Rayman (series): Difference between revisions

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The original ''[[Rayman 1|Rayman]]'' was released in 1995. At the beginning of the Atari Jaguar version, Rayman is seen frolicking with a group of [[Electoon]]s while they gravitate around [[the Great Protoon]], a glowing orb of energy which seems to be [[the Heart of the World]] under another name. Later, a dark and mysterious villain known as [[Mr Dark]] appears, stealing the Great Protoon and defeating [[Betilla the Fairy]] as she tries to protect it. When the Great Protoon is removed from its rightful place, the Glade of Dreams is cast into imbalance, and nightmarish creatures like [[Darktoon]]s, [[piranha]]s, [[Livingstone]]s and [[Hunter]]s begin to proliferate, capturing the scattered [[Electoon]]s and imprisoning them in [[cage]]s. [[The Magician]] calls upon Rayman, asking him to free all of the Electoons, defeat Mr Dark and restore the Great Protoon to its rightful place. Rayman receives the Magician's call while relaxing in a hammock, giving him the thumbs-up and responding ‘No problem!’ It seems that Rayman has become lazy, confident and self-assured since defeating [[Jano]]. At this time, Rayman apparently lives in a house on a beach, though his home is never fully seen. (The very first level of the game, [[Pink Plant Woods]], is named the Primordial Forest in the original French edition, suggesting that this is very close to Rayman's birthplace.) He then travels through [[the valley]]'s six different lands, rescuing Electoons and defeating powerful bosses. Along the way, Rayman meets his creator, Betilla the Fairy, for the first time; she gives him several powers to help him on his way, and is kidnapped by Mr Dark for her efforts. Rayman eventually reaches Mr Dark's lair in the [[Candy Chateau]], where the villain transforms himself into monstrous hybrids of the previous five bosses. Ultimately Rayman defeats Mr Dark, rescues Betilla and returns the Great Protoon to its rightful place, restoring the balance of the Glade of Dreams.
The original ''[[Rayman 1|Rayman]]'' was released in 1995. At the beginning of the Atari Jaguar version, Rayman is seen frolicking with a group of [[Electoon]]s while they gravitate around [[the Great Protoon]], a glowing orb of energy which seems to be [[the Heart of the World]] under another name. Later, a dark and mysterious villain known as [[Mr Dark]] appears, stealing the Great Protoon and defeating [[Betilla the Fairy]] as she tries to protect it. When the Great Protoon is removed from its rightful place, the Glade of Dreams is cast into imbalance, and nightmarish creatures like [[Darktoon]]s, [[piranha]]s, [[Livingstone]]s and [[Hunter]]s begin to proliferate, capturing the scattered [[Electoon]]s and imprisoning them in [[cage]]s. [[The Magician]] calls upon Rayman, asking him to free all of the Electoons, defeat Mr Dark and restore the Great Protoon to its rightful place. Rayman receives the Magician's call while relaxing in a hammock, giving him the thumbs-up and responding ‘No problem!’ It seems that Rayman has become lazy, confident and self-assured since defeating [[Jano]]. At this time, Rayman apparently lives in a house on a beach, though his home is never fully seen. (The very first level of the game, [[Pink Plant Woods]], is named the Primordial Forest in the original French edition, suggesting that this is very close to Rayman's birthplace.) He then travels through [[the valley]]'s six different lands, rescuing Electoons and defeating powerful bosses. Along the way, Rayman meets his creator, Betilla the Fairy, for the first time; she gives him several powers to help him on his way, and is kidnapped by Mr Dark for her efforts. Rayman eventually reaches Mr Dark's lair in the [[Candy Chateau]], where the villain transforms himself into monstrous hybrids of the previous five bosses. Ultimately Rayman defeats Mr Dark, rescues Betilla and returns the Great Protoon to its rightful place, restoring the balance of the Glade of Dreams.


[[File:RaymanJuniorEUcover.jpg|250px|thumb|left|The cover of ''[[Rayman Junior]]'']]
[[File:RaymanJuniorEUcover.jpg|280px|thumb|left|The cover of ''[[Rayman Junior]]'']]
===''Rayman Junior''===
===''Rayman Junior''===
From 1996, Rayman appeared in several educational computer games designed especially for children, notably a game based on the original ''Rayman'' in which the player has to solve several reading and mathematics questions throughout modified versions of the original levels. This game had several names, and was released for the Sony PlayStation in 2000 as ''[[Rayman Junior]]'' in Europe and Rayman Brain Games in North America.
From 1996, Rayman appeared in several educational computer games designed especially for children, notably a game based on the original ''Rayman'' in which the player has to solve several reading and mathematics questions throughout modified versions of the original levels. This game had several names, and was released for the Sony PlayStation in 2000 as ''[[Rayman Junior]]'' in Europe and Rayman Brain Games in North America.