]], who lives in a hut in the mountains with his wife and child. The Musician's guitar has been crushed by a falling rock. Rayman uses his telescopic fist to carve a new guitar out of the rock, and the Musician rewards him by giving him a [[Super Helicopter]] potion; this temporary upgrade to Rayman's [[helicopter]] ability allows him to fly freely, which comes in useful in the next couple of areas. Finally Rayman reaches Mr Stone's lair and makes use of a nearby totem pole to deafeat his enemy. With the totem pole's head lodged on his own, the jumbled Mr Stone reforms and begins to dance. Betilla appears and gives Rayman his final power: the ability to run. This replaces the ability to [[grimace]] (whose only purpose was scaring [[Livingstone]]s).


[[File:Image1PC.png|frame|left|[[Picture City]]]]
[[File:Image1PC.png|frame|left|[[Picture City]]]]
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[[File:MrDark.png|frame|right|[[Mr Dark]], the boss of [[Candy Château]]]]
[[File:MrDark.png|frame|right|[[Mr Dark]], the boss of [[Candy Château]]]]
===[[Candy Château]]===
===[[Candy Château]]===
The sixth and final world of the game is [[Candy Château]], a landscape composed of sweets and crockery. It contains only one level: [[Mr Dark's Dare]]. First [[Rayman]] slides across hills of icing on a frying pan. Next he is chased by [[Bad Rayman]], an evil clone created by [[Mr Dark]] to shadow Rayman's every move; Rayman dies instantly if he touches him. Next Rayman makes his way through an area populated by various types of [[clown]]s. Here Mr Dark casts various spells on him to make his passage even more challenging; first he reverses the player's left–right controls, then he forces Rayman to run uncontrollably, and then he takes away Rayman's [[telescopic fist]] power, rendering him helpless. Finally Rayman confronts Mr Dark in the central room of his château, whose walls contain stained glass windows depicting the five previous bosses. First Mr Dark toys with Rayman by hanging his telescopic fist on a rope, and snatching it away whenever Rayman attempts to retrieve it. Then Mr Dark throws fireballs at Rayman, traps him between two pillars of fire and throws more fireballs at him in ways that make them increasingly difficult to avoid. Mr Dark tells Rayman that he is doomed and causes the pillars of fire to slowly move in on him, but a pair of [[Electoon]]s suddenly fly into the room, take Rayman's telescopic fist from the rope and return it to him. Mr Dark seemingly vanishes, and a strange creature composed of body parts from [[Mr Stone]] and [[Mr Skops]] appears; their corresponding windows glow. It is not clear if this is an actual mixture of the two bosses, or a transformation of Mr Dark. When this enemy is defeated, two creatures composed of body parts from [[Bzzit]] and [[Space Mama]] appear. When these are defeated, a final creature composed of body parts from [[Bzzit]], [[Mr Sax]] and [[Space Mama]] appears, and Rayman is temporarily shrunk to make the battle even more challenging. Once Rayman defeats this creature, the game is complete. In the Sega Saturn version, the stained glass windows shatter, revealing the night sky and the two moons characteristic of Rayman's world. [[The Magician]] congratulates Rayman on saving the world. The credits sequence shows the good characters going on holiday with the enemies and bosses, who are now reformed; it seems that none of them were truly evil except Mr Dark, who in most versions is nowhere to be seen. At the end of the credits, a final message appears: ‘See you soon – Rayman’, hinting at the sequel, ''[[Rayman 2: The Great Escape]]''. However, in the Atari Jaguar version, the credits end with Mr Dark flying across the screen, confirming his escape, and the ‘See you soon’ message takes on a sinister quality, promising that Mr Dark will return – though the villain has yet to resurface in the main series. After the credits, if the player attempts to replay Mr Dark's Dare, a final epilogue image appears instead, showing Rayman together with all his friends; the [[Electoon]]s have been freed, Mr Dark has been defeated (for now), [[Betilla the Fairy]] has been rescued and [[the Great Protoon]] has been recovered and returned to its rightful place. The balance of [[the Glade of Dreams]] has been restored.
The sixth and final world of the game is [[Candy Château]], a landscape composed of sweets and crockery. It contains only one level: [[Mr Dark's Dare]]. First [[Rayman]] slides across hills of icing on a frying pan. Next he is chased by [[Bad Rayman]], an evil doppelgänger created by [[Mr Dark]] to shadow Rayman's every move; Rayman dies instantly if he touches him. Next Rayman makes his way through an area populated by various types of [[clown]]s. Here Mr Dark casts various spells on him to make his passage even more challenging; first he reverses the player's left–right controls, then he forces Rayman to run uncontrollably, and then he takes away Rayman's [[telescopic fist]] power, rendering him helpless. Finally Rayman confronts Mr Dark in the central room of his château, whose walls contain stained glass windows depicting the five previous bosses. First Mr Dark toys with Rayman by hanging his telescopic fist on a rope, and snatching it away whenever Rayman attempts to retrieve it. Then Mr Dark throws fireballs at Rayman, traps him between two pillars of fire and throws more fireballs at him in ways that make them increasingly difficult to avoid. Mr Dark tells Rayman that he is doomed and causes the pillars of fire to slowly move in on him, but a pair of [[Electoon]]s suddenly fly into the room, take Rayman's telescopic fist from the rope and return it to him. Mr Dark seemingly vanishes, and a strange creature composed of body parts from [[Mr Stone]] and [[Mr Skops]] appears; their corresponding windows glow. It is not clear if this is an actual mixture of the two bosses, or a transformation of Mr Dark. When this enemy is defeated, two creatures composed of body parts from [[Moskito]] and [[Space Mama]] appear. When these are defeated, a final creature composed of body parts from [[Moskito]], [[Mr Sax]] and [[Space Mama]] appears, and Rayman is temporarily shrunk to make the battle even more challenging. Once Rayman defeats this creature, the game is complete. In the Sega Saturn version, the stained glass windows shatter, revealing the night sky and the two moons characteristic of Rayman's world. [[The Magician]] congratulates Rayman on saving the world. The credits sequence shows the good characters going on holiday with the enemies and bosses, who are now reformed; it seems that none of them were truly evil except Mr Dark, who in most versions is nowhere to be seen. At the end of the credits, a final message appears: ‘See you soon – Rayman’, hinting at the sequel, ''[[Rayman 2: The Great Escape]]''. However, in the Atari Jaguar version, the credits end with Mr Dark flying across the screen, confirming his escape, and the ‘See you soon’ message takes on a sinister quality, promising that Mr Dark will return – though the villain has yet to resurface in the main series. After the credits, if the player attempts to replay Mr Dark's Dare, a final epilogue image appears instead, showing Rayman together with all his friends; the [[Electoon]]s have been freed, Mr Dark has been defeated (for now), [[Betilla the Fairy]] has been rescued and [[the Great Protoon]] has been recovered and returned to its rightful place. The balance of [[the Glade of Dreams]] has been restored.


==Early production==
==Early production==
[[Image:BetaEnemies.jpg|frame|right|Unidentified enemies from an early Jaguar build of the game]]
[[Image:BetaEnemies.jpg|frame|right|Unidentified enemies from an early Jaguar version of the game]]
[[Image:Rayman concepts.png|thumb|left| The first concepts of Rayman]]
[[Image:RaymanLimbs.jpg|thumb|left|[[Rayman]] soon had to have his limbs removed due to graphical processing problems]]
[[Image:RaymanLimbs.jpg|thumb|left|[[Rayman]] soon had to have his limbs removed due to graphical processing problems]]


''Main article: [[Rayman (early production)]]''
''Main article: [[Rayman (early production)]]''


In the years since the game's release, much information regarding the early development of the game has been revealed, mainly through beta versions leaked to the public and [[Rayman Designer hacking|''Rayman Designer'' hacking]]. An interview also revealed that [[Rayman]] had had his limbs removed due to technical limitations.
Over the years, a lot of information about the early development of the original game was unveiled, mainly through beta versions leaked to the public and [[Rayman Designer hacking|''Rayman Designer'' hacking]]. An interview also revealed that [[Rayman]] had had his limbs removed due to technical limitations.


Two Atari Jaguar beta versions have become available on the Internet – an early prototype, which was leaked to the public in October 2008, and a demo version that had been available from ROM download sites since several years before. While the former features many differences from the final version, especially concerning the gameplay and levels, the latter displays even more divergences, with a noticeably different heads-up display centered at the top of the screen.
Two Atari Jaguar beta versions became available on the Internet – an early prototype, which was leaked to the public in October 2008, and a demo version that had been available from ROM download sites for years before. While the first one features a lot of differences with the final version, especially as concerns the gameplay and the levels, the second one displays even more of them, with a noticeably different heads-up display centered at the top of the screen.


In July 2010, it was revealed that the game was initially developed for the Super NES.
In July 2010 it was revealed that the game was initially developed for the Super NES.




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==List of powers and power-ups==  
==List of powers and power-ups==  
[[Image:BetillaPoingGrappin.png|frame|[[Rayman]] gets all of his permanent powers from [[Betilla the Fairy]].]]
[[Image:BetillaPoingGrappin.png|frame|Rayman gets all of his permanent powers from Betilla the Fairy.]]
At the start of the game, Rayman is only able to pull a [[grimace]], which is used to scare certain enemies. As he continues, he would receive permanent powers from Betilla the Fairy that gradually widen his abilities, as well as receive a few temporary ones.
At the start of the game, Rayman is only able to pull a [[grimace]], which is used to scare certain enemies. As he continues, he would receive permanent powers from Betilla the Fairy that gradually widen his abilities, as well as receive a few temporary ones.


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===Temporary===
===Temporary===
* '''[[magic seed|Magic Seed]]:''' Given to Rayman after helping [[Tarayzan]], Rayman plants seeds to help him reach ledges and escape floods.   
* '''Magic Seed:''' Given to Rayman after helping [[Tarayzan]], Rayman plants seeds to help him reach ledges and escape floods.   
* '''[[Super Helicopter]]:''' A potion that allows Rayman to actually fly with his helicopter hair.   
* '''Super Helicopter:''' A potion that allows Rayman to actually fly with his helicopter hair.   
* '''Shrinking:''' Touching [[Flying blue elf|Blue elves]] makes Rayman tiny, which is useful for accessing areas which were too small for normal-sized Rayman to go through.  He returns to normal size when he touches another [[Flying blue elf]].   
* '''Shrinking:''' Touching [[Flying blue elf|Blue elves]] makes Rayman tiny, which is useful for accessing areas which were too small for normal-sized Rayman to go through.  He returns to normal size when he touches another [[Flying blue elf]].   


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===Power-Ups===
===Power-Ups===
* '''[[Ting]]s:''' Small blue bubbles, used either to pay [[the Magician]] to enter a [[Bonus_level_(Rayman_1)|bonus stage]], or to gain an extra life when 100 are collected.
* '''[[Ting]]s:''' Small blue bubbles, used either to pay [[the Magician]] to enter a bonus stage, or to gain an extra life when 100 are collected.
* '''Powers:''' Comes in either a small red atom with a P on the front, or a large red one - the former gives Rayman [[Power|one]] or [[Double Power|two]] units of health, while the latter replenishes his [[Super Power|entire]] health.
* '''Powers:''' Comes in either a small red atom with a P on the front, or a large red one - the former gives Rayman [[Power|one]] or [[Double Power|two]] units of health, while the latter replenishes his [[Super Power|entire]] health.
* '''[[Speed Fist]]:''' Allows Rayman's fist to fly faster than normal. Three different speeds are available.
* '''[[Speed Fist]]:''' Allows Rayman's fist to fly faster than normal. Three different speeds are available.
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* '''[[Moskito]]:''' Bzzit's stronger counterpart, and the boss of the Dream Forest.
* '''[[Moskito]]:''' Bzzit's stronger counterpart, and the boss of the Dream Forest.
* '''[[Mr Sax]]:''' Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive [[wrong note]]s.
* '''[[Mr Sax]]:''' Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive [[wrong note]]s.
* '''[[Mr Stone]]:''' Boss of the [[Blue Mountains]], he is a creature made of rock who constantly thumps on the ground and sends smaller stone creatures to attack Rayman.
* '''[[Mr Stone]]:''' Boss of the [[Blue Mountains]], he is a man made of stone who constantly thumps on the ground and sends smaller stone creatures to attack Rayman.
* '''[[Space Mama]]:''' A very large woman who's the boss of [[Picture City]]. She is first represented as a stereotypical female opera singer, with a rolling pin which shoots out knives. In the second battle, her rolling pin shoots out lasers, while also using exploding pots and a washing machine.
* '''[[Space Mama]]:''' A very large woman who's the boss of [[Picture City]]. She is first represented as a stereotypical female opera singer, with a rolling pin which shoots out knives. In the second battle, her rolling pin shoots out lasers, while also using exploding pots and a washing machine.
* '''[[Mr Skops]]:''' A scorpion who is boss of [[the Caves of Skops]]. He attacks with his giant claws and tail which shoots a homing laserbeam.
* '''[[Mr Skops]]:''' A scorpion who is boss of [[the Caves of Skops]]. He attacks with his giant claws and tail which shoots a homing laserbeam.
* '''[[Bad Rayman]]:''' The result of a spell that [[Mr Dark]] casts in the [[Candy Château]] who resembles Rayman with a dark palette and mimics every move he makes throughout the stage. He can only be defeated by finishing a stage while letting him follow Rayman.
* '''[[Bad Rayman]]:''' The result of a spell that [[Mr Dark]] casts in the [[Candy Château]] who resembles Rayman with a dark palette and mimics every move he makes throughout the stage. He can only be defeated by finishing a stage while letting him follow Rayman
* '''[[Mr Dark]]:''' The main antagonist of the game, who steals Rayman's [[Telescopic Fist|fist powers]] and casts strange spells on him. When he finally approaches him he would not really fight but rather trap Rayman with walls of fire. At this point the [[Electoon]]s return the [[telescopic fist|fist]], but Mr Dark flees after, leaving him to actually fight hybrids of the previous bosses. His hideout is located in the [[Candy Château]].
* '''[[Mr Dark]]:''' The main antagonist of the game, who steals Rayman's [[Telescopic Fist|fist powers]] and casts strange spells on him. When he finally approaches him he would not really fight but rather trap Rayman with walls of fire. At this point the [[Electoon]]s return the [[telescopic fist|fist]], but Mr Dark flees after, leaving him to actually fight hybrids of the previous bosses. His hideout is located in the [[Candy Château]].


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===[[Candy Château]]===
===[[Candy Château]]===
* [[Mr Dark's Dare]]
* [[Mr Dark's Dare]]
==Box art==
<gallery perrow="6">
Image:Rayman1_dos_windows_box550_front_eu.jpg|The original PC version cover
Image:Rayman_Jaguar_Box.jpg|The cover for the Jaguar version
Image:Rayman_Saturn_Box.jpg|The cover for the Saturn version
Image:Rayman PS1JAcov.jpg|The cover for the Japanese PlayStation version
</gallery>
==Manuals==
Click on the thumbnails to read the manuals.
{|
|-
|[[Image:R1 Manual FRThumb.png|link=http://raymanpc.com/wiki/script-en/images/d/db/R1_Manual_FR.pdf|thumb|left|The Jaguar Manual (French/English/Deutsch) ]]
|[[Image:R1 Manual UKPS1Thumb.png|link=http://raymanpc.com/wiki/script-en/images/d/d8/Rayman1-PS1-UK-Manual.pdf|thumb|left|The PlayStation Manual (English UK) ]]
|}
==Artworks gallery==
<gallery perrow="6">
Image:R1_site_flowers.jpg
Image:R1_site_ladybird.jpg
Image:R1_site_shrub.jpg
Image:R1_site_wand.jpg
Image:Rayman1Advertising.jpg
</gallery>


==Screenshots gallery==
==Screenshots gallery==
<gallery perrow="6">
<gallery perrow="5">
Image:Rayman1Title.PNG
Image:Rayman1Title.PNG
Image:R1Intro 001.PNG
Image:R1Intro 001.PNG
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==Soundtrack==
==Soundtrack==
[[Image:Remi Gazel.jpg|thumb|right|French musician Rémi Gazel composed the majority of the game's soundtrack.]]
The credits of ''Rayman'' list fifteen names under the heading ‘Sound Effects and Music’, leaving it unclear which people were involved in the creation of sound effects and which were involved in composing, arranging and programming the game's musical score. In August 2009, French musician Rémi Gazel posted in the [[RayTunes]] subforum of the [[Rayman Pirate-Community]] message board, and stated that he had composed almost the entire soundtrack of the game.<ref>http://www.raymanpc.com/forum/viewtopic.php?p=406055#p406055</ref> The Atari Jaguar version features substantially different musical credits, but since most of the music in this version is the same, it can be determined that the names shared between this version and the others are the ones who composed the music itself. In addition to Rémi Gazel, known composers credited in all versions include Nathalie Drouet, Frédéric Prados, Olac Zalcman and possibly Frédéric Louvre.
The credits of ''Rayman'' list fifteen names under the heading 'Sound Effects and Music', leaving it unclear which people were involved in the creation of sound effects and which were involved in composing, arranging and programming the game's musical score.  
 
In August 2009, French musician Rémi Gazel posted in the [[RayTunes]] subforum of the [[Rayman Pirate-Community]] message board, and stated that he had composed almost the entire soundtrack of the game.<ref>http://www.raymanpc.com/forum/viewtopic.php?p=406055#p406055</ref>  
 
The Atari Jaguar version features substantially different musical credits, but since most of the music in this version is the same, it can be determined that the names shared between this version and the others are the ones who composed the music itself. In addition to Rémi Gazel, known composers credited in all versions include Nathalie Drouet, Frédéric Louvre, Frédéric Prados and Olaf Zalcman.
 
The French book ''[[L'Histoire de Rayman]]'' confirms that Frédéric Prados composed musics of the game.


==Reception==
==Reception==
''Rayman'' received generally positive reviews from critics. The GameRankings review aggregator calculated scores of 77.00% and 75.00% for the MS-DOS<ref>http://www.gamerankings.com/pc/198418-rayman/index.html</ref> and Sony PlayStation<ref>http://www.gamerankings.com/ps/915755-rayman/index.html</ref> versions respectively, while the Sega Saturn<ref>http://www.gamerankings.com/saturn/574547-rayman/index.html</ref> and Atari Jaguar<ref>http://www.gamerankings.com/jaguar/586903-rayman/index.html</ref> versions both received scores of 85.00%. The game's graphics and soundtrack received particular praise, along with its imaginative art style and complex level design. Criticism focused on its gameplay, which was regarded as solid but not particularly inventive or original. The game also drew criticism for its unforgiving difficulty; the player was required not only to perform very difficult platforming and combat manoeuvres, but also to locate and smash all 102 [[Electoon]] [[cage]]s scattered throughout the game in order to unlock the final level, [[Mr Dark's Dare]]. Many players did not complete the game due to its difficulty.
''Rayman'' received generally positive reviews from critics. The GameRankings review aggregator calculated scores of 77.00% and 75.00% for the MS-DOS<ref>http://www.gamerankings.com/pc/198418-rayman/index.html</ref> and Sony PlayStation<ref>http://www.gamerankings.com/ps/915755-rayman/index.html</ref> versions respectively, while the Sega Saturn<ref>http://www.gamerankings.com/saturn/574547-rayman/index.html</ref> and Atari Jaguar<ref>http://www.gamerankings.com/jaguar/586903-rayman/index.html</ref> versions both received scores of 85.00%. The game's graphics and soundtrack received particular praise, along with its imaginative art style and complex level design. Criticism focused on its gameplay, which was regarded as solid but not particularly inventive or original. The game also drew criticism for its unforgiving difficulty; the player was required not only to perform very difficult platforming and combat manoeuvres, but also to locate and smash all 102 [[Electoon]] [[cage]]s scattered throughout the game in order to unlock the final level, [[Mr Dark's Dare]]. Many players did not complete the game due to its difficulty.
In the United Kingdom, ''Rayman'' was the best-selling game to be released on the original PlayStation console.<ref>Eurogamer.net, ''2005 UK Sales Review • Page 3'', http://www.eurogamer.net/articles/a_uksalesreview_part1?page=3</ref>
==Trivia==
It is the most ported game from Rayman's quintology, being released for sixteen different platforms including [[Rayman (Game Boy Color)|Game Boy Color]], [[Rayman Advance|Game Boy Advance]], [[Rayman (Game Boy Color)|Nintendo 3DS]] and [[Rayman Classic|iOS]] versions.


==See also==
==See also==
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*[http://www.youtube.com/view_play_list?p=EB6F4750CD6B6E6C ''Rayman'' playthrough at YouTube (PC/MS-DOS version)]
*[http://www.youtube.com/view_play_list?p=EB6F4750CD6B6E6C ''Rayman'' playthrough at YouTube (PC/MS-DOS version)]
*[http://www.youtube.com/playlist?list=PLPVNYqYQKeni3yBduq8NN_eKPRD9H52s_ ''Rayman'' playthrough at YouTube (Atari Jaguar version)]


==References==
==References==
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[[Category:2D platform games]]
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