Rabbids Go Home: Difference between revisions

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'''''Rabbids Go Home''''' is an action video game that is based on the ''[[Rayman Raving Rabbid]]s'' series. Not only is it the first game in the series to be an action adventure game instead of centring entirely around minigames, it is also the first game in which [[Rayman]] does not appear. However, as of 2011 it remains as the only console game in the series to be an action adventure game, as the following two games, ''[[Raving Rabbids Travel In Time]]'' on the Wii, and ''[[Raving Rabbids: Alive and Kicking]]'' on the Xbox 360, revert the series back to the party genre.
'''''Rabbids Go Home''''' is an action video game that is based on the ''[[Rayman Raving Rabbid]]s'' series. Not only is it the first game in the series to be an action-adventure game instead of centring entirely around minigames, it is also the first game in which [[Rayman]] does not appear. However, as of 2011, it remains the only console game in the series to be an action-adventure game, as the following two games, ''[[Raving Rabbids Travel In Time]]'' on the Wii, and ''[[Raving Rabbids: Alive and Kicking]]'' on the Xbox 360, revert the series back to the party genre.


It was released for the Wii and the [[Rabbids Go Home (DS)|Nintendo DS]] in November 2009, five months after it was announced and confirmed for release.  
It was released for the Wii and the [[Rabbids Go Home (DS)|Nintendo DS]] in November 2009, five months after it was announced and confirmed for release.  
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==Plot==
==Plot==
[[File:RGH-XSStuff.jpg|320px|thumb|The [[Rabbid]]s go searching for stuff.]]
[[File:RGH-XSStuff.jpg|320px|thumb|The [[Rabbid]]s go searching for stuff.]]
On the outskirts of a bustling city set in Earth, a group of [[Rabbid]]s hang around in a junkyard, bored of partying, and want to go home. The problem is, they don't even know where they come from, so they cast the moon as their new home. They notice the piles of junk around them, and decide that by making one pile bigger with even more junk, they could reach it. Two Rabbids then take a shopping trolley and search around for things to toss onto the pile, before setting off to the city to look for more junk.
On the outskirts of a bustling city set in Earth, a group of [[Rabbid]]s hang around in a junkyard, bored of partying, and want to go home. The problem is, they don't even know where they come from, so they cast the moon as their new home. They notice the piles of junk around them, and decide that by making one pile bigger with even more junk, they could reach it. Two Rabbids then take a shopping trolley and search around for things to toss onto the pile, before setting off to the city to look for more junk.
If the last level is beaten, the game shows the ending, in which the Rabbid who stands on a globe to see how far the moon is attempts to hug the moon, but realizes that they do not have enough stuff. Then, bombs appear on the pile, in which the pile blows up, sending the stuff back to the humans. The bright side: When the bombs blew up, the Rabbids made it to the moon. The game then shows the credits.
If the last level is beaten, the game shows the ending, in which the Rabbid who stands on a globe to see how far the moon is attempts to hug the moon, but realizes that they do not have enough stuff. Then, bombs appear on the pile, in which the pile blows up, sending the stuff back to the humans. The bright side: When the bombs blew up, the Rabbids made it to the moon. The game then shows the credits.


==Gameplay==
==Gameplay==
Typically, the player controls two Rabbids - with a third one at the ready for use as a cannonball Rabbid - one sits inside a shopping trolley, while the other pushes it. The aim of the game is to roam around human places such as malls, hospitals and other such places, and collect stuff for their moon pile, some of which is obtained by ramming the trolley into objects and even [[human]]s. In each level, there are 400 pieces of stuff to collect, as well as the XL object which is worth 600 points, letting the player score up to 1000 points. Additionally, up to four presents can be obtained throughout the level depending on how much stuff is collected.
Typically, the player controls two Rabbids - with a third one at the ready for use as a cannonball Rabbid - one sits inside a shopping trolley, while the other pushes it. The aim of the game is to roam around human places such as malls, hospitals and other such places, and collect stuff for their moon pile, some of which is obtained by ramming the trolley into objects and even [[human]]s. In each level, there are 400 pieces of stuff to collect, as well as the XL object which is worth 600 points, letting the player score up to 1000 points. Additionally, up to four presents can be obtained throughout the level depending on how much stuff is collected.


Unfortunately the Rabbids are prone to damage thanks to enemies such as the Verminators and the Vermi-dogs, as well as other dangerous objects. Their health is represented as light bulbs, and in the beginning of the game, they start with three. More light bulbs can be added as the player progresses through the game. While the game has no lives system (therefore no game over), losing all the light bulbs will result in the Rabbids being set back to an automated checkpoint, and all of the stuff they have collected is lost, unless they find a [[Collector Rabbid]], which stores all collected stuff inside its tuba.
Unfortunately the Rabbids are prone to damage thanks to enemies such as the Verminators and the Vermi-dogs, as well as other dangerous objects. Their health is represented as light bulbs, and in the beginning of the game, they start with three. More light bulbs can be added as the player progresses through the game. While the game has no lives system (therefore no game over), losing all the light bulbs will result in the Rabbids being set back to an automated checkpoint, and all of the stuff they have collected is lost, unless they find a [[Collector Rabbid]], which stores all collected stuff inside its tuba.


While collecting all 400 pieces of stuff is not necessary (though the player will be ranked) to complete the level, getting the XL object is mandatory. In fact, a few of these objects can prove to be useful, especially bubble beds. At the end of each level, the Rabbids will push everything they have as well as themselves down a toilet, taking them back to their base at the city dump.
While collecting all 400 pieces of stuff is not necessary (though the player will be ranked) to complete the level, getting the XL object is mandatory. In fact, a few of these objects can prove to be useful, especially bubble beds. At the end of each level, the Rabbids will push everything they have as well as themselves down a toilet, taking them back to their base at the city dump.


==Setting==
==Setting==
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==Center City==
==Center City==
Center City is the main hub of the game, in which the Rabbids search around for new stuff places by following specific arrows that lead them to a new place. It is first accessed when the player completes "Shop Till You Drop", and each time he or she loads the game from then on, the game will begin here. Reminiscent to ''[[Rayman Revolution]]'', stuff can still be picked up and enemies can still be fought there. However, XL stuff (e.g. [[cows]], bubble bed, etc.) cannot be found here.
Center City is the main hub of the game, in which the Rabbids search around for new stuff places by following specific arrows that lead them to a new place. It is first accessed when the player completes "Shop Till You Drop", and each time he or she loads the game from then on, the game will begin here. Reminiscent to ''[[Rayman Revolution]]'', stuff can still be picked up and enemies can still be fought there. However, XL stuff (e.g. [[cows]], bubble bed, etc.) cannot be found here.


==Missions==
==Missions==
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This is a utility which takes place inside a virtual Wii Remote. The player begins this by choosing one Rabbid and sucking him inside, ready for him to be customized and also tossed around if the player shakes the Remote around. It is unlocked once the player completes the mission ==In the Nick of Time==.
This is a utility which takes place inside a virtual Wii Remote. The player begins this by choosing one Rabbid and sucking him inside, ready for him to be customized and also tossed around if the player shakes the Remote around. It is unlocked once the player completes the mission ==In the Nick of Time==.
===Tools===
===Tools===
The Tools are unlockable utilities that are used to disfigure the chosen Rabbid. There are six to choose from.
The Tools are unlockable utilities that are used to disfigure the chosen Rabbid. There are six to choose from.


* Air Pump: This can be connected to one of the Rabbid's eyes or ears, and one push will blow it up. It can be restored with another push.
* Air Pump: This can be connected to one of the Rabbid's eyes or ears, and one push will blow it up. It can be restored with another push.
* Vice: This squashes and stretches the Rabbid's head.
* Vice: This squashes and stretches the Rabbid's head.
* Gas canister: This inflates and deflates one of the Rabbid's eyes or ears.
* Gas canister: This inflates and deflates one of the Rabbid's eyes or ears.
* Candy Bomb: Feeding this to the Rabbid will reset its disfigures.
* Candy Bomb: Feeding this to the Rabbid will reset its disfigures.


===Tattoos===
===Tattoos===
In this utility, the player gets to paint their Rabbid any colour and pattern they like with the drawing and painting tools provided. Also provided is a collection of stamps, most of which are given as unlockable gifts.
In this utility, the player gets to paint their Rabbid any colour and pattern they like with the drawing and painting tools provided. Also provided is a collection of stamps, most of which are given as unlockable gifts.


===Accessories===
===Accessories===
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==Soundtrack==
==Soundtrack==
===Original music===
===Original music===
Most of the game's original soundtrack was performed by French-Romanian gypsy brass band Fanfare Vagabontu, most of which is based on traditional Romanian folk music. It can be purchased as an OST from sites that provide MP3 downloads such as iTunes and Amazon.
Most of the game's original soundtrack was performed by French-Romanian gypsy brass band Fanfare Vagabontu, most of which is based on traditional Romanian folk music. It can be purchased as an OST from sites that provide MP3 downloads such as iTunes and Amazon.


# Sanie cu Zurgălăi
# Sanie cu Zurgălăi
# Perinita
# Perinita
# Ciocarlia
# Ciocarlia
# Bătută din Moldova
# Bătută din Moldova
# Doină Deascultare  
# Doină Deascultare
# Bătută la clarinet
# Bătută la clarinet
# Bubamara
# Bubamara
# Horă Moldoveneasca de Joc
# Horă Moldoveneasca de Joc
# Cântare din Banat
# Cântare din Banat
# Bătută la trompeta
# Bătută la trompeta
# Horă de joc  
# Horă de joc
# Sanie cu Zurgălăi (DJ Forzando Remix)
# Sanie cu Zurgălăi (DJ Forzando Remix)


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[[File:KórlikiGoHome - Polish port of RabbidsGoHome.png|320px|thumb|Polish version of PC port]]
[[File:KórlikiGoHome - Polish port of RabbidsGoHome.png|320px|thumb|Polish version of PC port]]
''Rabbids Go Home'' was released on PC in select countries in Europe, notable France (in which it was published by Mindscape), Russia (Бука), Czech Republic (Playman), Germany (Computer Bild Spiele).  
''Rabbids Go Home'' was released on PC in select countries in Europe, notable France (in which it was published by Mindscape), Russia (Бука), Czech Republic (Playman), Germany (Computer Bild Spiele).  
It was developed by Ubisoft Sofia. Much of the content from the original Wii version is absent from this version, such as the In Ze Remote features and the Centre City. Only 16 levels are present in the game.
It was developed by Ubisoft Sofia. Much of the content from the original Wii version is absent from this version, such as the In Ze Remote features and the Centre City. Only 16 levels are present in the game.
Polish port was split into 4 parts (one contains 4 levels, totally 16). It was sold with the magazine (which truly was only a front cover) issued every two months with disc and Rabbid figure. The publisher was Egmont Polska.
Polish port was split into 4 parts (one contains 4 levels, totally 16). It was sold with the magazine (which truly was only a front cover) issued every two months with disc and Rabbid figure. The publisher was Egmont Polska.