The Top of the World: Difference between revisions

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'''The Top of the World''' is a location in ''[[Rayman 2|Rayman 2: The Great Escape]]''. It follows [[the Precipice]] and is the thirteenth level in the original and Dreamcast versions of the game, but it does not appear in the PlayStation version and ''[[Rayman Revolution]]'', although in the latter its two segments are still present, in the form of the [[Chair Ride]] minigame and the second half of [[the Echoing Caves]].
'''The Top of the World''' is a location in ''[[Rayman 2|Rayman 2: The Great Escape]]''. It follows [[the Precipice]] and is the thirteenth level in the original and Dreamcast versions of the game, but it does not appear in the PlayStation version and ''[[Rayman Revolution]]'', although in the latter its two segments are still present, in the form of the [[Roller Coaster Challenge]] minigame and the second half of [[the Echoing Caves]].


The globe's peak is a high-tech [[Robo-Pirate army|Robo-Pirate]] fortress located far from civilization. The only way to reach the hidden fort is via a [[Chair Ride|speeding chair]]. The fortress itself is intensely patrolled solely by [[Barrel Pirate]]s, though [[Gorilla Pirate]]s and small outposts guard the entrance. The fortress is characterized by its many red carpet-filled hallways.
The globe's peak is a high-tech [[Robo-Pirate army|Robo-Pirate]] fortress located far from civilization. The only way to reach the hidden fort is via a speeding chair. The fortress itself is intensely patrolled solely by [[Barrel Pirate]]s, though [[Gorilla Pirate]]s and small outposts guard the entrance. The fortress is characterized by its many red carpet-filled hallways.
 
With only two segments, one of which is just the chair ride, it is one of the shortest levels in the game.


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===Phase 2===
===Phase 2===
As [[Rayman]] arrives in the Top of the World's [[Robo-Pirate]] installation, an alarm begins to sound. The [[Barrel Pirate]]s patrolling the corridors are on the alert, and soon Rayman must defeat several of them. After passing through many crate-filled storage areas, he discovers that the level's [[Teensie]] [[cage]] is nowhere near the exit. He must backtrack to search out the Teensie, which is hidden in a secret passageway; after freeing the Teensie, Rayman must escort him to the end of the level. The Teensie is not found in a cage, instead relaxing on a chair and only getting up when Rayman unblocks the door.
As [[Rayman]] arrives in the Top of the World's [[Robo-Pirate]] installation, an alarm begins to sound. The [[Barrel Pirate]]s patrolling the corridors are on the alert, and soon Rayman must defeat several of them. After passing through many crate-filled storage areas, he discovers that the level's [[Teensie]] [[cage]] is nowhere near the exit. He must backtrack to search out the Teensie, which is hidden in a secret passageway; after freeing the Teensie, Rayman must escort him to the end of the level. The Teensie is not found in a cage, instead relaxing on a throne and only getting up when Rayman unblocks the door.


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