Darkroot: Difference between revisions
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Darkroots return, but with greater variations in appearance. They have spread throughout [[the Glade of Dreams]] during the 100 year nap that the heroes had taken between ''[[Rayman Origins]]'' and the game. They can be found in every world of the game, playing the same role as harmful obstacles that will try to damage the heroes by out-manoeuvring them. | Darkroots return, but with greater variations in appearance. They have spread throughout [[the Glade of Dreams]] during the 100 year nap that the heroes had taken between ''[[Rayman Origins]]'' and the game. They can be found in every world of the game, playing the same role as harmful obstacles that will try to damage the heroes by out-manoeuvring them. | ||
==Appearance== | ===Appearance== | ||
Darkroots are green in this game, with yellow spikes, and unlike their ''[[Rayman Origins]]'' brethren, sport no eyes whatsoever. In the [[Back to Origins]], the Darkroots are either the new green versions, or the Darkroots as they appeared in | Darkroots are green in this game, with yellow spikes, and unlike their ''[[Rayman Origins]]'' brethren, sport no eyes whatsoever. In the [[Back to Origins]], the Darkroots are either the new green versions, or the Darkroots as they appeared in [[Tricky Winds]]. In [[Freaking Flipper]], the Darkroots that appear resemble their original counterparts from ''[[Rayman Origins]]'', but without the eyes. | ||
The Darkroots that featured in ''[[Rayman Origins]]'' return in their respective levels which appear in the [[Back to Origins]] levels. | The Darkroots that featured in ''[[Rayman Origins]]'' return in their respective levels which appear in the [[Back to Origins]] levels. | ||