Rayman Legends: Difference between revisions

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'''''Rayman Legends''''' is a 2D platform game, and the fifth major game in the [[Rayman (series)|''Rayman'' series]]. It is a direct sequel to ''[[Rayman Origins]]'', and it features very similar gameplay as such. It was initially planned to be a release title for the Wii U <ref name="joystiqrelease">http://www.joystiq.com/2012/09/13/rayman-legends-a-european-wii-u-launch-title-launching-nov-30/</ref><ref name="exclusive">http://kotaku.com/5934894/wii-u-exclusive-rayman-legends-looks-so-lovely</ref> , but on the 8th October 2012, Ubisoft stated that Rayman Legends had been delayed to the first quarter of 2013. By the end of 2012, Ubisoft had confirmed that the new release dates for the game would be the 26th February 2013 for North America and the 1st March 2013 for Europe, exclusively for the Wii U. However, on the 7th February 2013, Ubisoft revealed that the game was no longer a Wii U exclusive, and that there was a PS3 and Xbox 360 version under development, consequently causing a delay for the second time and pushing the release date to September of 2013<ref name="IGN">http://uk.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive</ref>. On the 25th April 2013, Ubisoft decided to release the game at the end of August 2013 for Europe and the beginning of September in North America in order to avoid competition from other upcoming high-profile games titles from other companies<ref name="NintendoLife">http://www.nintendolife.com/news/2013/04/rayman_legends_release_brought_forward_to_27th_august_in_north_america_30th_august_in_europe</ref>. A PlayStation Vita version was confirmed by Ubisoft to be released at the same time as the other three versions, but with five exclusive levels, and two exclusive skins, on 28th May 2013. A PC release was also confirmed on 25th July. The game was also released on the PlayStation 4 and Xbox One in February 2014. <ref name="NeoGAF">http://www.neogaf.com/forum/showpost.php?p=59607797&postcount=34</ref> An enhanced port, titled ''Rayman Legends Definitive Edition'', was announced to release on the Nintendo Switch.<ref name="Ubiblog">https://blog.ubi.com/ubisoft-reveals-nintendo-switch-lineup/</ref>
'''''Rayman Legends''''' is a 2D platform game, and the fifth major game in the [[Rayman (series)|''Rayman'' series]]. It is a direct sequel to ''[[Rayman Origins]]'', and it features very similar gameplay as such. It was initially planned to be a release title for the Wii U <ref name="joystiqrelease">http://www.joystiq.com/2012/09/13/rayman-legends-a-european-wii-u-launch-title-launching-nov-30/</ref><ref name="exclusive">http://kotaku.com/5934894/wii-u-exclusive-rayman-legends-looks-so-lovely</ref> , but on the 8th October 2012, Ubisoft stated that ''Rayman Legends'' had been delayed to the first quarter of 2013. By the end of 2012, Ubisoft had confirmed that the new release dates for the game would be the 26th February 2013 for North America and the 1st March 2013 for Europe, exclusively for the Wii U. However, on the 7th February 2013, Ubisoft revealed that the game was no longer a Wii U exclusive, and that there was a PS3 and Xbox 360 version under development, consequently causing a delay for the second time and pushing the release date to September of 2013<ref name="IGN">http://uk.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive</ref>. On the 25th April 2013, Ubisoft decided to release the game at the end of August 2013 for Europe and the beginning of September in North America in order to avoid competition from other upcoming high-profile games titles from other companies<ref name="NintendoLife">http://www.nintendolife.com/news/2013/04/rayman_legends_release_brought_forward_to_27th_august_in_north_america_30th_august_in_europe</ref>. A PlayStation Vita version was confirmed by Ubisoft to be released at the same time as the other three versions, but with five exclusive levels, and two exclusive skins, on 28th May 2013. A PC release was also confirmed on 25th July. The game was also released on the PlayStation 4 and Xbox One in February 2014. <ref name="NeoGAF">http://www.neogaf.com/forum/showpost.php?p=59607797&postcount=34</ref> In 2016, an enhanced port, titled ''Rayman Legends Definitive Edition'', was announced to release on the Nintendo Switch.<ref name="Ubiblog">https://blog.ubi.com/ubisoft-reveals-nintendo-switch-lineup/</ref>


A smartphone game based on Legends' art style, ''[[Rayman Fiesta Run]]'', was developed by UbiSoft Casablanca and released for iOS and Android devices on 7 November 2013. It is the sequel to the previous title, ''[[Rayman Jungle Run]]'', which was based off ''[[Rayman Origins]]''.
A smartphone game based on Legends' art style, ''[[Rayman Fiesta Run]]'', was developed by UbiSoft Casablanca and released for iOS and Android devices on 7 November 2013. It is the sequel to the previous title, ''[[Rayman Jungle Run]]'', which was based off ''[[Rayman Origins]]''. In 2015, another mobile spin-off was released, titled ''[[Rayman Adventures]]''.


==Plot==
==Plot==


<blockquote>"The Glade of Dreams is in trouble once again! During a 100-year nap, the nightmares multiplied and spread, creating new monsters even more terrifying than before!
<blockquote>"The Glade of Dreams is in trouble once again! During a 100-year nap, the nightmares multiplied and spread, creating new monsters even more terrifying than before!
These creatures are the stuff of legend… Dragons, giant toads, sea monsters, and even evil luchadores. With the help of Murfy, Rayman and Globox awake and must now help fight these nightmares and save the Teensies!"</blockquote>
These creatures are the stuff of legend… Dragons, giant toads, sea monsters, and even evil luchadores. With the help of Murfy, Rayman and Globox awake and must now help fight these nightmares and save the [[Teensies]]!"</blockquote>


===Intro===
===Intro===
The game opens with a cut scene explaining the events that have transpired since [[Rayman Origins]], [[Bubble Dreamer]] explains to Murfy that Rayman and his friends have been asleep for 100 years. During that time, the nightmares have multiplied and spread, including [[The Magician]], who has turned into 5 Dark Teensies. As such the [[Glade of Dreams]] is in great danger, and the [[Teensies]] and their royalty, who inhabit it, are captured. To this end, he commands Murfy to awaken the heroes, and begin an adventure anew.
The game opens with a cut scene explaining the events that have transpired since ''[[Rayman Origins]]'', [[Bubble Dreamer]] explains to Murfy that [[Rayman]] and his friends have been asleep for 100 years. During that time, the nightmares have multiplied and spread, including [[The Magician]], who has turned into 5 Dark Teensies. As such the [[Glade of Dreams]] is in great danger, and the [[Teensies]] and their royalty, who inhabit it, are captured. To this end, he commands Murfy to awaken the heroes, and begin an adventure anew.


In ''Rayman Legends'', all of the worlds except for the final unlockable bonus world feature themes inspired by real-world myths and tropes, from the medieval castles of [[Teensies In Trouble]] to the classical Greek architecture of [[Olympus Maximus]].
In ''Rayman Legends'', all of the worlds, except for the final unlockable bonus world, feature themes inspired by real-world myths and tropes, from the medieval castles of [[Teensies In Trouble]] to the classical Greek architecture of [[Olympus Maximus]].


===[[Teensies In Trouble]]===
===[[Teensies In Trouble]]===
[[File:TeensiesInTroubleSeq2.jpg|300px|thumb|right]]
The nightmares are invading the area and are capturing Teensies as they do so, it is here that the Heroes have slept for many years, and are finally awoken by Murfy. After explaining the situation, Murphy and the heroes go forth to save the Teensies. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first Dark Teensy, and chase him through a desert landscape. The heroes enter a castle-like area, where they encounter many strange beasts. Later on, the heroes will encounter the Dark Teensy once again, where he will summon dragons to keep the heroes at bay, the last of which, the [[Medieval Dragon]], serving as the boss of this world, once bested, the Heroes can then defeat the Dark Teensy, and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]], a parody of the song ''Black Betty'' by Ram Jam.
The nightmares are invading the area and are capturing Teensies as they do so, it is here that the Heroes have slept for many years, and are finally awoken by Murfy. After explaining the situation, Murphy and the heroes go forth to save the Teensies. The area contains various castle structures and deep forestry to progress through. The heroes also encounter the first Dark Teensy, and chase him through a desert landscape. The heroes enter a castle-like area, where they encounter many strange beasts. Later on, the heroes will encounter the Dark Teensy once again, where he will summon dragons to keep the heroes at bay, the last of which, the [[Medieval Dragon]], serving as the boss of this world, once bested, the Heroes can then defeat the Dark Teensy, and send him flying to the [[moon]]. The world ends with the musical level of [[Castle Rock]], a parody of the song ''Black Betty'' by Ram Jam.


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===[[Fiesta de los Muertos]]===
===[[Fiesta de los Muertos]]===
[[File:BrownLuchador.jpg|300px|thumb|right]]
A food world not unlike the [[Gourmand Land]] of Rayman Origins, and [[Candy Chateau]] of Rayman 1, this world is inhabited by [[Skeletons|Mexican-inspired Skeletons]], and giant [[Luchador|Luchadores]]. The Dark Teensy of this world shows some of the magic abilities he now possesses, by turning the heroes into ducks in some levels, requiring Murfy to aid the heroes in surpassing the various obstacles the world features. Once the Dark Teensy is cornered, he will call upon a large Luchadore to give chase to the Heroes, who only escape him once they reach a lava pit that the Luchadore fall into it, thus defeating it. The boss of this world is [[El Luchador]], whose fight takes place within an arena. By defeating him, the Dark Teensy of this world can be sent to the moon, joining his other like minded selves. The world ends with the musical level of [[Mariachi Madness]], which is a parody of the song ''Eye of the Tiger'' by Survivor.
A food world not unlike the [[Gourmand Land]] of Rayman Origins, and [[Candy Chateau]] of Rayman 1, this world is inhabited by [[Skeletons|Mexican-inspired Skeletons]], and giant [[Luchador|Luchadores]]. The Dark Teensy of this world shows some of the magic abilities he now possesses, by turning the heroes into ducks in some levels, requiring Murfy to aid the heroes in surpassing the various obstacles the world features. Once the Dark Teensy is cornered, he will call upon a large Luchadore to give chase to the Heroes, who only escape him once they reach a lava pit that the Luchadore fall into it, thus defeating it. The boss of this world is [[El Luchador]], whose fight takes place within an arena. By defeating him, the Dark Teensy of this world can be sent to the moon, joining his other like minded selves. The world ends with the musical level of [[Mariachi Madness]], which is a parody of the song ''Eye of the Tiger'' by Survivor.


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===[[Olympus Maximus]]===
===[[Olympus Maximus]]===
[[File:Hades flames.jpg|300px|thumb|right]]
This world is inspired by Ancient Greece, and is set atop high up mountains, deep caverns, and ancient Greco-Roman buildings. The heroes of this world come across many obstacles, such as a mysterious floating hand, which shoots down thunder upon them, swarms of [[dark creature]]s that cannot be harmed physically by the heroes, and [[Minotaur|Minotaurs]], some of which can shoot fire from their mouths. The Dark Teensy of this world will summon dragons when being encountered for the first time, who will chase the heroes through various labyrinthine corridors and chasms. To end, a mysterious [[Dark Cloud]] serves as the boss of this world, going through various forms, each requiring extreme tenacity and skill to beat, once beaten, the heroes are awarded with a vast amount of [[Lum (Rayman Origins)|Lums]], before finally sending the final Dark Teensy to the moon. The heroes celebrate the new age of peace in the [[Glade of Dreams|Glade]]. The world ends with the musical level of [[Dragon Slayer]], which is a parody of the song ''Antisocial'' originally by Trust.
This world is inspired by Ancient Greece, and is set atop high up mountains, deep caverns, and ancient Greco-Roman buildings. The heroes of this world come across many obstacles, such as a mysterious floating hand, which shoots down thunder upon them, swarms of [[dark creature]]s that cannot be harmed physically by the heroes, and [[Minotaur|Minotaurs]], some of which can shoot fire from their mouths. The Dark Teensy of this world will summon dragons when being encountered for the first time, who will chase the heroes through various labyrinthine corridors and chasms. To end, a mysterious [[Dark Cloud]] serves as the boss of this world, going through various forms, each requiring extreme tenacity and skill to beat, once beaten, the heroes are awarded with a vast amount of [[Lum (Rayman Origins)|Lums]], before finally sending the final Dark Teensy to the moon. The heroes celebrate the new age of peace in the [[Glade of Dreams|Glade]]. The world ends with the musical level of [[Dragon Slayer]], which is a parody of the song ''Antisocial'' originally by Trust.


===[[Living Dead Party]]===
===[[Living Dead Party]]===
Once 400 Teensies are freed, this world unlocks, allowing the heroes to traverse [[Grannies World Tour]], a remix of the [[Land of the Livid Dead]] theme of [[Rayman Origins]]  and "8 bit" versions of each musical level. The 8-bit levels are carbon copies of the previous music levels, but with added visual effects and filters that greatly increase the difficulty.
Once 400 Teensies are freed, this world unlocks, allowing the heroes to traverse [[Grannies World Tour]], a remix of the [[Land of the Livid Dead]] theme of ''[[Rayman Origins]]'' and "8 bit" versions of each musical level. The 8-bit levels are carbon copies of the previous music levels, but with added visual effects and filters that greatly increase the difficulty.
 
== Gameplay ==


[[File:Rabbidlegend.jpg|thumb|right|320px|[[Rayman]] and the [[Rabbid]]s]]
[[File:RaymanLegends Screenshot LushJungle.jpeg|320px|thumb|From left to right: The new adventurer [[Barbara]], [[Globox]], [[Murphy]], [[Rayman]] and the [[Grand Minimus]].]]
[[File:RaymanLegends Screenshot LushJungle.jpeg|320px|thumb|From left to right: The new adventurer [[Barbara]], [[Globox]], [[Murphy]], [[Rayman]] and the [[Grand Minimus]].]]
== Gameplay ==


The game carries on the style of gameplay from ''[[Rayman Origins]]'' in which up to four players (depending on the format) simultaneously make their way through various levels. [[Lum (Rayman Origins)|Lums]] can be collected by finding them in levels, defeating enemies, freeing [[Teensies]], and performing other actions. Collecting Teensies unlocks new worlds, which can be played in any order once they are available. Along with [[Rayman]], [[Globox]], and the [[Teensies]] returning as playable characters, players can now control new female character [[Barbara]] and her sisters, once they are rescued from certain stages.
The game carries on the style of gameplay from ''[[Rayman Origins]]'' in which up to four players (depending on the format) simultaneously make their way through various levels. [[Lum (Rayman Origins)|Lums]] can be collected by finding them in levels, defeating enemies, freeing [[Teensies]], and performing other actions. Collecting Teensies unlocks new worlds, which can be played in any order once they are available. Along with [[Rayman]], [[Globox]], and the [[Teensies]] returning as playable characters, players can now control new female character [[Barbara]] and her sisters, once they are rescued from certain stages.
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=== Leaks ===
=== Leaks ===
[[File:Rabbidlegend.jpg|thumb|right|320px|[[Rayman]] and the [[Rabbid]]s]]
Shortly after the game's November 2011 release, Michel Ancel stated 'One has to know that ''Rayman Origins'' isn't just one game – we plan to make others, with retro 2D gameplay, and to give more and more details on the story.'<ref>GameShake, ''Toulouse Game Show 2011 : interview de Michel Ancel'', http://www.gameshake.fr/?p=923</ref> In March 2012, artistic director Christophe Villez hinted that a new ''Rayman'' game would be revealed in June, at E3 2012.<ref>Bafta.org, ''GAME British Academy Video Games Awards'', http://www.bafta.org/games/awards/</ref> Also in March 2012, Bertrant Chaverot, the general director of Ubisoft Brazil, stated that ''Rayman Origins'' would have a continuation, but did not reveal any details.<ref>Kotaku Brasil, ''[ATUALIZADO] Lá vem Rayman Origins 2, avisa a Ubisoft'' http://www.kotaku.com.br/la-vem-rayman-origins-2-avisa-a-ubisoft/</ref>
Shortly after the game's November 2011 release, Michel Ancel stated 'One has to know that ''Rayman Origins'' isn't just one game – we plan to make others, with retro 2D gameplay, and to give more and more details on the story.'<ref>GameShake, ''Toulouse Game Show 2011 : interview de Michel Ancel'', http://www.gameshake.fr/?p=923</ref> In March 2012, artistic director Christophe Villez hinted that a new ''Rayman'' game would be revealed in June, at E3 2012.<ref>Bafta.org, ''GAME British Academy Video Games Awards'', http://www.bafta.org/games/awards/</ref> Also in March 2012, Bertrant Chaverot, the general director of Ubisoft Brazil, stated that ''Rayman Origins'' would have a continuation, but did not reveal any details.<ref>Kotaku Brasil, ''[ATUALIZADO] Lá vem Rayman Origins 2, avisa a Ubisoft'' http://www.kotaku.com.br/la-vem-rayman-origins-2-avisa-a-ubisoft/</ref>


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=== Re-releases ===
=== Re-releases ===
A Playstation Vita port<ref>Playstation Vita trailer https://www.youtube.com/watch?v=WXlsVfpuL0w</ref> was released in September 2013. This version ha the player control [[Murfy]] on the touch-screen like on the Wii U version. A new painting, titled [[Murf'y Challenges]], was added with new levels and two new costumes. Several other stages ave minor changes made to them. This version supports 2-player co-op, in which the second player controls Murfy. This is the only version to not have the [[Online Challenges]] go through Uplay. At first the game didn't come with any Invasion levels. These were however added in the 1.02 patch in November 2013.
A Playstation Vita port<ref>Playstation Vita trailer https://www.youtube.com/watch?v=WXlsVfpuL0w</ref> was released in September 2013. This version ha the player control [[Murfy]] on the touch-screen like on the Wii U version. A new painting, titled [[Murfy's Challenges]], was added with new levels and two new costumes. Several other stages ave minor changes made to them. This version supports 2-player co-op, in which the second player controls Murfy. This is the only version to not have the [[Online Challenges]] go through Uplay. At first the game didn't come with any Invasion levels. These were however added in the 1.02 patch in November 2013.


In December 2013, a next-gen port was announced for the Playstation 4 and Xbox One.<ref>Next-gen trailer https://www.youtube.com/watch?v=L2dLyui0Vek</ref> These versions were released in February 2014 with the removal of loading screens and various other new features, such as being able to scratch [[Lucky ticket|Lucky tickets]] using the touch-pad on the Dualshock 4 and being able to control Murfy from a Playstation Vita console. New costumes were also added.
In December 2013, a next-gen port was announced for the Playstation 4 and Xbox One.<ref>Next-gen trailer https://www.youtube.com/watch?v=L2dLyui0Vek</ref> These versions were released in February 2014 with the removal of loading screens and various other new features, such as being able to scratch [[Lucky ticket|Lucky tickets]] using the touch-pad on the Dualshock 4 and being able to control Murfy from a Playstation Vita console. New costumes were also added.


[[File:Rayman Legends Definitive Version.jpeg|200px|thumb|left|The Definitive Edition's cover.]]
[[File:Rayman Legends Definitive Version.jpeg|200px|thumb|left|The Definitive Editions' cover.]]


In January 2017, a remake, titled ''Rayman Legends Definitive Edition'' was announced for the Nintendo Switch. New features are planned to appear in thi version, alongside all previous features such as the [[Kung Foot]] minigame. It is not yet confirmed when this versions will launch.
In January 2017, a remake, titled ''Rayman Legends Definitive Edition'' was announced for the Nintendo Switch. New features are planned to appear in this version, alongside all previous features such as the [[Kung Foot]] minigame. It has not yet been confirmed when this versions will launch.


{{Clear}}
{{Clear}}


== Worlds ==
== Worlds ==
[[File:Gallery 2.jpg|250px|thumb|right|The [[Main Gallery]]]]
*[[Teensies In Trouble]]
*[[Teensies In Trouble]]
*[[Toad Story]]  
*[[Toad Story]]  
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== [[Back to Origins]] ==
== [[Back to Origins]] ==
Back to Origins is a section of the Gallery that contains 40 levels from ''Rayman Origins''. Paintings are randomly unlocked by winning them through Lucky Tickets (though the player still needs to complete them in order).
[[Back to Origins]] is a section of the [[Main Gallery|Gallery]] that contains 40 levels from ''[[Rayman Origins]]''. Paintings are randomly unlocked by winning them through [[Lucky ticket|Lucky Tickets]] (though the player still needs to complete them in order).
The following levels are:
The following levels are:
* [[Jibberish Jungle]]
* [[Jibberish Jungle]]
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* Some levels have had their layout modified slightly.
* Some levels have had their layout modified slightly.
* Some enemies from ''Rayman Origins'' are replaced by enemies from ''Rayman Legends'', or their designs are updated (like Darktoons).
* Some enemies from ''Rayman Origins'' are replaced by enemies from ''Rayman Legends'', or their designs are updated (like Darktoons).
* The Tricky Treasure Chest levels and the Mosquitoes levels are easier than the original game's, possibly due to updates to the physics engine.
* The Tricky Treasure Chest levels and the Mosquitoes levels are easier than in the original game.


==Manuals==
==Manuals==
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==See also==
==See also==
*[[Technical information]]
*[[Technical information]]
*''[[Rayman Adventures]]''


==External links==
==External links==